Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
FicaMajstor1
Atlas
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 46L
1,498 Elo+
Party 2
Susano
Susano
SlogiranoPile
Susano
Level 127
God Stats
0W - 1L
1,625 SR
Queue Stats
457W - 467L
1,482 Elo+
Party 2
Hou Yi
Hou Yi
Tominyo
Hou Yi
Level 89
God Stats
1W - 1L
1,808 SR
Queue Stats
5W - 4L
1,542 Elo+
Party 2
Artio
Artio
bashcelik
Artio
Level 121
God Stats
5W - 3L
1,642 SR
Queue Stats
269W - 284L
1,512 Elo+
Party 2
Team Averages
Level 129
1,615 SR
1,507 Elo+

VS

Team Averages
Level 121
1,540 SR
1,531 Elo+
Horus
Horus
 
Horus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
 
Fafnir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Emphino
Cernunnos
Level 84
God Stats
61W - 44L
1,621 SR
Queue Stats
285W - 286L
1,579 Elo+
Party 1
Hera
Hera
Shynto
Hera
Level 149
God Stats
13W - 12L
1,552 SR
Queue Stats
659W - 649L
1,477 Elo+
Party 1
Awilix
Awilix
Torgud
Awilix
Level 154
God Stats
20W - 21L
1,527 SR
Queue Stats
204W - 142L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 2 / 1
5,332
533
2,840
5,515
1,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 2 / 0
4,647
465
4,112
6,256
4,442
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
1 / 3 / 0
4,901
490
2,069
8,254
2,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
Tominyo
Hou Yi
8
0 / 3 / 0
4,751
475
3,781
6,730
1,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artio
bashcelik
Artio
10
0 / 1 / 1
5,723
572
4,067
9,453
6,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
0 / 1 / 1
5,675
568
5,783
8,339
6,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
 
Fafnir
8
0 / 0 / 3
5,264
526
1,757
7,854
5,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
Emphino
Cernunnos
8
1 / 0 / 5
5,164
516
2,569
5,377
1,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hera
Shynto
Hera
10
0 / 1 / 5
5,621
562
2,786
3,328
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Awilix
Torgud
Awilix
10
9 / 0 / 1
6,675
668
9,782
5,681
2,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
10
11
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
1
0.25
W
Horus
 
Horus
0
1
1
0.5
W
Fafnir
 
Fafnir
0
0
3
1.5
W
Cernunnos
Emphino
Cernunnos
1
0
5
3.5
L
1
2
0
0.5
W
Hera
Shynto
Hera
0
1
5
2.5
L
1
3
0
0.33
L
Hou Yi
Tominyo
Hou Yi
0
3
0
0
W
Awilix
Torgud
Awilix
9
0
1
9.5
L
Artio
bashcelik
Artio
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,869
Damage
22,677
36,208
Taken
30,579
16,549
Mitigated
17,356
12,661
Healing
11,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,840
531
31
1,108
5,515
1,444
0
1,505
4,010
29,859
0
W
Horus
 
Horus
5,783
2,312
114
4,325
8,339
6,270
0
3,650
4,177
0
34,627
W
Fafnir
 
Fafnir
1,757
170
0
2,394
7,854
5,896
0
2,558
5,190
8,883
0
W
Cernunnos
Emphino
Cernunnos
2,569
718
0
3,218
5,377
1,771
0
1,704
3,641
0
31,609
L
4,112
1,702
288
1,028
6,256
4,442
0
758
5,498
15,343
0
W
Hera
Shynto
Hera
2,786
601
0
1,000
3,328
1,279
0
1,048
2,144
43,626
0
L
2,069
507
0
3,238
8,254
2,597
0
984
7,270
0
23,049
L
Hou Yi
Tominyo
Hou Yi
3,781
1,580
0
2,033
6,730
1,634
0
1,296
5,434
0
25,881
W
Awilix
Torgud
Awilix
9,782
4,923
0
307
5,681
2,140
0
1,793
3,778
0
40,052
L
Artio
bashcelik
Artio
4,067
861
0
4,935
9,453
6,432
0
0
8,638
30,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,354
Gold Earned
28,399
265
Minions Killed
255
0
Camps Cleared
0
991,296
Distance Traveled
1,072,306
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,332
533
76
8
0
191,469
5
W
Horus
5,675
568
52
5
0
190,784
2
W
Fafnir
5,264
526
16
2
0
203,572
4
W
Cernunnos
5,164
516
45
5
0
192,557
1
L
Atlas
4,647
465
11
1
0
210,460
5
W
Hera
5,621
562
77
8
0
225,144
4
L
Susano
4,901
490
54
5
0
205,135
2
L
Hou Yi
4,751
475
59
6
0
193,186
4
W
Awilix
6,675
668
65
7
0
260,249
1
L
Artio
5,723
572
65
7
0
191,046
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role