Player Matchup

Merlin
Merlin
Damenwarrior
Merlin
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 37L
1,352 Elo+
Solo
Danzaburou
Danzaburou
Mr InfernoSZ
Danzaburou
Level 19
God Stats
5W - 8L
1,231 SR
Queue Stats
36W - 41L
1,326 Elo+
Party 1
Osiris
Osiris
Restart Prodigy
Osiris
Level 99
God Stats
6W - 2L
1,573 SR
Queue Stats
130W - 135L
1,507 Elo+
Party 1
Team Averages
Level 81
1,435 SR
1,395 Elo+

VS

Team Averages
Level 47
1,826 SR
1,314 Elo+
Bacchus
Bacchus
ProvaloneSamoan
Bacchus
Level 28
God Stats
3W - 3L
1,871 SR
Queue Stats
21W - 37L
1,286 Elo+
Party 2
Izanami
Izanami
nastyjerm
Izanami
Level 85
God Stats
6W - 2L
1,990 SR
Queue Stats
48W - 58L
1,348 Elo+
Party 2
Merlin
Merlin
unclepunkle
Merlin
Level 28
God Stats
6W - 4L
1,618 SR
Queue Stats
32W - 50L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
0 / 5 / 10
11,242
661
16,093
13,634
5,711
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Mr InfernoSZ
Danzaburou
17
4 / 5 / 5
11,676
687
12,596
14,462
6,332
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
7 / 0 / 3
13,181
775
14,994
20,594
21,393
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 8
10,372
610
9,049
24,629
39,986
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
nastyjerm
Izanami
14
4 / 5 / 5
10,947
644
14,078
16,367
8,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
17
4 / 3 / 6
12,152
715
15,049
11,434
5,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
29
11
Kills
10
10
Deaths
11
18
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Merlin
0
5
10
1
W
Danzaburou
Mr InfernoSZ
Danzaburou
4
5
5
1.3
L
2
3
8
2
W
7
0
3
8.5
L
Izanami
nastyjerm
Izanami
4
5
5
1.3
L
Merlin
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,683
Damage
38,176
48,690
Taken
52,430
33,436
Mitigated
54,468
7,011
Healing
10,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
16,093
1,983
97
652
13,634
5,711
678
6,416
7,218
54,576
0
W
Danzaburou
Mr InfernoSZ
Danzaburou
12,596
5,859
0
1,959
14,462
6,332
1,830
7,176
7,286
0
43,409
L
9,049
1,696
568
6,738
24,629
39,986
51
9,177
15,452
16,530
0
W
14,994
5,429
2,072
2,231
20,594
21,393
761
10,550
10,044
1,642
39,735
L
Izanami
nastyjerm
Izanami
14,078
7,892
439
1,936
16,367
8,569
3,857
5,044
11,323
0
49,458
L
Merlin
15,049
2,294
681
635
11,434
5,913
163
3,092
8,342
56,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,099
Gold Earned
33,471
163
Minions Killed
155
0
Camps Cleared
0
899,498
Distance Traveled
832,090
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,242
661
62
4
0
283,682
0
W
Danzaburou
11,676
687
53
3
0
279,396
0
L
Bacchus
10,372
610
8
0
0
296,496
1
W
Osiris
13,181
775
48
3
0
336,420
3
L
Izanami
10,947
644
61
4
0
267,397
4
L
Merlin
12,152
715
86
5
0
268,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role