Player Matchup

Nox
Nox
 
Nox
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Arzashgul
Guan Yu
Level 148
God Stats
7W - 1L
1,797 SR
Queue Stats
348W - 304L
1,567 Elo+
Party 1
Cthulhu
Cthulhu
Gxxx
Cthulhu
Level 148
God Stats
11W - 5L
1,617 SR
Queue Stats
250W - 204L
1,594 Elo+
Party 1
Danzaburou
Danzaburou
Telchor
Danzaburou
Level 138
God Stats
10W - 3L
1,768 SR
Queue Stats
272W - 230L
1,530 Elo+
Party 1
Baba Yaga
Baba Yaga
WoLoYi
Baba Yaga
Level 136
God Stats
3W - 3L
1,328 SR
Queue Stats
254W - 216L
1,518 Elo+
Party 1
Team Averages
Level 143
1,602 SR
1,542 Elo+

VS

Team Averages
Level 124
1,568 SR
1,510 Elo+
Atlas
Atlas
BigBones43
Atlas
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,548 Elo+
Solo
Vulcan
Vulcan
Coolman_919
Vulcan
Level 122
God Stats
3W - 4L
1,501 SR
Queue Stats
196W - 173L
1,514 Elo+
Solo
Ra
Ra
Escuredo
Ra
Level 121
God Stats
0W - 1L
1,766 SR
Queue Stats
11W - 18L
1,491 Elo+
Solo
Camazotz
Camazotz
SernieBander5
Camazotz
Level 153
God Stats
6W - 8L
1,440 SR
Queue Stats
293W - 309L
1,524 Elo+
Solo
Cu Chulainn
Cu Chulainn
xX-DR_HANF-Xx
Cu Chulainn
Level 156
God Stats
4W - 4L
1,634 SR
Queue Stats
648W - 666L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
3 / 1 / 14
10,437
746
11,277
10,841
6,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Guan Yu
Arzashgul
Guan Yu
17
2 / 1 / 18
10,710
765
10,838
23,365
30,470
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cthulhu
Gxxx
Cthulhu
18
7 / 2 / 14
11,035
788
16,451
24,886
29,051
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Telchor
Danzaburou
17
8 / 3 / 11
11,364
812
30,292
18,965
10,950
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baba Yaga
WoLoYi
Baba Yaga
17
3 / 1 / 15
10,174
727
20,372
16,397
9,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
14
1 / 4 / 5
9,015
644
12,705
21,000
22,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
16
2 / 5 / 1
9,511
679
19,274
15,979
8,839
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 5 / 2
9,098
650
8,038
14,664
8,050
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Camazotz
SernieBander5
Camazotz
15
1 / 5 / 4
8,796
628
12,574
22,322
11,340
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cu Chulainn
xX-DR_HANF-Xx
Cu Chulainn
16
2 / 4 / 4
9,337
667
16,252
23,838
24,069
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
24
23
Kills
8
8
Deaths
23
72
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
1
14
10
W
Guan Yu
Arzashgul
Guan Yu
2
1
18
11
L
Atlas
1
4
5
0.88
L
Vulcan
2
5
1
0.5
L
2
5
2
0.6
W
Cthulhu
Gxxx
Cthulhu
7
2
14
7
L
Camazotz
SernieBander5
Camazotz
1
5
4
0.6
W
Danzaburou
Telchor
Danzaburou
8
3
11
4.5
W
Baba Yaga
WoLoYi
Baba Yaga
3
1
15
10.5
L
Cu Chulainn
xX-DR_HANF-Xx
Cu Chulainn
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,230
Damage
68,843
94,454
Taken
97,803
86,668
Mitigated
74,414
57,846
Healing
42,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
11,277
1,013
1,488
1,309
10,841
6,537
1,214
5,050
5,791
29,505
0
W
Guan Yu
Arzashgul
Guan Yu
10,838
482
24,694
14,318
23,365
30,470
319
10,351
13,014
0
17,742
L
Atlas
12,705
2,672
3,427
4,971
21,000
22,116
0
8,862
12,138
23,471
0
L
Vulcan
19,274
3,980
2,306
2,259
15,979
8,839
451
10,377
5,602
35,456
0
L
8,038
451
9,848
5,933
14,664
8,050
345
8,202
6,462
26,585
0
W
Cthulhu
Gxxx
Cthulhu
16,451
217
3,635
3,682
24,886
29,051
361
10,108
14,778
32,999
0
L
Camazotz
SernieBander5
Camazotz
12,574
1,198
1,691
7,362
22,322
11,340
799
11,462
10,860
0
18,030
W
Danzaburou
Telchor
Danzaburou
30,292
8,423
1,100
3,158
18,965
10,950
4,349
8,717
10,248
0
50,391
W
Baba Yaga
WoLoYi
Baba Yaga
20,372
817
463
3,999
16,397
9,660
962
5,791
10,606
45,425
0
L
Cu Chulainn
xX-DR_HANF-Xx
Cu Chulainn
16,252
1,526
2,660
2,474
23,838
24,069
99
9,197
14,641
0
25,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,720
Gold Earned
45,757
177
Minions Killed
131
0
Camps Cleared
0
1,430,044
Distance Traveled
1,256,849
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,437
746
57
4
0
281,696
4
W
Guan Yu
10,710
765
9
1
0
328,136
0
L
Atlas
9,015
644
6
0
0
236,161
0
L
Vulcan
9,511
679
60
4
0
254,009
4
L
Ra
9,098
650
33
2
0
260,584
0
W
Cthulhu
11,035
788
33
2
0
283,402
0
L
Camazotz
8,796
628
7
1
0
252,505
4
W
Danzaburou
11,364
812
35
3
0
235,770
0
W
Baba Yaga
10,174
727
43
3
0
301,040
0
L
Cu Chulainn
9,337
667
25
2
0
253,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role