Player Matchup

Atlas
Atlas
BetterCallSjaak
Atlas
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 0L
1,882 Elo+
Party 1
Zhong Kui
Zhong Kui
SirRexos
Zhong Kui
Level 147
God Stats
1W - 0L
1,610 SR
Queue Stats
41W - 16L
1,809 Elo+
Party 1
Mercury
Mercury
vladan354
Mercury
Level 52
God Stats
2W - 5L
1,234 SR
Queue Stats
18W - 35L
1,205 Elo+
Solo
Team Averages
Level 73
1,448 SR
1,632 Elo+

VS

Team Averages
Level 105
1,500 SR
1,436 Elo+
Hel
Hel
 
Hel
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
razvanp17
Da Ji
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 7
10,976
844
14,848
15,392
19,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
SirRexos
Zhong Kui
16
5 / 0 / 7
10,465
805
16,101
11,091
9,812
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mercury
vladan354
Mercury
14
2 / 1 / 9
9,122
702
5,394
8,390
3,643
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
1 / 1 / 1
8,801
677
5,578
13,582
15,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
 
Medusa
14
0 / 3 / 0
7,975
613
11,175
15,286
8,011
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
razvanp17
Da Ji
12
0 / 8 / 0
7,692
592
6,933
14,127
6,948
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
12
Kills
1
2
Deaths
12
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
1
1
1.5
L
Medusa
 
Medusa
0
3
0
0
W
5
1
7
8.5
W
Zhong Kui
SirRexos
Zhong Kui
5
0
7
8.5
L
Da Ji
razvanp17
Da Ji
0
8
0
0
W
Mercury
vladan354
Mercury
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,343
Damage
23,686
34,873
Taken
42,995
33,164
Mitigated
30,121
11,220
Healing
11,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
5,578
320
4,168
6,190
13,582
15,162
0
10,860
2,722
20,813
0
L
Medusa
 
Medusa
11,175
3,284
0
450
15,286
8,011
0
11,100
4,186
0
51,487
W
14,848
5,037
0
5,205
15,392
19,709
250
2,410
12,982
45,045
0
W
Zhong Kui
SirRexos
Zhong Kui
16,101
5,499
0
4,132
11,091
9,812
2,235
2,194
8,897
70,263
0
L
Da Ji
razvanp17
Da Ji
6,933
1,640
0
250
14,127
6,948
0
9,058
5,069
0
26,355
W
Mercury
vladan354
Mercury
5,394
1,144
0
1,883
8,390
3,643
556
1,041
6,869
0
19,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,563
Gold Earned
24,468
176
Minions Killed
128
0
Camps Cleared
0
801,214
Distance Traveled
726,905
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,801
677
20
2
0
266,484
1
L
Medusa
7,975
613
72
6
0
224,298
3
W
Atlas
10,976
844
43
3
0
269,366
5
W
Zhong Kui
10,465
805
110
8
0
229,716
3
L
Da Ji
7,692
592
36
3
0
236,123
5
W
Mercury
9,122
702
23
2
0
302,132
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role