Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
HAGILORD
Horus
Level 29
God Stats
9W - 3L
2,028 SR
Queue Stats
32W - 9L
1,727 Elo+
Party 1
Chernobog
Chernobog
Saasori
Chernobog
Level 108
God Stats
1W - 1L
1,292 SR
Queue Stats
159W - 164L
1,436 Elo+
Solo
Ratatoskr
Ratatoskr
archosboy
Ratatoskr
Level 139
God Stats
1W - 0L
1,714 SR
Queue Stats
116W - 87L
1,607 Elo+
Party 1
Chronos
Chronos
badkillerful
Chronos
Level 156
God Stats
1W - 2L
1,690 SR
Queue Stats
192W - 169L
1,632 Elo+
Party 1
Team Averages
Level 116
1,645 SR
1,580 Elo+

VS

Team Averages
Level 44
1,466 SR
1,482 Elo+
Bellona
Bellona
Hugo-Lescargott
Bellona
Level 92
God Stats
7W - 12L
1,494 SR
Queue Stats
97W - 110L
1,420 Elo+
Party 3
Agni
Agni
Nooaaap
Agni
Level 5
God Stats
1W - 3L
1,311 SR
Queue Stats
4W - 6L
1,693 Elo+
Party 3
Baron Samedi
Baron Samedi
Opaasi
Baron Samedi
Level 83
God Stats
28W - 33L
1,525 SR
Queue Stats
367W - 405L
1,449 Elo+
Party 2
Bastet
Bastet
Spirtusss1
Bastet
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
53W - 72L
1,257 Elo+
Party 2
Skadi
Skadi
chompster2111
Skadi
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
17
8 / 0 / 8
11,094
653
10,696
17,085
7,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
HAGILORD
Horus
13
2 / 0 / 13
9,636
567
6,994
16,060
16,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
Saasori
Chernobog
18
8 / 0 / 4
11,810
695
11,276
13,879
5,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Ratatoskr
archosboy
Ratatoskr
17
9 / 2 / 6
11,572
681
22,075
17,509
10,498
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos
badkillerful
Chronos
17
4 / 1 / 8
10,882
640
11,582
13,205
6,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
7,621
448
8,838
17,831
17,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Agni
Nooaaap
Agni
12
1 / 7 / 0
7,750
456
7,257
10,910
4,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
Opaasi
Baron Samedi
10
0 / 9 / 1
6,579
387
6,715
22,232
14,868
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Earring

Mystical Earring

+15
Mp 5

Bastet
Spirtusss1
Bastet
11
1 / 7 / 1
6,898
406
3,873
18,738
7,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

8
0 / 3 / 0
5,917
348
6,775
8,371
2,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
6
31
Kills
3
3
Deaths
31
39
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
8
0
8
12
W
Horus
HAGILORD
Horus
2
0
13
8.5
L
1
5
1
0.3
L
Agni
Nooaaap
Agni
1
7
0
0.14
L
Baron Samedi
Opaasi
Baron Samedi
0
9
1
0.06
W
Chernobog
Saasori
Chernobog
8
0
4
10
L
Bastet
Spirtusss1
Bastet
1
7
1
0.21
W
Ratatoskr
archosboy
Ratatoskr
9
2
6
6
W
Chronos
badkillerful
Chronos
4
1
8
8
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,623
Damage
33,458
77,738
Taken
78,082
46,060
Mitigated
46,252
41,409
Healing
20,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
10,696
1,835
0
12,807
17,085
7,005
4,286
1,870
15,215
78,825
0
W
Horus
HAGILORD
Horus
6,994
2,966
882
4,556
16,060
16,410
296
3,108
12,952
81
23,616
L
8,838
4,480
0
5,761
17,831
17,156
0
3,749
14,082
0
49,234
L
Agni
Nooaaap
Agni
7,257
688
0
1,310
10,910
4,798
0
5,010
5,900
43,151
0
L
Baron Samedi
Opaasi
Baron Samedi
6,715
616
989
5,266
22,232
14,868
0
5,020
17,212
24,143
84
W
Chernobog
Saasori
Chernobog
11,276
7,364
0
8,141
13,879
5,884
9,719
4,171
9,708
27
93,186
L
Bastet
Spirtusss1
Bastet
3,873
1,172
0
3,804
18,738
7,146
0
7,693
11,045
0
32,870
W
Ratatoskr
archosboy
Ratatoskr
22,075
5,451
0
7,949
17,509
10,498
69
1,285
16,224
0
92,647
W
Chronos
badkillerful
Chronos
11,582
2,655
0
7,074
13,205
6,263
4,640
3,895
9,310
111,901
0
L
6,775
4,011
0
3,079
8,371
2,284
0
914
7,457
0
30,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,994
Gold Earned
34,765
639
Minions Killed
304
0
Camps Cleared
0
1,762,370
Distance Traveled
1,328,065
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,094
653
118
7
0
376,440
6
W
Horus
9,636
567
32
2
0
340,339
3
L
Bellona
7,621
448
90
5
0
249,165
2
L
Agni
7,750
456
89
5
0
275,477
2
L
Baron Samedi
6,579
387
28
2
0
290,589
8
W
Chernobog
11,810
695
166
10
0
319,015
4
L
Bastet
6,898
406
59
3
0
308,445
1
W
Ratatoskr
11,572
681
148
9
0
376,901
2
W
Chronos
10,882
640
175
10
0
349,675
0
L
Skadi
5,917
348
38
2
0
204,389
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role