Player Matchup

Artemis
Artemis
Fullsinge
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,276 Elo+
Party 1
Baron Samedi
Baron Samedi
Grosse
Baron Samedi
Level 46
God Stats
5W - 7L
1,464 SR
Queue Stats
76W - 108L
1,419 Elo+
Party 1
Anubis
Anubis
Horadrïm
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,424 Elo+
Party 1
Hercules
Hercules
Potdefleurs
Hercules
Level 38
God Stats
1W - 5L
1,072 SR
Queue Stats
36W - 50L
1,394 Elo+
Party 1
Danzaburou
Danzaburou
Veujin
Danzaburou
Level 4
God Stats
1W - 4L
1,261 SR
Queue Stats
1W - 4L
1,303 Elo+
Party 1
Team Averages
Level 19
1,359 SR
1,363 Elo+

VS

Team Averages
Level 52
1,518 SR
1,378 Elo+
Kukulkan
Kukulkan
H3ct0rCraft
Kukulkan
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 5L
1,240 Elo+
Party 2
Neith
Neith
Herbenis
Neith
Level 44
God Stats
100W - 78L
1,542 SR
Queue Stats
157W - 184L
1,429 Elo+
Solo
Vamana
Vamana
MrPlatypus93
Vamana
Level 49
God Stats
2W - 4L
1,534 SR
Queue Stats
182W - 180L
1,482 Elo+
Solo
Bakasura
Bakasura
devilduckgamer
Bakasura
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 45L
1,454 Elo+
Party 2
Sol
Sol
razdva12
Sol
Level 45
God Stats
2W - 0L
1,516 SR
Queue Stats
11W - 18L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fullsinge
Artemis
16
2 / 8 / 5
10,130
1,013
16,736
20,986
10,461
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Grosse
Baron Samedi
16
3 / 6 / 4
10,810
1,081
16,921
14,454
9,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
Horadrïm
Anubis
16
2 / 11 / 4
10,214
1,021
6,269
19,585
11,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Potdefleurs
Hercules
16
0 / 2 / 5
9,317
932
7,611
21,139
22,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Veujin
Danzaburou
16
2 / 8 / 6
10,694
1,069
10,183
19,011
9,889
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

99

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
H3ct0rCraft
Kukulkan
18
6 / 2 / 16
11,326
1,133
10,745
10,537
4,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Herbenis
Neith
18
10 / 2 / 19
12,687
1,269
25,309
11,720
4,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
18
7 / 0 / 20
12,833
1,283
12,220
16,245
16,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bakasura
18
8 / 3 / 16
12,800
1,280
22,699
13,789
9,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 2 / 13
10,817
1,082
20,507
10,763
4,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
119
9
Kills
35
35
Deaths
9
24
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Artemis
Fullsinge
Artemis
2
8
5
0.56
L
Baron Samedi
Grosse
Baron Samedi
3
6
4
0.83
W
Kukulkan
H3ct0rCraft
Kukulkan
6
2
16
7
W
Neith
Herbenis
Neith
10
2
19
9.75
L
Anubis
Horadrïm
Anubis
2
11
4
0.36
W
Vamana
7
0
20
17
L
Hercules
Potdefleurs
Hercules
0
2
5
1.25
L
Danzaburou
Veujin
Danzaburou
2
8
6
0.63
W
Bakasura
8
3
16
5.33
W
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,720
Damage
91,480
95,175
Taken
63,054
63,282
Mitigated
39,259
16,541
Healing
18,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Fullsinge
Artemis
16,736
8,195
0
2,490
20,986
10,461
0
7,653
13,053
0
30,622
L
Baron Samedi
Grosse
Baron Samedi
16,921
1,618
2,964
2,058
14,454
9,208
0
3,853
10,035
35,592
0
W
Kukulkan
H3ct0rCraft
Kukulkan
10,745
1,719
0
429
10,537
4,729
0
3,794
6,561
23,193
0
W
Neith
Herbenis
Neith
25,309
11,551
0
4,147
11,720
4,736
0
5,048
6,550
0
45,624
L
Anubis
Horadrïm
Anubis
6,269
589
0
2,700
19,585
11,066
0
6,377
12,513
23,029
0
W
Vamana
12,220
6,570
2,832
5,288
16,245
16,294
0
3,940
11,847
0
23,786
L
Hercules
Potdefleurs
Hercules
7,611
1,304
0
4,244
21,139
22,658
0
6,862
13,162
0
12,250
L
Danzaburou
Veujin
Danzaburou
10,183
4,706
0
2,085
19,011
9,889
0
4,506
13,610
0
43,135
W
Bakasura
22,699
13,659
0
3,057
13,789
9,200
0
5,772
7,851
0
43,116
W
20,507
8,684
0
2,724
10,763
4,300
0
4,636
6,031
32,311
2,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,165
Gold Earned
60,463
189
Minions Killed
214
4
Camps Cleared
14
788,436
Distance Traveled
955,956
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,130
1,013
21
2
1
144,270
0
L
Baron Samedi
10,810
1,081
38
4
1
153,730
1
W
Kukulkan
11,326
1,133
39
4
0
167,938
0
W
Neith
12,687
1,269
40
4
0
164,378
0
L
Anubis
10,214
1,021
44
4
0
115,128
0
W
Vamana
12,833
1,283
28
3
1
232,766
4
L
Hercules
9,317
932
19
2
2
223,422
2
L
Danzaburou
10,694
1,069
67
7
0
151,886
0
W
Bakasura
12,800
1,280
61
6
12
213,194
1
W
Sol
10,817
1,082
46
5
1
177,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role