Player Matchup

Charybdis
Charybdis
MrEdHyde
Charybdis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 48L
1,500 Elo+
Party 1
Achilles
Achilles
SuhhChiLL
Achilles
Level 119
God Stats
11W - 11L
1,518 SR
Queue Stats
734W - 723L
1,556 Elo+
Solo
Anhur
Anhur
killerrotze385
Anhur
Level 117
God Stats
0W - 4L
1,178 SR
Queue Stats
168W - 172L
1,516 Elo+
Party 2
Rama
Rama
palumpaa
Rama
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 80L
1,432 Elo+
Party 2
Arachne
Arachne
uhohsniper
Arachne
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 152L
1,322 Elo+
Party 1
Team Averages
Level 78
1,439 SR
1,465 Elo+

VS

Team Averages
Level 72
1,479 SR
1,458 Elo+
Geb
Geb
 
Geb
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Annies8008s
Kukulkan
Level 28
God Stats
2W - 1L
1,567 SR
Queue Stats
102W - 87L
1,517 Elo+
Solo
Medusa
Medusa
Herculars823
Medusa
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
203W - 187L
1,445 Elo+
Solo
Sobek
Sobek
Lethal_Forcie
Sobek
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,409 Elo+
Solo
Zeus
Zeus
Lost_8th
Zeus
Level 27
God Stats
2W - 1L
1,326 SR
Queue Stats
120W - 120L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MrEdHyde
Charybdis
13
0 / 5 / 3
6,693
669
4,274
10,027
4,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
SuhhChiLL
Achilles
13
1 / 2 / 2
6,841
684
7,243
12,022
15,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 5 / 2
6,889
689
5,013
10,338
4,660
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rama
14
3 / 4 / 0
8,077
808
7,350
11,485
5,446
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
uhohsniper
Arachne
13
0 / 6 / 3
7,233
723
3,216
13,248
13,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
1 / 2 / 12
7,436
744
6,243
8,652
11,779
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
Annies8008s
Kukulkan
17
7 / 0 / 15
9,758
976
13,350
3,477
2,319
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
15
4 / 1 / 11
8,329
833
12,706
7,735
4,415
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
9 / 1 / 9
9,182
918
5,994
11,640
16,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Zeus
13
1 / 0 / 18
7,659
766
13,720
3,882
4,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
87
4
Kills
22
22
Deaths
4
10
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
2
12
3.5
W
Kukulkan
Annies8008s
Kukulkan
7
0
15
14.5
W
Medusa
4
1
11
9.5
W
9
1
9
13.5
W
Zeus
1
0
18
10
L
Charybdis
MrEdHyde
Charybdis
0
5
3
0.3
L
Achilles
SuhhChiLL
Achilles
1
2
2
1
L
0
5
2
0.2
L
Rama
3
4
0
0.75
L
Arachne
uhohsniper
Arachne
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,096
Damage
52,013
57,120
Taken
35,386
43,789
Mitigated
39,482
17,039
Healing
15,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,243
550
871
325
8,652
11,779
0
0
8,338
12,102
0
W
Kukulkan
Annies8008s
Kukulkan
13,350
1,198
1,836
761
3,477
2,319
121
0
3,302
40,070
0
W
Medusa
12,706
3,587
2,920
3,308
7,735
4,415
117
0
7,691
0
26,683
W
5,994
577
698
2,908
11,640
16,952
24
0
11,466
7,915
0
W
Zeus
13,720
921
979
575
3,882
4,017
0
0
3,645
19,030
0
L
Charybdis
MrEdHyde
Charybdis
4,274
1,547
238
1,000
10,027
4,781
0
7,255
2,772
0
9,434
L
Achilles
SuhhChiLL
Achilles
7,243
1,470
871
4,103
12,022
15,374
0
7,978
4,044
0
12,620
L
5,013
1,971
909
2,037
10,338
4,660
0
7,444
2,894
0
14,097
L
Rama
7,350
6,037
573
3,679
11,485
5,446
0
7,991
3,494
0
25,933
L
Arachne
uhohsniper
Arachne
3,216
1,624
1,801
1,828
13,248
13,528
0
8,639
4,609
0
4,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,733
Gold Earned
42,364
95
Minions Killed
141
0
Camps Cleared
0
893,060
Distance Traveled
1,016,255
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,436
744
17
2
0
186,856
4
W
Kukulkan
9,758
976
74
7
0
215,272
4
W
Medusa
8,329
833
28
3
0
206,529
1
W
Sobek
9,182
918
4
0
0
217,472
1
W
Zeus
7,659
766
18
2
0
190,126
1
L
Charybdis
6,693
669
17
2
0
160,603
0
L
Achilles
6,841
684
13
1
0
174,564
0
L
Anhur
6,889
689
13
1
0
191,587
0
L
Rama
8,077
808
50
5
0
170,564
2
L
Arachne
7,233
723
2
0
0
195,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role