Player Matchup

Freya
Freya
CrazyMayck
Freya
Level 128
God Stats
1W - 2L
1,618 SR
Queue Stats
85W - 78L
1,602 Elo+
Solo
Danzaburou
Danzaburou
IIAPPLESII
Danzaburou
Level 138
God Stats
8W - 4L
1,788 SR
Queue Stats
326W - 278L
1,580 Elo+
Party 2
Arachne
Arachne
IzZy As Himself
Arachne
Level 142
God Stats
6W - 5L
1,537 SR
Queue Stats
231W - 223L
1,559 Elo+
Party 2
Jing Wei
Jing Wei
LoD FamilyInk
Jing Wei
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,514 Elo+
Solo
Sylvanus
Sylvanus
WolfOfWisconsin
Sylvanus
Level 158
God Stats
14W - 11L
1,597 SR
Queue Stats
1,002W - 993L
1,561 Elo+
Party 2
Team Averages
Level 138
1,608 SR
1,563 Elo+

VS

Team Averages
Level 141
1,570 SR
1,566 Elo+
Odin
Odin
Ghost_Tidus
Odin
Level 146
God Stats
1W - 0L
1,447 SR
Queue Stats
129W - 110L
1,590 Elo+
Party 1
Ao Kuang
Ao Kuang
Gossie
Ao Kuang
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
385W - 399L
1,534 Elo+
Solo
Ah Puch
Ah Puch
InfiniteEndings
Ah Puch
Level 128
God Stats
3W - 1L
1,593 SR
Queue Stats
45W - 39L
1,587 Elo+
Party 1
Xbalanque
Xbalanque
Lightstrike3
Xbalanque
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 88L
1,547 Elo+
Solo
Chang'e
Chang'e
o4EST_
Chang'e
Level 157
God Stats
4W - 0L
1,808 SR
Queue Stats
75W - 60L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
20
3 / 4 / 7
12,180
716
16,334
17,971
9,444
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
IIAPPLESII
Danzaburou
18
2 / 7 / 8
10,752
632
17,449
15,214
6,980
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 8 / 7
10,413
613
10,703
20,391
17,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
LoD FamilyInk
Jing Wei
19
4 / 7 / 6
11,241
661
18,386
17,430
9,173
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
16
2 / 6 / 4
10,510
618
9,426
21,624
22,749
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 26
12,006
706
16,508
34,815
26,970
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
Gossie
Ao Kuang
17
3 / 5 / 14
10,768
633
8,580
17,206
13,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
4 / 2 / 21
11,640
685
17,682
12,916
6,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Lightstrike3
Xbalanque
20
12 / 2 / 15
13,297
782
27,292
15,586
8,443
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
o4EST_
Chang'e
20
9 / 3 / 17
12,352
727
15,688
15,336
7,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
125
13
Kills
32
32
Deaths
13
32
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Freya
3
4
7
1.63
W
4
1
26
17
W
Ao Kuang
Gossie
Ao Kuang
3
5
14
2
L
Danzaburou
IIAPPLESII
Danzaburou
2
7
8
0.86
W
4
2
21
7.25
L
2
8
7
0.69
W
Xbalanque
Lightstrike3
Xbalanque
12
2
15
9.75
L
Jing Wei
LoD FamilyInk
Jing Wei
4
7
6
1
L
Sylvanus
2
6
4
0.67
W
Chang'e
o4EST_
Chang'e
9
3
17
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,298
Damage
85,750
92,630
Taken
95,859
66,160
Mitigated
62,305
27,348
Healing
54,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
16,334
5,140
107
7,248
17,971
9,444
0
7,905
10,066
42,946
0
W
16,508
2,932
1,959
13,622
34,815
26,970
31
7,887
26,928
0
32,629
W
Ao Kuang
Gossie
Ao Kuang
8,580
3,576
3,018
3,992
17,206
13,438
1,527
4,535
12,671
17,538
1,330
L
Danzaburou
IIAPPLESII
Danzaburou
17,449
3,909
0
1,335
15,214
6,980
908
7,734
7,480
0
40,671
W
17,682
359
5,221
4,684
12,916
6,291
1,302
4,052
8,864
34,367
0
L
10,703
7,701
813
2,963
20,391
17,814
0
9,283
11,108
0
13,527
W
Xbalanque
Lightstrike3
Xbalanque
27,292
11,410
2,508
4,194
15,586
8,443
3,926
4,877
10,709
0
66,710
L
Jing Wei
LoD FamilyInk
Jing Wei
18,386
11,266
183
1,845
17,430
9,173
888
6,736
10,694
0
35,994
L
Sylvanus
9,426
822
6,670
6,184
21,624
22,749
251
9,296
12,328
14,596
0
W
Chang'e
o4EST_
Chang'e
15,688
635
10,348
5,310
15,336
7,163
1,288
4,409
10,927
34,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,096
Gold Earned
60,063
191
Minions Killed
227
0
Camps Cleared
0
1,277,450
Distance Traveled
1,509,560
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
12,180
716
60
4
0
281,235
0
W
Odin
12,006
706
27
2
0
347,489
0
W
Ao Kuang
10,768
633
24
1
0
276,069
1
L
Danzaburou
10,752
632
53
3
0
234,725
0
W
Ah Puch
11,640
685
41
2
0
320,312
0
L
Arachne
10,413
613
9
1
0
241,544
0
W
Xbalanque
13,297
782
83
5
0
277,804
1
L
Jing Wei
11,241
661
56
3
0
259,586
0
L
Sylvanus
10,510
618
13
1
0
260,360
0
W
Chang'e
12,352
727
52
3
0
287,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role