Player Matchup

Khepri
Khepri
RagoonTheGreat
Khepri
Level 32
God Stats
2W - 3L
1,345 SR
Queue Stats
140W - 143L
1,399 Elo+
Party 1
Cabrakan
Cabrakan
Scrubs19
Cabrakan
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,386 Elo+
Party 1
Chang'e
Chang'e
Temper dead
Chang'e
Level 125
God Stats
2W - 1L
1,798 SR
Queue Stats
383W - 412L
1,419 Elo+
Solo
Ne Zha
Ne Zha
WeakySnabbit
Ne Zha
Level 127
God Stats
3W - 3L
1,540 SR
Queue Stats
216W - 189L
1,433 Elo+
Party 1
Bastet
Bastet
termlessrug9
Bastet
Level 28
God Stats
0W - 2L
1,270 SR
Queue Stats
45W - 55L
1,325 Elo+
Party 1
Team Averages
Level 77
1,490 SR
1,392 Elo+

VS

Team Averages
Level 103
1,536 SR
1,373 Elo+
Xbalanque
Xbalanque
ChubbyBunny3037
Xbalanque
Level 49
God Stats
2W - 1L
1,709 SR
Queue Stats
111W - 145L
1,368 Elo+
Solo
Terra
Terra
MrEagleScout
Terra
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 85L
1,390 Elo+
Solo
Discordia
Discordia
RetiredReptile
Discordia
Level 84
God Stats
12W - 12L
1,472 SR
Queue Stats
832W - 929L
1,435 Elo+
Solo
Vamana
Vamana
justsayhi
Vamana
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,230 Elo+
Solo
Ne Zha
Ne Zha
mne13let
Ne Zha
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
208W - 230L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 12
11,297
665
7,048
31,853
42,950
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
Scrubs19
Cabrakan
19
3 / 6 / 12
11,493
676
9,489
24,652
25,678
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Temper dead
Chang'e
18
4 / 6 / 8
10,930
643
16,175
20,934
10,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
20
14 / 4 / 8
15,131
890
38,239
19,428
13,905
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
16
1 / 9 / 10
10,639
626
8,656
23,665
12,230
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ChubbyBunny3037
Xbalanque
19
8 / 5 / 11
12,675
746
28,945
23,503
11,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 3 / 18
11,491
676
13,371
25,281
29,561
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
RetiredReptile
Discordia
20
5 / 3 / 23
13,506
794
27,721
13,723
5,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
justsayhi
Vamana
20
10 / 4 / 16
13,282
781
17,696
24,132
27,106
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ne Zha
mne13let
Ne Zha
18
4 / 8 / 15
11,342
667
16,341
18,511
13,118
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
115
23
Kills
32
32
Deaths
23
50
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
ChubbyBunny3037
Xbalanque
8
5
11
2.7
W
5
3
18
4.67
L
1
7
12
1
W
Discordia
RetiredReptile
Discordia
5
3
23
5.5
L
Cabrakan
Scrubs19
Cabrakan
3
6
12
1.5
L
Chang'e
Temper dead
Chang'e
4
6
8
1.33
L
Ne Zha
14
4
8
4.5
W
Vamana
justsayhi
Vamana
10
4
16
4.5
W
Ne Zha
mne13let
Ne Zha
4
8
15
1.44
L
Bastet
1
9
10
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,607
Damage
104,074
120,532
Taken
105,150
105,212
Mitigated
86,850
36,018
Healing
48,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
ChubbyBunny3037
Xbalanque
28,945
9,613
1,250
3,391
23,503
11,323
3,167
6,890
16,613
0
57,450
W
13,371
1,108
11,610
9,410
25,281
29,561
714
7,342
17,939
20,903
0
L
7,048
508
1,300
3,287
31,853
42,950
442
11,448
20,405
14,198
0
W
Discordia
RetiredReptile
Discordia
27,721
1,983
3,295
4,595
13,723
5,742
1,857
2,960
10,763
54,156
0
L
Cabrakan
Scrubs19
Cabrakan
9,489
666
642
2,687
24,652
25,678
892
9,540
15,112
22,451
0
L
Chang'e
Temper dead
Chang'e
16,175
1,415
10,554
6,077
20,934
10,449
450
7,330
13,604
30,126
0
L
Ne Zha
38,239
8,849
2,756
4,575
19,428
13,905
2,484
6,730
12,698
0
76,912
W
Vamana
justsayhi
Vamana
17,696
9,246
3,236
7,851
24,132
27,106
2,535
8,532
15,600
0
43,291
W
Ne Zha
mne13let
Ne Zha
16,341
3,581
1,233
2,156
18,511
13,118
1,306
6,988
11,523
0
23,147
L
Bastet
8,656
1,737
1,482
2,658
23,665
12,230
804
6,044
17,621
0
15,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,490
Gold Earned
62,296
161
Minions Killed
183
0
Camps Cleared
0
1,452,070
Distance Traveled
1,497,462
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,675
746
60
4
0
266,476
0
W
Terra
11,491
676
18
1
0
319,685
0
L
Khepri
11,297
665
15
1
0
304,113
3
W
Discordia
13,506
794
55
3
0
293,031
1
L
Cabrakan
11,493
676
35
2
0
264,049
0
L
Chang'e
10,930
643
25
1
0
242,725
4
L
Ne Zha
15,131
890
68
4
0
350,433
0
W
Vamana
13,282
781
44
3
0
334,666
3
W
Ne Zha
11,342
667
6
0
0
283,604
0
L
Bastet
10,639
626
18
1
0
290,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role