Player Matchup

Danzaburou
Danzaburou
Allwight19
Danzaburou
Level 106
God Stats
11W - 7L
1,506 SR
Queue Stats
348W - 409L
1,305 Elo+
Party 1
Agni
Agni
Kmp993
Agni
Level 120
God Stats
1W - 1L
1,635 SR
Queue Stats
182W - 235L
1,313 Elo+
Party 1
Chronos
Chronos
Sk_Easyy
Chronos
Level 101
God Stats
15W - 18L
1,401 SR
Queue Stats
184W - 176L
1,330 Elo+
Party 1
Fenrir
Fenrir
Umbriel5279
Fenrir
Level 69
God Stats
5W - 1L
1,871 SR
Queue Stats
249W - 290L
1,371 Elo+
Solo
Hun Batz
Hun Batz
teodc77-teodc77
Hun Batz
Level 105
God Stats
2W - 1L
1,472 SR
Queue Stats
62W - 67L
1,334 Elo+
Solo
Team Averages
Level 100
1,577 SR
1,331 Elo+

VS

Team Averages
Level 71
1,430 SR
1,382 Elo+
Izanami
Izanami
 
Izanami
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
B1gPaPaR1ch1
Ah Puch
Level 61
God Stats
2W - 4L
1,187 SR
Queue Stats
105W - 129L
1,383 Elo+
Solo
Heimdallr
Heimdallr
Candy_Striper_21
Heimdallr
Level 83
God Stats
32W - 57L
1,371 SR
Queue Stats
197W - 214L
1,311 Elo+
Solo
Horus
Horus
DeathDeSalvador
Horus
Level 84
God Stats
27W - 21L
1,544 SR
Queue Stats
243W - 262L
1,354 Elo+
Solo
Thanatos
Thanatos
soultakerJJ
Thanatos
Level 87
God Stats
26W - 15L
1,546 SR
Queue Stats
343W - 360L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Allwight19
Danzaburou
10
1 / 1 / 2
6,373
490
5,390
8,184
2,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
Kmp993
Agni
11
3 / 0 / 1
6,967
536
5,587
6,388
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
Sk_Easyy
Chronos
11
2 / 3 / 2
6,914
532
8,291
9,182
3,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
12
7 / 1 / 0
7,654
589
6,455
11,105
4,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
13
1 / 2 / 4
7,927
610
6,686
13,184
5,503
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 4 / 0
5,335
410
1,209
6,893
2,576
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
B1gPaPaR1ch1
Ah Puch
12
2 / 3 / 1
7,129
548
6,402
10,700
3,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
11
1 / 1 / 1
6,560
505
9,098
11,349
4,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 4 / 0
6,587
507
7,868
11,013
6,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
soultakerJJ
Thanatos
11
2 / 2 / 1
6,518
501
3,143
11,787
4,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
14
Kills
7
7
Deaths
14
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
4
0
0
W
Danzaburou
Allwight19
Danzaburou
1
1
2
2
L
Ah Puch
B1gPaPaR1ch1
Ah Puch
2
3
1
0.83
L
Heimdallr
1
1
1
1.5
L
2
4
0
0.5
W
Agni
Kmp993
Agni
3
0
1
3.5
W
Chronos
Sk_Easyy
Chronos
2
3
2
1
W
Fenrir
7
1
0
7
L
Thanatos
soultakerJJ
Thanatos
2
2
1
1.25
W
Hun Batz
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,409
Damage
27,720
48,043
Taken
51,742
18,538
Mitigated
21,950
15,488
Healing
19,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,209
1,047
0
170
6,893
2,576
270
2,684
4,209
0
22,507
W
Danzaburou
Allwight19
Danzaburou
5,390
1,627
0
2,831
8,184
2,685
78
751
7,433
0
31,472
L
Ah Puch
B1gPaPaR1ch1
Ah Puch
6,402
775
0
2,530
10,700
3,697
350
6,113
4,095
44,567
0
L
Heimdallr
9,098
2,414
0
4,751
11,349
4,427
0
2,697
8,652
0
49,795
L
7,868
3,699
0
3,703
11,013
6,995
19
0
11,013
0
36,675
W
Agni
Kmp993
Agni
5,587
516
353
2,307
6,388
1,871
1,224
0
6,388
42,837
0
W
Chronos
Sk_Easyy
Chronos
8,291
2,774
42
1,457
9,182
3,518
1,246
4,340
4,842
32,214
0
W
Fenrir
6,455
1,242
0
2,843
11,105
4,961
0
1,311
9,755
0
44,224
L
Thanatos
soultakerJJ
Thanatos
3,143
507
0
8,463
11,787
4,255
0
1,756
9,895
0
36,859
W
Hun Batz
6,686
1,097
0
5,655
13,184
5,503
558
0
12,399
0
56,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,835
Gold Earned
32,129
372
Minions Killed
330
0
Camps Cleared
0
1,365,573
Distance Traveled
1,201,630
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,335
410
39
3
0
209,411
0
W
Danzaburou
6,373
490
50
4
0
247,517
4
L
Ah Puch
7,129
548
66
5
0
229,095
0
L
Heimdallr
6,560
505
80
6
0
248,536
7
L
Horus
6,587
507
79
6
0
241,644
2
W
Agni
6,967
536
79
6
0
293,264
3
W
Chronos
6,914
532
65
5
0
250,450
3
W
Fenrir
7,654
589
82
6
0
318,750
1
L
Thanatos
6,518
501
66
5
0
272,944
2
W
Hun Batz
7,927
610
96
7
0
255,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role