Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
GrandmaGaper
Bastet
Level 126
God Stats
4W - 3L
1,603 SR
Queue Stats
14W - 13L
1,514 Elo+
Party 2
Discordia
Discordia
JeppyBoBeppy
Discordia
Level 105
God Stats
1W - 1L
1,879 SR
Queue Stats
13W - 11L
1,477 Elo+
Party 2
Anhur
Anhur
MoboSkopo
Anhur
Level 88
God Stats
2W - 1L
1,803 SR
Queue Stats
18W - 15L
1,489 Elo+
Party 2
Kuzenbo
Kuzenbo
ThicccBoyy
Kuzenbo
Level 97
God Stats
0W - 1L
1,426 SR
Queue Stats
22W - 19L
1,488 Elo+
Party 2
Team Averages
Level 111
1,642 SR
1,493 Elo+

VS

Team Averages
Level 136
1,406 SR
1,506 Elo+
Medusa
Medusa
 
Medusa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
DragomirRaven
Anubis
Level 79
God Stats
7W - 1L
1,310 SR
Queue Stats
234W - 196L
1,564 Elo+
Party 1
Mercury
Mercury
Mateikos
Mercury
Level 139
God Stats
2W - 2L
1,352 SR
Queue Stats
127W - 145L
1,423 Elo+
Party 3
Jormungandr
Jormungandr
SerpentineX0
Jormungandr
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,526 Elo+
Party 1
Amaterasu
Amaterasu
Shichibii
Amaterasu
Level 160
God Stats
1W - 0L
1,370 SR
Queue Stats
131W - 128L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
3 / 1 / 1
5,880
588
4,558
8,769
4,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
8
1 / 3 / 2
5,251
525
3,540
9,949
2,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
JeppyBoBeppy
Discordia
10
2 / 3 / 2
5,545
555
3,446
6,074
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
MoboSkopo
Anhur
9
2 / 2 / 1
5,211
521
3,286
7,163
2,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
ThicccBoyy
Kuzenbo
8
0 / 3 / 3
5,023
502
2,170
7,210
4,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
4 / 2 / 2
6,311
631
7,942
6,665
2,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 1 / 2
6,244
624
3,144
4,439
2,243
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
Mateikos
Mercury
9
1 / 2 / 4
5,455
546
3,635
7,946
2,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
SerpentineX0
Jormungandr
9
2 / 1 / 4
5,836
584
1,992
4,743
2,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amaterasu
Shichibii
Amaterasu
10
1 / 2 / 0
6,007
601
6,695
7,530
4,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
8
Kills
11
12
Deaths
8
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
3
1
1
3.5
W
Medusa
 
Medusa
4
2
2
2.5
W
3
1
2
4
L
Bastet
1
3
2
0.67
L
Discordia
JeppyBoBeppy
Discordia
2
3
2
1
W
Mercury
Mateikos
Mercury
1
2
4
1.5
L
Anhur
MoboSkopo
Anhur
2
2
1
1.25
W
Jormungandr
SerpentineX0
Jormungandr
2
1
4
4
W
Amaterasu
Shichibii
Amaterasu
1
2
0
0.5
L
Kuzenbo
ThicccBoyy
Kuzenbo
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,000
Damage
23,408
39,165
Taken
31,323
15,650
Mitigated
14,568
11,184
Healing
10,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
4,558
2,173
0
3,880
8,769
4,233
0
0
8,769
0
34,469
W
Medusa
 
Medusa
7,942
3,623
0
1,945
6,665
2,469
375
1,371
5,294
0
43,728
W
3,144
350
0
2,456
4,439
2,243
0
1,808
2,631
46,240
0
L
Bastet
3,540
1,162
0
3,292
9,949
2,883
0
850
9,099
0
24,914
L
Discordia
JeppyBoBeppy
Discordia
3,446
346
95
775
6,074
1,676
165
2,136
3,938
27,083
0
W
Mercury
Mateikos
Mercury
3,635
2,172
0
913
7,946
2,685
0
1,933
6,013
0
31,923
L
Anhur
MoboSkopo
Anhur
3,286
1,888
0
2,100
7,163
2,025
168
1,658
5,505
0
27,255
W
Jormungandr
SerpentineX0
Jormungandr
1,992
298
143
1,199
4,743
2,262
242
258
4,485
20,196
0
W
Amaterasu
Shichibii
Amaterasu
6,695
2,585
0
3,525
7,530
4,909
0
70
7,460
0
43,367
L
Kuzenbo
ThicccBoyy
Kuzenbo
2,170
586
0
1,042
7,210
4,833
62
492
6,718
18,096
1,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,910
Gold Earned
29,853
239
Minions Killed
336
0
Camps Cleared
0
980,798
Distance Traveled
1,005,834
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,880
588
65
7
0
220,476
0
W
Medusa
6,311
631
69
7
0
180,094
6
W
Anubis
6,244
624
91
9
0
191,565
5
L
Bastet
5,251
525
47
5
0
217,480
1
L
Discordia
5,545
555
53
5
0
194,673
2
W
Mercury
5,455
546
56
6
0
231,822
2
L
Anhur
5,211
521
38
4
0
161,799
0
W
Jormungandr
5,836
584
29
3
0
198,067
2
W
Amaterasu
6,007
601
91
9
0
204,286
3
L
Kuzenbo
5,023
502
36
4
0
186,370
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role