Player Matchup

Neith
Neith
Loladurante
Neith
Level 88
God Stats
77W - 49L
1,671 SR
Queue Stats
569W - 456L
1,579 Elo+
Party 2
Osiris
Osiris
Yurihenrique13
Osiris
Level 157
God Stats
3W - 15L
1,121 SR
Queue Stats
1,036W - 1,164L
1,533 Elo+
Solo
Chronos
Chronos
nachingui1447
Chronos
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
524W - 413L
1,579 Elo+
Party 2
Team Averages
Level 133
1,431 SR
1,563 Elo+

VS

Team Averages
Level 71
1,401 SR
1,526 Elo+
Agni
Agni
Dollynaldoo
Agni
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Maui
Maui
LK9T9
Maui
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Charybdis
Charybdis
Mitto_Brasil
Charybdis
Level 128
God Stats
0W - 3L
1,204 SR
Queue Stats
838W - 1,052L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 2
8,444
844
9,107
5,479
2,755
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 1 / 6
7,938
794
7,060
9,345
8,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
12
0 / 0 / 7
7,208
721
9,653
6,434
2,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,679
568
4,022
8,124
3,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Maui
LK9T9
Maui
11
1 / 2 / 0
6,739
674
2,679
14,352
14,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
Mitto_Brasil
Charybdis
11
0 / 1 / 1
6,192
619
3,303
8,307
3,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
8
Kills
1
1
Deaths
8
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Maui
LK9T9
Maui
1
2
0
0.5
W
6
0
2
7
L
Charybdis
Mitto_Brasil
Charybdis
0
1
1
0.5
W
2
1
6
5
W
Chronos
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,820
Damage
10,004
21,258
Taken
30,783
14,267
Mitigated
20,862
8,079
Healing
6,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,022
519
0
960
8,124
3,197
0
1,708
6,306
11,959
0
L
Maui
LK9T9
Maui
2,679
715
532
2,780
14,352
14,343
0
4,193
9,867
7,557
0
W
9,107
3,861
0
2,730
5,479
2,755
1,834
1,023
4,456
0
35,547
L
Charybdis
Mitto_Brasil
Charybdis
3,303
1,033
0
2,583
8,307
3,322
0
3,203
4,933
0
27,861
W
7,060
905
1,778
2,380
9,345
8,868
13
3,390
5,955
0
16,860
W
Chronos
9,653
3,956
0
1,191
6,434
2,644
1,596
2,307
4,127
35,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,590
Gold Earned
18,610
143
Minions Killed
76
0
Camps Cleared
0
583,752
Distance Traveled
518,655
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,679
568
15
2
0
169,012
2
L
Maui
6,739
674
8
1
0
180,077
1
W
Neith
8,444
844
64
6
0
175,604
4
L
Charybdis
6,192
619
53
5
0
169,566
3
W
Osiris
7,938
794
12
1
0
213,149
4
W
Chronos
7,208
721
67
7
0
194,999
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role