Player Matchup

Sylvanus
Sylvanus
GilbertDaPmp
Sylvanus
Level 160
God Stats
4W - 1L
1,481 SR
Queue Stats
11W - 1L
1,838 Elo+
Party 1
Skadi
Skadi
OddjobGod
Skadi
Level 79
God Stats
15W - 6L
1,647 SR
Queue Stats
71W - 63L
1,517 Elo+
Party 1
Fenrir
Fenrir
TySykez
Fenrir
Level 81
God Stats
35W - 19L
1,608 SR
Queue Stats
116W - 128L
1,485 Elo+
Party 1
Discordia
Discordia
YoshDog24
Discordia
Level 86
God Stats
4W - 4L
1,588 SR
Queue Stats
115W - 113L
1,498 Elo+
Party 1
Shiva
Shiva
mateussouza415
Shiva
Level 122
God Stats
1W - 0L
1,777 SR
Queue Stats
48W - 53L
1,473 Elo+
Solo
Team Averages
Level 106
1,620 SR
1,562 Elo+

VS

Team Averages
Level 123
1,564 SR
1,455 Elo+
Athena
Athena
CCCobichoCCC
Athena
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 48L
1,443 Elo+
Party 2
Ra
Ra
JIBA CROCODILO
Ra
Level 160
God Stats
42W - 42L
1,552 SR
Queue Stats
302W - 345L
1,427 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Mollymauk___
Cu Chulainn
Level 129
God Stats
2W - 4L
1,594 SR
Queue Stats
153W - 159L
1,479 Elo+
Solo
Sun Wukong
Sun Wukong
Seendoo
Sun Wukong
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
51W - 50L
1,515 Elo+
Solo
Artemis
Artemis
poba79
Artemis
Level 156
God Stats
1W - 1L
1,674 SR
Queue Stats
72W - 93L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GilbertDaPmp
Sylvanus
15
2 / 1 / 11
10,327
516
8,863
18,166
21,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Skadi
OddjobGod
Skadi
15
3 / 1 / 10
9,854
493
19,088
14,908
6,954
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
TySykez
Fenrir
17
12 / 4 / 8
11,659
583
20,835
25,221
15,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
YoshDog24
Discordia
16
5 / 2 / 7
10,593
530
18,206
14,188
6,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 2 / 3
10,531
527
9,165
20,059
13,187
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
0 / 3 / 6
8,136
407
5,144
24,615
16,592
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
2 / 5 / 3
11,281
564
7,308
14,888
6,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cu Chulainn
Mollymauk___
Cu Chulainn
13
5 / 6 / 1
9,268
463
13,776
19,596
7,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Seendoo
Sun Wukong
15
2 / 3 / 1
9,894
495
16,097
23,195
18,319
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
poba79
Artemis
12
1 / 6 / 3
8,308
415
10,140
17,568
5,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
24
23
Kills
10
10
Deaths
23
39
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Athena
0
3
6
1
W
Sylvanus
GilbertDaPmp
Sylvanus
2
1
11
7.5
L
2
5
3
0.7
L
Cu Chulainn
Mollymauk___
Cu Chulainn
5
6
1
0.92
W
Skadi
OddjobGod
Skadi
3
1
10
8
L
Sun Wukong
Seendoo
Sun Wukong
2
3
1
0.83
W
Fenrir
TySykez
Fenrir
12
4
8
4
W
Discordia
YoshDog24
Discordia
5
2
7
4.25
W
1
2
3
1.25
L
Artemis
poba79
Artemis
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,157
Damage
52,465
92,542
Taken
99,862
63,463
Mitigated
54,821
43,304
Healing
29,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
5,144
416
751
6,266
24,615
16,592
0
8,880
15,735
23,507
3,745
W
Sylvanus
GilbertDaPmp
Sylvanus
8,863
2,255
6,015
8,696
18,166
21,252
1,456
2,189
15,977
33,246
3,471
L
7,308
544
938
4,881
14,888
6,885
335
2,915
11,973
100,631
676
L
Cu Chulainn
Mollymauk___
Cu Chulainn
13,776
2,412
0
4,866
19,596
7,625
0
4,983
14,613
0
55,289
W
Skadi
OddjobGod
Skadi
19,088
8,550
0
3,881
14,908
6,954
3,929
2,848
12,060
0
87,901
L
Sun Wukong
Seendoo
Sun Wukong
16,097
2,467
0
6,668
23,195
18,319
0
4,460
18,735
0
79,179
W
Fenrir
TySykez
Fenrir
20,835
6,634
911
10,266
25,221
15,824
2,650
3,835
21,386
0
84,490
W
Discordia
YoshDog24
Discordia
18,206
1,769
0
3,827
14,188
6,246
1,914
2,173
12,015
89,109
0
W
9,165
1,923
1,332
8,376
20,059
13,187
1,060
1,387
18,672
0
76,716
L
Artemis
poba79
Artemis
10,140
4,719
0
4,793
17,568
5,400
43
5,231
12,337
0
42,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,964
Gold Earned
46,887
532
Minions Killed
487
0
Camps Cleared
0
1,971,796
Distance Traveled
1,869,638
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,136
407
43
2
0
406,992
2
W
Sylvanus
10,327
516
57
3
0
358,045
4
L
Ra
11,281
564
183
9
0
386,651
6
L
Cu Chulainn
9,268
463
85
4
0
401,261
4
W
Skadi
9,854
493
113
6
0
364,891
0
L
Sun Wukong
9,894
495
117
6
0
364,289
0
W
Fenrir
11,659
583
108
5
0
435,152
0
W
Discordia
10,593
530
125
6
0
393,584
4
W
Shiva
10,531
527
129
6
0
420,124
4
L
Artemis
8,308
415
59
3
0
310,445
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role