Player Matchup

Nox
Nox
ChiefRank
Nox
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 89L
1,467 Elo+
Party 2
Erlang Shen
Erlang Shen
MizoWitGlizo
Erlang Shen
Level 65
God Stats
18W - 16L
1,489 SR
Queue Stats
98W - 115L
1,450 Elo+
Party 2
Cthulhu
Cthulhu
ModsForDaLow
Cthulhu
Level 47
God Stats
4W - 0L
1,500 SR
Queue Stats
169W - 193L
1,434 Elo+
Party 2
Ne Zha
Ne Zha
Safee_11
Ne Zha
Level 113
God Stats
22W - 16L
1,634 SR
Queue Stats
404W - 404L
1,519 Elo+
Party 2
Artemis
Artemis
kellstacks
Artemis
Level 127
God Stats
3W - 3L
1,175 SR
Queue Stats
584W - 616L
1,484 Elo+
Party 2
Team Averages
Level 92
1,460 SR
1,471 Elo+

VS

Team Averages
Level 51
1,398 SR
1,252 Elo+
Cerberus
Cerberus
ABeeseChurger
Cerberus
Level 7
God Stats
2W - 4L
1,403 SR
Queue Stats
15W - 28L
1,306 Elo+
Party 1
Olorun
Olorun
ArcanjoGabrie212
Olorun
Level 44
God Stats
0W - 1L
1,467 SR
Queue Stats
2W - 8L
1,180 Elo+
Solo
Ishtar
Ishtar
HSK Sphinxx
Ishtar
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,076 Elo+
Solo
Maui
Maui
Whimzi--
Maui
Level 129
God Stats
6W - 7L
1,182 SR
Queue Stats
33W - 46L
1,397 Elo+
Party 1
Chaac
Chaac
vasco072
Chaac
Level 36
God Stats
3W - 7L
1,438 SR
Queue Stats
9W - 23L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 5
8,389
524
3,482
4,122
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
MizoWitGlizo
Erlang Shen
14
1 / 3 / 0
8,301
519
10,717
12,640
6,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
ModsForDaLow
Cthulhu
12
2 / 0 / 6
8,162
510
6,627
12,032
10,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
Safee_11
Ne Zha
15
4 / 2 / 6
8,902
556
10,922
11,465
6,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
kellstacks
Artemis
16
11 / 1 / 2
9,984
624
14,627
13,875
5,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ABeeseChurger
Cerberus
14
2 / 2 / 3
8,382
524
9,500
17,635
8,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 5 / 0
7,063
441
3,305
11,637
6,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ishtar
8
0 / 11 / 0
5,506
344
6,242
13,829
3,565
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
10
0 / 3 / 1
6,273
392
2,385
11,164
7,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
vasco072
Chaac
15
4 / 1 / 0
8,609
538
7,127
14,844
8,788
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
21
Kills
7
7
Deaths
22
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ABeeseChurger
Cerberus
2
2
3
1.75
L
1
5
0
0.2
W
3
1
5
5.5
L
Ishtar
0
11
0
0
W
Erlang Shen
MizoWitGlizo
Erlang Shen
1
3
0
0.33
W
Cthulhu
ModsForDaLow
Cthulhu
2
0
6
5
W
Ne Zha
Safee_11
Ne Zha
4
2
6
3.5
L
Maui
0
3
1
0.17
W
Artemis
kellstacks
Artemis
11
1
2
12
L
Chaac
vasco072
Chaac
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,375
Damage
28,559
54,134
Taken
69,109
31,218
Mitigated
35,004
20,167
Healing
17,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ABeeseChurger
Cerberus
9,500
519
0
7,106
17,635
8,947
0
3,465
14,125
74,209
0
L
3,305
1,269
180
2,191
11,637
6,371
303
2,160
9,287
47,338
0
W
3,482
505
93
294
4,122
1,740
443
2,516
1,606
43,744
0
L
Ishtar
6,242
3,621
0
1,052
13,829
3,565
0
592
13,237
0
28,096
W
Erlang Shen
MizoWitGlizo
Erlang Shen
10,717
5,363
0
2,748
12,640
6,924
221
1,528
11,112
0
64,811
W
Cthulhu
ModsForDaLow
Cthulhu
6,627
884
250
2,840
12,032
10,990
140
5,127
6,905
25,005
1,885
W
Ne Zha
Safee_11
Ne Zha
10,922
3,515
0
4,750
11,465
6,048
0
2,631
8,834
0
79,271
L
Maui
2,385
476
0
341
11,164
7,333
90
1,824
9,296
24,394
3,868
W
Artemis
kellstacks
Artemis
14,627
9,542
0
9,192
13,875
5,516
3,438
3,212
10,663
0
93,378
L
Chaac
vasco072
Chaac
7,127
1,994
0
6,885
14,844
8,788
0
1,660
13,184
0
64,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,738
Gold Earned
35,833
505
Minions Killed
438
0
Camps Cleared
0
1,507,815
Distance Traveled
1,313,750
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,382
524
144
9
0
289,676
2
L
Olorun
7,063
441
88
6
0
230,050
1
W
Nox
8,389
524
100
6
0
289,376
1
L
Ishtar
5,506
344
41
3
0
243,964
0
W
Erlang Shen
8,301
519
120
8
0
304,811
0
W
Cthulhu
8,162
510
48
3
0
326,066
0
W
Ne Zha
8,902
556
106
7
0
331,327
0
L
Maui
6,273
392
42
3
0
294,142
1
W
Artemis
9,984
624
131
8
0
256,235
1
L
Chaac
8,609
538
123
8
0
255,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role