Player Matchup

Neith
Neith
Cerulëus
Neith
Level 29
God Stats
1W - 2L
1,303 SR
Queue Stats
15W - 30L
1,298 Elo+
Party 2
Sol
Sol
DrieoguuSha
Sol
Level 67
God Stats
3W - 3L
1,531 SR
Queue Stats
104W - 151L
1,404 Elo+
Solo
Achilles
Achilles
daveeeeeed
Achilles
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,527 Elo+
Party 2
Team Averages
Level 71
1,445 SR
1,409 Elo+

VS

Team Averages
Level 67
1,657 SR
1,514 Elo+
Raijin
Raijin
 
Raijin
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Crazyspaces
Tyr
Level 29
God Stats
5W - 2L
1,567 SR
Queue Stats
57W - 57L
1,520 Elo+
Party 1
Anhur
Anhur
MAN1ACM1KE
Anhur
Level 85
God Stats
6W - 0L
1,903 SR
Queue Stats
63W - 63L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cerulëus
Neith
15
0 / 6 / 3
10,612
663
6,310
13,604
6,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 5 / 1
10,461
654
10,941
13,589
5,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
daveeeeeed
Achilles
13
2 / 5 / 1
9,597
600
10,980
18,094
18,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
18
7 / 2 / 6
12,260
766
14,535
10,401
4,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 0 / 12
11,438
715
10,866
13,300
11,562
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
17
7 / 2 / 5
11,885
743
11,868
12,082
4,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
4
Kills
16
16
Deaths
4
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
7
2
6
5
L
Neith
Cerulëus
Neith
0
6
3
0.25
W
2
0
12
8
L
2
5
1
0.5
W
Anhur
7
2
5
4.75
L
Achilles
daveeeeeed
Achilles
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,231
Damage
37,269
45,287
Taken
35,783
30,416
Mitigated
21,105
7,234
Healing
5,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
14,535
1,173
0
1,431
10,401
4,771
1,194
3,380
6,659
64,185
0
L
Neith
Cerulëus
Neith
6,310
960
0
1,241
13,604
6,103
443
3,853
9,751
0
39,624
W
10,866
2,047
0
1,924
13,300
11,562
518
4,567
8,466
0
30,107
L
10,941
3,966
0
3,629
13,589
5,967
1,244
4,708
8,881
43,122
5,733
W
Anhur
11,868
5,294
0
2,459
12,082
4,772
850
1,856
9,807
0
53,039
L
Achilles
daveeeeeed
Achilles
10,980
3,142
0
2,364
18,094
18,346
0
6,043
12,051
0
25,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,670
Gold Earned
35,583
178
Minions Killed
203
0
Camps Cleared
0
812,901
Distance Traveled
907,605
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,260
766
92
6
0
272,977
2
L
Neith
10,612
663
70
4
0
271,139
5
W
Tyr
11,438
715
45
3
0
351,009
2
L
Sol
10,461
654
79
5
0
247,041
5
W
Anhur
11,885
743
66
4
0
283,619
1
L
Achilles
9,597
600
29
2
0
294,721
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role