Player Matchup

Mercury
Mercury
Gold III
 
Mercury
Gold III
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver I
 
Kukulkan
Silver I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold V
 
Chiron
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold IV
Hardwell91
Cthulhu
Gold IV
Level 159
God Stats
5W - 2L
1,909 SR
Queue Stats
78W - 72L
1,481 MMR
Solo
Mulan
Mulan
Gold II
weeβ
Mulan
Gold II
Level 124
God Stats
7W - 14L
1,356 SR
Queue Stats
331W - 331L
1,480 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,553 SR
1,492 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 99
1,586 SR
1,375 MMR
Merlin
Merlin
Silver I
DustHunt
Merlin
Silver I
Level 159
God Stats
0W - 5L
1,377 SR
Queue Stats
84W - 97L
1,190 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
JaeKAllDay
Ah Muzen Cab
Silver II
Level 60
God Stats
0W - 2L
1,630 SR
Queue Stats
26W - 35L
1,461 MMR
Solo
Atlas
Atlas
Silver III
PickleRicktofen
Atlas
Silver III
Level 145
God Stats
2W - 3L
1,623 SR
Queue Stats
8W - 11L
1,388 MMR
Party 1
Guan Yu
Guan Yu
Silver III
g43soulja
Guan Yu
Silver III
Level 66
God Stats
1W - 6L
1,588 SR
Queue Stats
56W - 57L
1,206 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
miniongaming24
Ao Kuang
Gold IV
Level 67
God Stats
1W - 3L
1,713 SR
Queue Stats
25W - 17L
1,629 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
7 / 1 / 11
15,137
605
17,055
21,824
10,813
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
 
Kukulkan
20
5 / 0 / 7
14,952
598
15,548
14,873
7,420
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chiron
 
Chiron
20
10 / 2 / 10
14,725
589
22,806
23,810
11,047
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Hardwell91
Cthulhu
15
3 / 3 / 14
12,585
503
9,542
22,928
31,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mulan
weeβ
Mulan
20
6 / 10 / 5
14,413
577
24,383
34,275
37,805
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
Yu HuangHadesThorNe Zha

VS

Bans
LancelotLokiDa JiThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DustHunt
Merlin
17
1 / 6 / 3
11,171
447
15,854
17,389
7,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
JaeKAllDay
Ah Muzen Cab
16
0 / 11 / 3
10,759
430
11,393
20,245
7,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 5 / 2
10,223
409
7,995
22,494
29,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
g43soulja
Guan Yu
19
7 / 5 / 4
12,620
505
14,530
28,874
41,997
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
20
7 / 4 / 5
13,245
530
18,146
30,835
18,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
32
31
Kills
15
16
Deaths
31
47
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
7
1
11
12.5
W
Kukulkan
 
Kukulkan
5
0
7
8.5
W
Chiron
 
Chiron
10
2
10
7.5
L
Merlin
DustHunt
Merlin
1
6
3
0.42
W
Cthulhu
Hardwell91
Cthulhu
3
3
14
3.33
L
Ah Muzen Cab
JaeKAllDay
Ah Muzen Cab
0
11
3
0.14
L
0
5
2
0.2
L
Guan Yu
g43soulja
Guan Yu
7
5
4
1.8
L
Ao Kuang
7
4
5
2.38
W
Mulan
weeβ
Mulan
6
10
5
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,334
Damage
67,918
117,710
Taken
119,837
98,555
Mitigated
105,715
41,831
Healing
29,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
17,055
8,909
0
4,747
21,824
10,813
3,060
8,163
13,661
0
158,765
W
Kukulkan
 
Kukulkan
15,548
1,686
0
5,392
14,873
7,420
4,034
8,062
6,811
142,532
0
W
Chiron
 
Chiron
22,806
8,888
1,266
12,520
23,810
11,047
7,696
10,841
12,969
0
104,984
L
Merlin
DustHunt
Merlin
15,854
1,123
0
525
17,389
7,816
0
6,333
11,056
102,404
0
W
Cthulhu
Hardwell91
Cthulhu
9,542
948
1,187
7,420
22,928
31,470
660
6,774
16,154
33,872
1,934
L
Ah Muzen Cab
JaeKAllDay
Ah Muzen Cab
11,393
1,812
0
1,708
20,245
7,928
1,404
2,987
17,258
0
81,305
L
7,995
2,143
0
2,663
22,494
29,213
0
8,716
13,778
39,096
0
L
Guan Yu
g43soulja
Guan Yu
14,530
2,443
2,830
8,268
28,874
41,997
104
4,978
23,896
0
78,974
L
Ao Kuang
18,146
4,017
0
13,279
30,835
18,761
292
5,034
25,801
115,592
15,835
W
Mulan
weeβ
Mulan
24,383
3,923
0
9,299
34,275
37,805
1,587
11,114
23,161
664
108,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,812
Gold Earned
58,018
787
Minions Killed
598
0
Camps Cleared
0
2,634,560
Distance Traveled
2,261,536
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
15,137
605
177
7
0
641,310
2
W
Kukulkan
14,952
598
222
9
0
539,131
3
W
Chiron
14,725
589
180
7
0
503,184
4
L
Merlin
11,171
447
174
7
0
414,191
4
W
Cthulhu
12,585
503
61
2
0
532,589
11
L
Ah Muzen Cab
10,759
430
137
5
0
413,693
3
L
Atlas
10,223
409
41
2
0
464,159
4
L
Guan Yu
12,620
505
101
4
0
481,946
2
L
Ao Kuang
13,245
530
145
6
0
487,547
1
W
Mulan
14,413
577
147
6
0
418,346
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role