Player Matchup

Horus
Horus
 
Horus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
ChangedNamss756
Izanami
Level 67
God Stats
13W - 5L
1,709 SR
Queue Stats
193W - 117L
1,664 Elo+
Party 1
Vulcan
Vulcan
namechanged9686
Vulcan
Level 23
God Stats
5W - 1L
1,788 SR
Queue Stats
73W - 28L
1,698 Elo+
Party 1
Team Averages
Level 59
1,666 SR
1,621 Elo+

VS

Team Averages
Level 80
1,613 SR
1,536 Elo+
Bakasura
Bakasura
LILRILBIL
Bakasura
Level 60
God Stats
0W - 1L
1,450 SR
Queue Stats
21W - 30L
1,331 Elo+
Solo
Cthulhu
Cthulhu
ManaNz
Cthulhu
Level 24
God Stats
3W - 1L
1,889 SR
Queue Stats
114W - 52L
1,598 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
catman15
Morgan Le Fay
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 55L
1,677 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
3 / 0 / 9
11,500
767
11,534
14,923
18,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
5 / 3 / 7
10,484
699
9,981
12,809
6,700
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 0 / 8
11,429
762
18,201
7,656
4,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
LILRILBIL
Bakasura
12
1 / 10 / 0
8,506
567
3,970
15,587
8,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
ManaNz
Cthulhu
15
0 / 2 / 3
10,177
678
7,669
16,476
18,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
catman15
Morgan Le Fay
17
2 / 1 / 0
10,427
695
14,697
13,049
6,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
13
Kills
3
3
Deaths
13
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
0
9
7.5
W
5
3
7
2.83
L
Bakasura
LILRILBIL
Bakasura
1
10
0
0.1
L
Cthulhu
ManaNz
Cthulhu
0
2
3
0.75
L
Morgan Le Fay
catman15
Morgan Le Fay
2
1
0
2
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,716
Damage
26,336
35,388
Taken
45,112
29,029
Mitigated
33,133
11,815
Healing
8,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
11,534
5,486
1,937
5,568
14,923
18,109
722
7,735
7,158
0
26,544
W
9,981
7,745
0
2,828
12,809
6,700
1,698
8,856
3,920
0
47,221
L
Bakasura
LILRILBIL
Bakasura
3,970
2,266
0
981
15,587
8,157
0
5,627
9,960
0
19,929
L
Cthulhu
ManaNz
Cthulhu
7,669
814
141
4,556
16,476
18,240
0
8,373
8,103
21,486
0
L
Morgan Le Fay
catman15
Morgan Le Fay
14,697
638
0
2,907
13,049
6,736
70
4,254
8,795
70,379
0
W
18,201
5,525
0
1,482
7,656
4,220
855
6,075
1,561
60,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,413
Gold Earned
29,110
183
Minions Killed
196
0
Camps Cleared
0
843,733
Distance Traveled
842,064
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,500
767
26
2
0
296,972
1
W
Izanami
10,484
699
77
5
0
237,366
1
L
Bakasura
8,506
567
32
2
0
264,786
3
L
Cthulhu
10,177
678
39
3
0
278,563
3
L
Morgan Le Fay
10,427
695
125
8
0
298,715
2
W
Vulcan
11,429
762
80
5
0
309,395
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role