Player Matchup

Thoth
Thoth
Platinum II
BlztCar
Thoth
Platinum II
Level 149
God Stats
4W - 2L
1,577 SR
Queue Stats
73W - 25L
2,246 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze III
JackiePepperino
Gilgamesh
Bronze III
Level 39
God Stats
1W - 1L
1,177 SR
Queue Stats
19W - 29L
1,600 MMR
Solo
Cupid
Cupid
Platinum V
RagingAlaskan
Cupid
Platinum V
Level 120
God Stats
4W - 6L
1,479 SR
Queue Stats
157W - 206L
1,661 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 103
1,411 SR
1,836 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,531 SR
1,626 MMR
Ao Kuang
Ao Kuang
Silver I
A1stWorldProblm
Ao Kuang
Silver I
Level 145
God Stats
1W - 2L
1,737 SR
Queue Stats
22W - 20L
1,700 MMR
Solo
Ne Zha
Ne Zha
Gold IV
Becrist
Ne Zha
Gold IV
Level 155
God Stats
0W - 2L
1,357 SR
Queue Stats
129W - 162L
1,532 MMR
Party 2
Rama
Rama
Gold II
Pushaina
Rama
Gold II
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 43L
1,646 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BlztCar
Thoth
19
7 / 1 / 4
12,525
783
25,451
10,265
4,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
JackiePepperino
Gilgamesh
17
1 / 4 / 8
11,546
722
6,259
19,687
20,934
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
4 / 4 / 6
11,691
731
8,226
17,119
7,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AtlasAchillesGuan YuAh Muzen CabCabrakan

VS

Bans
Baron SamediFenrirAresSobekOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
16
5 / 6 / 4
11,420
714
14,652
18,564
13,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ne Zha
Becrist
Ne Zha
15
0 / 2 / 8
9,783
611
11,101
15,326
17,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
16
4 / 4 / 3
10,685
668
13,023
12,817
5,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
24
12
Kills
9
9
Deaths
12
18
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
5
6
4
1.17
L
Ne Zha
Becrist
Ne Zha
0
2
8
2
W
Thoth
BlztCar
Thoth
7
1
4
9
W
Gilgamesh
JackiePepperino
Gilgamesh
1
4
8
1.25
L
Rama
4
4
3
1.38
W
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,936
Damage
38,776
47,071
Taken
46,707
33,606
Mitigated
36,161
14,250
Healing
8,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
14,652
1,984
0
4,840
18,564
13,158
522
9,036
9,528
43,442
0
L
Ne Zha
Becrist
Ne Zha
11,101
2,293
0
2,009
15,326
17,876
0
7,936
7,390
0
31,277
W
Thoth
BlztCar
Thoth
25,451
992
219
3,059
10,265
4,744
986
1,925
8,021
80,750
0
W
Gilgamesh
JackiePepperino
Gilgamesh
6,259
1,091
1,941
2,044
19,687
20,934
195
7,050
11,613
633
20,497
L
Rama
13,023
7,513
0
1,226
12,817
5,127
393
8,768
4,049
0
57,798
W
8,226
5,948
936
6,051
17,119
7,928
1,663
5,110
11,278
0
54,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,762
Gold Earned
31,888
212
Minions Killed
199
0
Camps Cleared
0
934,510
Distance Traveled
851,513
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,420
714
59
4
0
282,612
2
L
Ne Zha
9,783
611
36
2
0
308,114
5
W
Thoth
12,525
783
93
6
0
329,058
2
W
Gilgamesh
11,546
722
20
1
0
323,309
5
L
Rama
10,685
668
104
7
0
260,787
3
W
Cupid
11,691
731
99
6
0
282,143
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role