Player Matchup

Awilix
Awilix
 
Awilix
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Dj Whitnayyy
Kukulkan
Level 148
God Stats
3W - 3L
1,562 SR
Queue Stats
142W - 149L
1,487 Elo+
Solo
Vamana
Vamana
PoisedMage4
Vamana
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,474 Elo+
Solo
Ares
Ares
Sinovi
Ares
Level 52
God Stats
3W - 1L
1,838 SR
Queue Stats
30W - 24L
1,485 Elo+
Solo
Ishtar
Ishtar
savinx4250
Ishtar
Level 63
God Stats
2W - 2L
1,454 SR
Queue Stats
52W - 57L
1,367 Elo+
Solo
Team Averages
Level 109
1,571 SR
1,463 Elo+

VS

Team Averages
Level 104
1,529 SR
1,411 Elo+
Ymir
Ymir
 
Ymir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Downiemcgee
Agni
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,339 Elo+
Party 1
Neith
Neith
Pureacidic
Neith
Level 81
God Stats
4W - 5L
1,389 SR
Queue Stats
6W - 10L
1,326 Elo+
Party 1
Horus
Horus
ShAdE42o
Horus
Level 160
God Stats
4W - 3L
1,412 SR
Queue Stats
244W - 274L
1,469 Elo+
Party 2
Maui
Maui
backwoodizzle
Maui
Level 108
God Stats
4W - 1L
1,843 SR
Queue Stats
48W - 71L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
8
4 / 3 / 2
5,420
493
3,755
8,066
3,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Dj Whitnayyy
Kukulkan
9
0 / 2 / 2
5,181
471
2,263
4,772
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
9
3 / 5 / 1
5,704
519
3,949
11,520
5,604
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
Sinovi
Ares
7
2 / 3 / 3
5,464
497
5,576
12,446
8,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
savinx4250
Ishtar
7
1 / 5 / 3
4,686
426
5,626
9,160
3,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
2 / 2 / 2
5,513
501
5,237
7,881
3,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 3 / 4
5,253
478
7,495
4,515
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
7
2 / 3 / 4
5,059
460
6,508
5,824
2,194
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Horus
ShAdE42o
Horus
11
8 / 2 / 1
7,020
638
9,675
9,174
6,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

8
3 / 1 / 6
5,924
539
4,427
9,516
7,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
10
Kills
17
18
Deaths
11
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
4
3
2
1.67
W
Ymir
 
Ymir
2
2
2
1.5
L
Kukulkan
Dj Whitnayyy
Kukulkan
0
2
2
0.5
W
2
3
4
1.33
L
Vamana
3
5
1
0.7
W
Neith
2
3
4
1.33
W
Horus
ShAdE42o
Horus
8
2
1
4.25
L
Ares
Sinovi
Ares
2
3
3
1.17
W
3
1
6
6
L
Ishtar
savinx4250
Ishtar
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,169
Damage
33,342
45,964
Taken
36,910
22,511
Mitigated
21,105
6,552
Healing
9,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
3,755
1,341
0
1,231
8,066
3,080
31
2,564
5,398
0
19,406
W
Ymir
 
Ymir
5,237
1,639
0
2,505
7,881
3,926
0
1,369
6,163
36,079
0
L
Kukulkan
Dj Whitnayyy
Kukulkan
2,263
519
0
30
4,772
2,104
0
1,989
2,783
26,832
0
W
7,495
413
0
250
4,515
1,454
0
949
3,441
23,990
0
L
Vamana
3,949
1,902
0
2,142
11,520
5,604
0
2,675
8,265
0
23,265
W
Neith
6,508
3,011
0
1,112
5,824
2,194
300
819
5,005
0
20,729
W
Horus
ShAdE42o
Horus
9,675
3,864
279
2,664
9,174
6,262
0
1,232
7,942
0
36,026
L
Ares
Sinovi
Ares
5,576
812
148
1,635
12,446
8,228
0
5,293
7,063
13,709
1,888
W
4,427
1,931
260
2,821
9,516
7,269
122
2,520
6,920
18,599
0
L
Ishtar
savinx4250
Ishtar
5,626
2,954
0
1,366
9,160
3,495
0
4,638
4,522
0
22,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,455
Gold Earned
28,769
178
Minions Killed
203
0
Camps Cleared
0
982,829
Distance Traveled
1,027,069
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,420
493
30
3
0
198,584
3
W
Ymir
5,513
501
61
6
0
203,303
2
L
Kukulkan
5,181
471
64
6
0
205,321
0
W
Agni
5,253
478
39
4
0
213,735
0
L
Vamana
5,704
519
37
3
0
182,988
0
W
Neith
5,059
460
29
3
0
182,968
2
W
Horus
7,020
638
51
5
0
219,166
1
L
Ares
5,464
497
20
2
0
200,988
2
W
Maui
5,924
539
23
2
0
207,897
2
L
Ishtar
4,686
426
27
2
0
194,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role