Player Matchup

Tiamat
Tiamat
EPiC_the_Legend
Tiamat
Level 102
God Stats
3W - 7L
1,141 SR
Queue Stats
122W - 172L
1,387 Elo+
Party 1
Ymir
Ymir
HoodieGxd_
Ymir
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Horus
Horus
imma_munstah
Horus
Level 87
God Stats
2W - 2L
1,634 SR
Queue Stats
19W - 30L
1,380 Elo+
Party 1
Team Averages
Level 68
1,425 SR
1,422 Elo+

VS

Team Averages
Level 71
1,452 SR
1,271 Elo+
Zhong Kui
Zhong Kui
JohanMRG
Zhong Kui
Level 74
God Stats
3W - 2L
1,398 SR
Queue Stats
49W - 107L
1,166 Elo+
Solo
Artio
Artio
MrHitsTick864
Artio
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 84L
1,333 Elo+
Solo
Cernunnos
Cernunnos
Youstayclassy1
Cernunnos
Level 81
God Stats
40W - 44L
1,457 SR
Queue Stats
356W - 506L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 1
12,741
671
23,373
16,993
13,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 4 / 4
10,763
566
4,454
18,441
23,612
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
1 / 7 / 4
11,244
592
13,319
25,975
20,243
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JohanMRG
Zhong Kui
20
7 / 2 / 6
13,850
729
27,161
23,222
19,254
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
2 / 1 / 7
12,860
677
7,298
22,165
27,256
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Youstayclassy1
Cernunnos
18
4 / 2 / 7
13,179
694
16,169
15,744
6,481
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
5
Kills
13
14
Deaths
5
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
L
0
4
4
0.5
W
Zhong Kui
JohanMRG
Zhong Kui
7
2
6
5
W
2
1
7
5.5
W
Cernunnos
Youstayclassy1
Cernunnos
4
2
7
3.75
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,146
Damage
50,628
61,409
Taken
61,131
57,462
Mitigated
52,991
14,056
Healing
20,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,373
1,710
0
5,868
16,993
13,607
0
7,988
9,005
79,705
0
L
4,454
1,518
0
520
18,441
23,612
0
11,642
6,799
16,814
0
W
Zhong Kui
JohanMRG
Zhong Kui
27,161
2,357
610
11,580
23,222
19,254
1,668
9,618
13,604
72,279
0
W
7,298
2,116
100
2,772
22,165
27,256
134
9,161
13,004
30,366
0
W
Cernunnos
Youstayclassy1
Cernunnos
16,169
7,095
73
5,071
15,744
6,481
1,588
9,106
6,638
0
78,984
L
13,319
6,312
1,778
5,890
25,975
20,243
0
14,851
11,124
0
29,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,748
Gold Earned
39,889
169
Minions Killed
220
0
Camps Cleared
0
876,949
Distance Traveled
983,499
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,741
671
112
6
0
309,385
2
L
Ymir
10,763
566
19
1
0
260,428
0
W
Zhong Kui
13,850
729
81
4
0
324,637
1
W
Artio
12,860
677
38
2
0
374,063
2
W
Cernunnos
13,179
694
101
5
0
284,799
1
L
Horus
11,244
592
38
2
0
307,136
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role