Player Matchup

Bacchus
Bacchus
Nydeidan
Bacchus
Level 17
God Stats
2W - 1L
1,712 SR
Queue Stats
8W - 3L
1,759 Elo+
Party 2
Ravana
Ravana
VilagVandora
Ravana
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,734 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ZsuRage
Ah Muzen Cab
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,734 Elo+
Party 2
Team Averages
Level 28
1,571 SR
1,742 Elo+

VS

Team Averages
Level 53
1,392 SR
1,288 Elo+
Ah Puch
Ah Puch
Call 911 Eureka
Ah Puch
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,283 Elo+
Party 1
Ishtar
Ishtar
MaitreScouby
Ishtar
Level 7
God Stats
0W - 2L
1,177 SR
Queue Stats
1W - 6L
1,283 Elo+
Party 1
Ymir
Ymir
Podaman
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Nydeidan
Bacchus
16
1 / 3 / 15
11,776
785
7,700
21,037
31,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
17
3 / 4 / 15
12,124
808
14,859
15,562
14,541
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ah Muzen Cab
ZsuRage
Ah Muzen Cab
20
15 / 2 / 2
14,064
938
23,279
12,145
6,426
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 3
11,520
768
16,092
13,560
6,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ishtar
17
5 / 3 / 3
11,188
746
13,408
13,792
6,653
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
Podaman
Ymir
13
0 / 10 / 4
9,734
649
3,670
23,788
29,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
19
Kills
9
9
Deaths
19
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
6
3
0.92
L
Ishtar
5
3
3
2.17
W
Bacchus
Nydeidan
Bacchus
1
3
15
2.83
L
Ymir
Podaman
Ymir
0
10
4
0.2
W
Ravana
3
4
15
2.63
W
Ah Muzen Cab
ZsuRage
Ah Muzen Cab
15
2
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,838
Damage
33,170
48,744
Taken
51,140
52,637
Mitigated
42,174
12,414
Healing
5,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,092
907
0
1,088
13,560
6,000
171
2,301
11,259
53,835
0
L
Ishtar
13,408
8,311
0
3,666
13,792
6,653
0
3,311
10,481
0
51,487
W
Bacchus
Nydeidan
Bacchus
7,700
701
0
4,248
21,037
31,670
54
9,372
11,665
19,080
0
L
Ymir
Podaman
Ymir
3,670
305
0
1,009
23,788
29,521
0
2,193
21,595
14,268
0
W
Ravana
14,859
3,715
772
4,320
15,562
14,541
52
5,418
10,144
96
44,006
W
Ah Muzen Cab
ZsuRage
Ah Muzen Cab
23,279
8,588
0
3,074
12,145
6,426
3,594
4,993
7,152
0
96,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,964
Gold Earned
32,442
220
Minions Killed
195
0
Camps Cleared
0
893,535
Distance Traveled
734,244
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,520
768
92
6
0
239,935
3
L
Ishtar
11,188
746
81
5
0
275,812
0
W
Bacchus
11,776
785
23
2
0
305,268
2
L
Ymir
9,734
649
22
1
0
218,497
1
W
Ravana
12,124
808
46
3
0
283,303
4
W
Ah Muzen Cab
14,064
938
151
10
0
304,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role