Player Matchup

Maui
Maui
Ebbski117
Maui
Level 65
God Stats
1W - 5L
1,311 SR
Queue Stats
100W - 110L
1,392 Elo+
Party 3
Tiamat
Tiamat
I20CONOR120
Tiamat
Level 42
God Stats
0W - 2L
1,241 SR
Queue Stats
41W - 53L
1,380 Elo+
Party 3
Ymir
Ymir
Patrick_093
Ymir
Level 29
God Stats
0W - 1L
1,697 SR
Queue Stats
2W - 5L
1,429 Elo+
Party 1
Izanami
Izanami
TheKingTyr
Izanami
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,693 Elo+
Party 1
Loki
Loki
fralili_91
Loki
Level 104
God Stats
81W - 90L
1,490 SR
Queue Stats
297W - 328L
1,414 Elo+
Solo
Team Averages
Level 60
1,448 SR
1,462 Elo+

VS

Team Averages
Level 109
1,500 SR
1,461 Elo+
Susano
Susano
 
Susano
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
 
Horus
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
 
Hou Yi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
eFF3kt_01
Zeus
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
378W - 395L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
5
0 / 2 / 0
3,513
703
1,549
3,741
2,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tiamat
5
0 / 1 / 0
3,224
645
944
2,007
1,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 3 / 0
2,925
585
658
4,708
1,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
TheKingTyr
Izanami
3
0 / 0 / 0
2,929
586
1,575
2,035
279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 1 / 0
2,956
591
866
2,987
675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
7
2 / 0 / 1
3,962
792
2,099
3,474
1,229
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Horus
 
Horus
5
2 / 0 / 1
3,899
780
2,216
3,912
1,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
 
Hou Yi
6
2 / 0 / 1
3,772
754
2,903
1,629
458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
 
Gilgamesh
5
0 / 0 / 1
3,216
643
1,276
3,044
1,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
6
1 / 0 / 0
3,444
689
1,511
1,215
338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
7
7
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
2
0
1
2.5
W
Horus
 
Horus
2
0
1
2.5
W
Hou Yi
 
Hou Yi
2
0
1
2.5
W
Gilgamesh
 
Gilgamesh
0
0
1
0.5
L
Maui
0
2
0
0
L
Tiamat
0
1
0
0
L
0
3
0
0
L
Izanami
TheKingTyr
Izanami
0
0
0
0
W
Zeus
1
0
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,592
Damage
10,005
15,478
Taken
13,274
5,928
Mitigated
4,603
4,861
Healing
6,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
2,099
1,063
0
1,016
3,474
1,229
0
1,011
2,463
0
21,024
W
Horus
 
Horus
2,216
1,151
70
2,349
3,912
1,508
0
365
3,547
0
10,918
W
Hou Yi
 
Hou Yi
2,903
1,582
0
1,017
1,629
458
0
406
1,223
0
19,089
W
Gilgamesh
 
Gilgamesh
1,276
701
0
1,536
3,044
1,070
0
237
2,789
0
12,722
L
Maui
1,549
844
0
1,126
3,741
2,046
0
0
3,741
13,031
5,223
L
Tiamat
944
381
0
793
2,007
1,037
0
1,444
563
12,555
0
L
658
365
0
396
4,708
1,891
0
0
4,708
4,169
0
L
Izanami
TheKingTyr
Izanami
1,575
1,414
0
1,374
2,035
279
0
0
2,035
0
12,143
W
Zeus
1,511
875
0
500
1,215
338
64
548
561
14,681
0
L
866
470
0
1,172
2,987
675
0
67
2,920
0
9,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,547
Gold Earned
18,293
129
Minions Killed
157
0
Camps Cleared
0
426,388
Distance Traveled
531,144
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
3,962
792
47
9
0
120,449
1
W
Horus
3,899
780
16
3
0
103,890
2
W
Hou Yi
3,772
754
31
6
0
86,277
0
W
Gilgamesh
3,216
643
32
6
0
123,157
1
L
Maui
3,513
703
41
8
0
89,653
1
L
Tiamat
3,224
645
29
6
0
88,619
0
L
Ymir
2,925
585
13
3
0
89,078
0
L
Izanami
2,929
586
22
4
0
47,393
0
W
Zeus
3,444
689
31
6
0
97,371
0
L
Loki
2,956
591
24
5
0
111,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role