Player Matchup

Ymir
Ymir
DaHomless
Ymir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,408 Elo+
Party 1
Horus
Horus
EctoCoolerOG
Horus
Level 76
God Stats
14W - 20L
1,480 SR
Queue Stats
137W - 139L
1,552 Elo+
Solo
Danzaburou
Danzaburou
MeX xRiiCH BoYx
Danzaburou
Level 122
God Stats
1W - 1L
1,601 SR
Queue Stats
55W - 63L
1,513 Elo+
Party 1
Bastet
Bastet
Porcupotty
Bastet
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Eset
Eset
Zostrum
Eset
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 53L
1,574 Elo+
Party 2
Team Averages
Level 67
1,516 SR
1,509 Elo+

VS

Team Averages
Level 88
1,422 SR
1,458 Elo+
Janus
Janus
 
Janus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Anlesch
Nike
Level 65
God Stats
1W - 1L
1,455 SR
Queue Stats
62W - 87L
1,454 Elo+
Solo
Nox
Nox
HeyyPapabear
Nox
Level 155
God Stats
23W - 27L
1,503 SR
Queue Stats
267W - 261L
1,487 Elo+
Solo
Sylvanus
Sylvanus
Hyderz
Sylvanus
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,500 Elo+
Solo
Ullr
Ullr
wraththeknight
Ullr
Level 22
God Stats
1W - 4L
1,150 SR
Queue Stats
9W - 17L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 4 / 1
6,535
654
3,351
14,062
9,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
0 / 5 / 1
6,048
605
4,583
13,820
9,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
MeX xRiiCH BoYx
Danzaburou
12
0 / 2 / 1
6,757
676
5,132
6,378
2,638
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bastet
Porcupotty
Bastet
12
2 / 8 / 0
6,913
691
4,577
11,674
5,090
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Eset
Zostrum
Eset
12
0 / 6 / 1
6,328
633
6,771
13,189
5,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
10 / 0 / 12
8,854
885
17,967
5,341
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nike
Anlesch
Nike
14
5 / 1 / 14
7,967
797
9,387
10,657
9,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

14
4 / 0 / 21
8,541
854
12,447
6,973
3,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sylvanus
Hyderz
Sylvanus
13
1 / 1 / 22
8,066
807
6,737
11,932
12,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
5 / 0 / 11
8,445
845
5,632
3,920
2,341
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
105
2
Kills
25
25
Deaths
2
4
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
10
0
12
16
W
Nike
Anlesch
Nike
5
1
14
12
L
Ymir
0
4
1
0.13
L
0
5
1
0.1
W
4
0
21
14.5
W
Sylvanus
Hyderz
Sylvanus
1
1
22
12
L
Danzaburou
MeX xRiiCH BoYx
Danzaburou
0
2
1
0.25
L
Bastet
Porcupotty
Bastet
2
8
0
0.25
L
Eset
Zostrum
Eset
0
6
1
0.08
W
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,414
Damage
52,170
59,123
Taken
38,823
32,936
Mitigated
31,370
6,664
Healing
10,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
17,967
2,151
0
653
5,341
2,642
1,948
2,316
3,025
39,116
0
W
Nike
Anlesch
Nike
9,387
982
0
758
10,657
9,647
604
2,855
7,560
197
15,287
L
Ymir
3,351
304
0
733
14,062
9,963
0
9,598
4,206
7,926
0
L
4,583
1,409
564
1,689
13,820
9,716
0
8,156
5,313
0
7,148
W
12,447
1,464
0
1,059
6,973
3,912
1,263
2,143
4,770
35,710
0
W
Sylvanus
Hyderz
Sylvanus
6,737
2,165
3,911
3,336
11,932
12,828
885
2,607
9,200
9,377
0
L
Danzaburou
MeX xRiiCH BoYx
Danzaburou
5,132
1,960
0
1,869
6,378
2,638
0
3,491
2,836
0
26,714
L
Bastet
Porcupotty
Bastet
4,577
1,052
0
436
11,674
5,090
0
6,848
4,585
0
8,996
L
Eset
Zostrum
Eset
6,771
1,075
0
1,373
13,189
5,529
0
9,255
3,885
17,858
0
W
5,632
2,363
0
315
3,920
2,341
3,459
201
3,677
0
23,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,581
Gold Earned
41,873
114
Minions Killed
192
0
Camps Cleared
0
859,764
Distance Traveled
963,378
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,854
885
57
6
0
195,991
1
W
Nike
7,967
797
22
2
0
199,764
0
L
Ymir
6,535
654
10
1
0
156,963
0
L
Horus
6,048
605
10
1
0
168,129
3
W
Nox
8,541
854
51
5
0
190,626
3
W
Sylvanus
8,066
807
10
1
0
172,278
2
L
Danzaburou
6,757
676
58
6
0
184,707
0
L
Bastet
6,913
691
7
1
0
183,503
0
L
Eset
6,328
633
29
3
0
166,462
1
W
Ullr
8,445
845
52
5
0
204,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role