Player Matchup

Gilgamesh
Gilgamesh
DITRECE 117
Gilgamesh
Level 118
God Stats
12W - 10L
1,660 SR
Queue Stats
287W - 273L
1,643 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Overlord MN
Ah Muzen Cab
Level 154
God Stats
14W - 9L
1,702 SR
Queue Stats
1,003W - 950L
1,630 Elo+
Party 2
Hel
Hel
Synoble
Hel
Level 160
God Stats
1W - 1L
1,283 SR
Queue Stats
27W - 24L
1,621 Elo+
Solo
Arachne
Arachne
quiksilver667
Arachne
Level 144
God Stats
16W - 11L
1,562 SR
Queue Stats
72W - 85L
1,499 Elo+
Solo
Chaac
Chaac
xGiovanna MA
Chaac
Level 121
God Stats
6W - 3L
1,386 SR
Queue Stats
622W - 564L
1,588 Elo+
Party 2
Team Averages
Level 139
1,519 SR
1,596 Elo+

VS

Team Averages
Level 136
1,633 SR
1,606 Elo+
Cabrakan
Cabrakan
Breezý
Cabrakan
Level 89
God Stats
1W - 1L
1,708 SR
Queue Stats
72W - 61L
1,633 Elo+
Party 1
Zeus
Zeus
ImGuardian
Zeus
Level 160
God Stats
1W - 1L
1,548 SR
Queue Stats
49W - 43L
1,560 Elo+
Party 1
Ishtar
Ishtar
PantyRaiders9
Ishtar
Level 127
God Stats
30W - 19L
1,659 SR
Queue Stats
277W - 229L
1,625 Elo+
Party 1
Ganesha
Ganesha
RushRPh
Ganesha
Level 158
God Stats
20W - 15L
1,614 SR
Queue Stats
153W - 137L
1,644 Elo+
Party 1
King Arthur
King Arthur
lord_Spooky78
King Arthur
Level 148
God Stats
247W - 200L
1,634 SR
Queue Stats
420W - 385L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DITRECE 117
Gilgamesh
10
0 / 1 / 1
6,420
535
5,095
12,614
7,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Overlord MN
Ah Muzen Cab
12
0 / 0 / 2
6,974
581
5,321
6,031
2,039
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
12
5 / 1 / 1
7,775
648
6,927
6,647
2,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
12
3 / 0 / 5
7,328
611
4,780
9,400
3,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 1 / 1
7,157
596
8,422
10,057
7,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Breezý
Cabrakan
10
1 / 2 / 1
5,904
492
3,466
10,652
6,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
1 / 4 / 0
5,756
480
4,895
5,642
2,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 1 / 0
6,320
527
2,426
7,413
2,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
RushRPh
Ganesha
9
0 / 0 / 2
5,847
487
4,724
9,107
6,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

King Arthur
lord_Spooky78
King Arthur
12
1 / 1 / 0
6,629
552
7,337
14,092
9,465
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
8
Kills
3
3
Deaths
8
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Breezý
Cabrakan
1
2
1
0.75
W
Gilgamesh
DITRECE 117
Gilgamesh
0
1
1
0.5
L
1
4
0
0.25
W
Ah Muzen Cab
Overlord MN
Ah Muzen Cab
0
0
2
1
L
0
1
0
0
L
Ganesha
RushRPh
Ganesha
0
0
2
1
W
Hel
5
1
1
5.5
L
King Arthur
lord_Spooky78
King Arthur
1
1
0
1
W
Arachne
3
0
5
5.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,545
Damage
22,848
44,749
Taken
46,906
23,371
Mitigated
27,452
23,000
Healing
17,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Breezý
Cabrakan
3,466
477
0
4,938
10,652
6,816
0
2,530
8,122
33,553
3,777
W
Gilgamesh
DITRECE 117
Gilgamesh
5,095
1,413
1,750
3,888
12,614
7,762
0
5,686
6,772
0
24,751
L
4,895
871
0
110
5,642
2,176
0
2,594
3,048
36,694
0
W
Ah Muzen Cab
Overlord MN
Ah Muzen Cab
5,321
1,664
0
2,679
6,031
2,039
0
434
5,597
0
59,628
L
2,426
1,350
0
2,464
7,413
2,478
0
0
7,413
0
46,644
L
Ganesha
RushRPh
Ganesha
4,724
392
0
2,951
9,107
6,517
0
1,803
7,214
18,080
5,085
W
Hel
6,927
703
2,090
3,209
6,647
2,498
44
3,089
3,432
61,254
0
L
King Arthur
lord_Spooky78
King Arthur
7,337
1,567
0
7,138
14,092
9,465
0
0
13,248
0
47,664
W
Arachne
4,780
3,280
0
3,293
9,400
3,450
2,188
2,612
6,698
0
42,469
W
8,422
1,665
0
6,091
10,057
7,622
422
0
10,057
0
54,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,654
Gold Earned
30,456
408
Minions Killed
396
0
Camps Cleared
0
1,226,359
Distance Traveled
1,200,994
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,904
492
86
7
0
242,859
1
W
Gilgamesh
6,420
535
31
3
0
249,202
0
L
Zeus
5,756
480
83
7
0
239,326
2
W
Ah Muzen Cab
6,974
581
97
8
0
239,474
2
L
Ishtar
6,320
527
122
10
0
219,496
4
L
Ganesha
5,847
487
11
1
0
257,171
7
W
Hel
7,775
648
103
9
0
234,381
6
L
King Arthur
6,629
552
94
8
0
242,142
1
W
Arachne
7,328
611
78
7
0
269,530
4
W
Chaac
7,157
596
99
8
0
233,772
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role