Player Matchup

Poseidon
Poseidon
DoctorKaboodle
Poseidon
Level 155
God Stats
1W - 1L
1,833 SR
Queue Stats
124W - 141L
1,345 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Phantom515
Ah Muzen Cab
Level 106
God Stats
0W - 1L
1,930 SR
Queue Stats
151W - 152L
1,366 Elo+
Party 2
Tyr
Tyr
Yung Mucha
Tyr
Level 106
God Stats
11W - 15L
1,337 SR
Queue Stats
143W - 168L
1,360 Elo+
Party 3
Kumbhakarna
Kumbhakarna
cvquil
Kumbhakarna
Level 126
God Stats
4W - 6L
1,709 SR
Queue Stats
89W - 118L
1,373 Elo+
Party 3
Thanatos
Thanatos
ll-DW-ll
Thanatos
Level 127
God Stats
10W - 10L
1,536 SR
Queue Stats
70W - 79L
1,397 Elo+
Party 2
Team Averages
Level 124
1,669 SR
1,368 Elo+

VS

Team Averages
Level 131
1,556 SR
1,518 Elo+
Atlas
Atlas
JEDISMUVE22
Atlas
Level 120
God Stats
14W - 22L
1,558 SR
Queue Stats
470W - 491L
1,552 Elo+
Party 1
Zeus
Zeus
KINGxSKORCH
Zeus
Level 156
God Stats
31W - 24L
1,539 SR
Queue Stats
605W - 612L
1,510 Elo+
Party 1
Lancelot
Lancelot
The Fire Oni
Lancelot
Level 100
God Stats
11W - 10L
1,516 SR
Queue Stats
131W - 122L
1,431 Elo+
Solo
Hachiman
Hachiman
shaddaveli
Hachiman
Level 156
God Stats
4W - 3L
1,565 SR
Queue Stats
103W - 101L
1,565 Elo+
Party 1
Arachne
Arachne
tonysnow305
Arachne
Level 122
God Stats
116W - 99L
1,603 SR
Queue Stats
174W - 193L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
17
2 / 7 / 3
10,358
471
12,421
15,672
6,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
Phantom515
Ah Muzen Cab
16
0 / 5 / 1
9,795
445
8,689
14,689
6,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
0 / 4 / 2
9,614
437
11,539
28,068
22,775
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kumbhakarna
cvquil
Kumbhakarna
14
1 / 2 / 1
8,976
408
4,085
15,538
16,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
ll-DW-ll
Thanatos
17
5 / 8 / 0
10,666
485
10,060
21,948
9,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 8
10,651
484
6,351
17,063
22,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
9 / 4 / 4
12,081
549
13,383
13,640
5,965
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
The Fire Oni
Lancelot
19
3 / 0 / 6
12,869
585
15,245
17,533
13,863
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
shaddaveli
Hachiman
20
12 / 0 / 3
13,630
620
17,615
12,272
5,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
tonysnow305
Arachne
17
2 / 4 / 10
11,139
506
8,537
22,139
11,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
8
Kills
26
26
Deaths
8
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Poseidon
2
7
3
0.5
W
0
0
8
4
W
9
4
4
2.75
L
Ah Muzen Cab
Phantom515
Ah Muzen Cab
0
5
1
0.1
W
Lancelot
The Fire Oni
Lancelot
3
0
6
6
L
0
4
2
0.25
L
Kumbhakarna
cvquil
Kumbhakarna
1
2
1
0.75
L
Thanatos
ll-DW-ll
Thanatos
5
8
0
0.63
W
Hachiman
shaddaveli
Hachiman
12
0
3
13.5
W
Arachne
tonysnow305
Arachne
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,794
Damage
61,131
95,915
Taken
82,647
60,770
Mitigated
59,839
35,984
Healing
29,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
12,421
2,038
0
2,248
15,672
6,507
374
5,382
10,290
85,978
0
W
6,351
1,896
665
3,922
17,063
22,676
148
5,374
11,689
38,475
5,432
W
13,383
1,653
0
707
13,640
5,965
492
4,981
8,659
79,211
0
L
Ah Muzen Cab
Phantom515
Ah Muzen Cab
8,689
2,627
0
1,457
14,689
6,164
0
2,614
12,075
0
97,743
W
Lancelot
The Fire Oni
Lancelot
15,245
4,931
0
8,827
17,533
13,863
703
2,582
14,951
151
93,020
L
11,539
2,500
0
11,948
28,068
22,775
63
2,824
25,244
47
65,315
L
Kumbhakarna
cvquil
Kumbhakarna
4,085
666
0
2,133
15,538
16,075
52
3,963
11,575
26,624
850
L
Thanatos
ll-DW-ll
Thanatos
10,060
1,482
0
18,198
21,948
9,249
0
4,409
17,539
0
78,182
W
Hachiman
shaddaveli
Hachiman
17,615
11,935
0
5,623
12,272
5,868
1,164
1,737
10,535
0
134,653
W
Arachne
tonysnow305
Arachne
8,537
4,448
0
9,591
22,139
11,467
0
6,593
15,546
0
89,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,409
Gold Earned
60,370
552
Minions Killed
667
0
Camps Cleared
0
2,046,968
Distance Traveled
2,161,561
8
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,358
471
132
6
0
379,655
3
W
Atlas
10,651
484
66
3
0
436,981
6
W
Zeus
12,081
549
122
6
0
399,091
7
L
Ah Muzen Cab
9,795
445
159
7
0
366,106
2
W
Lancelot
12,869
585
191
9
0
423,177
0
L
Tyr
9,614
437
109
5
0
422,702
0
L
Kumbhakarna
8,976
408
39
2
0
419,505
0
L
Thanatos
10,666
485
113
5
0
459,000
3
W
Hachiman
13,630
620
168
8
0
412,820
3
W
Arachne
11,139
506
120
5
0
489,492
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role