Player Matchup

Horus
Horus
 
Horus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hou Yi
Hou Yi
Berkant_042
Hou Yi
Level 31
God Stats
15W - 22L
1,241 SR
Queue Stats
43W - 56L
1,265 Elo+
Party 4
Jormungandr
Jormungandr
Kequoche
Jormungandr
Level 88
God Stats
5W - 1L
1,663 SR
Queue Stats
37W - 55L
1,312 Elo+
Party 2
Hades
Hades
dragonsquare1904
Hades
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 33L
1,287 Elo+
Party 4
Ne Zha
Ne Zha
joka28
Ne Zha
Level 38
God Stats
2W - 1L
1,518 SR
Queue Stats
36W - 54L
1,307 Elo+
Party 2
Team Averages
Level 46
1,485 SR
1,334 Elo+

VS

Team Averages
Level 43
1,362 SR
1,262 Elo+
Cu Chulainn
Cu Chulainn
Pan GRUBY
Cu Chulainn
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 47L
1,258 Elo+
Solo
Merlin
Merlin
VGMaraten
Merlin
Level 49
God Stats
1W - 4L
1,469 SR
Queue Stats
117W - 150L
1,352 Elo+
Party 3
Yemoja
Yemoja
WAR-BOAR
Yemoja
Level 66
God Stats
1W - 2L
1,501 SR
Queue Stats
3W - 9L
1,390 Elo+
Party 1
Loki
Loki
envy_avocado
Loki
Level 39
God Stats
3W - 7L
1,263 SR
Queue Stats
105W - 140L
1,333 Elo+
Party 3
Anhur
Anhur
luckofleprechans
Anhur
Level 16
God Stats
0W - 6L
1,079 SR
Queue Stats
0W - 10L
977 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
7 / 0 / 1
10,921
642
11,572
9,540
8,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
14
5 / 0 / 3
8,306
489
12,099
7,498
3,104
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
Kequoche
Jormungandr
14
0 / 3 / 9
9,111
536
8,889
13,516
13,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
5 / 0 / 3
9,865
580
8,270
8,204
6,376
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ne Zha
joka28
Ne Zha
16
3 / 3 / 2
9,410
554
4,146
14,905
6,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Pan GRUBY
Cu Chulainn
13
0 / 6 / 1
7,149
421
4,317
13,960
5,098
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
VGMaraten
Merlin
11
1 / 6 / 3
6,942
408
6,293
10,734
4,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
WAR-BOAR
Yemoja
11
1 / 1 / 3
6,412
377
3,690
9,414
8,513
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
3 / 3 / 2
7,956
468
5,905
13,024
5,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
1 / 4 / 2
6,382
375
3,442
11,880
3,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
20
Kills
6
6
Deaths
20
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
7
0
1
7.5
W
Hou Yi
5
0
3
6.5
W
Jormungandr
Kequoche
Jormungandr
0
3
9
1.5
L
Cu Chulainn
Pan GRUBY
Cu Chulainn
0
6
1
0.08
L
Merlin
VGMaraten
Merlin
1
6
3
0.42
L
Yemoja
WAR-BOAR
Yemoja
1
1
3
2.5
W
5
0
3
6.5
L
3
3
2
1.33
W
Ne Zha
joka28
Ne Zha
3
3
2
1.33
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,976
Damage
23,647
53,663
Taken
59,012
37,900
Mitigated
26,680
19,592
Healing
15,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
11,572
5,818
410
3,207
9,540
8,537
2,075
300
9,240
0
69,128
W
Hou Yi
12,099
6,474
605
1,973
7,498
3,104
1,267
3,030
4,468
0
46,817
W
Jormungandr
Kequoche
Jormungandr
8,889
959
58
2,492
13,516
13,391
296
3,712
9,804
46,935
3,913
L
Cu Chulainn
Pan GRUBY
Cu Chulainn
4,317
1,120
0
2,946
13,960
5,098
225
0
13,199
0
42,372
L
Merlin
VGMaraten
Merlin
6,293
316
325
1,723
10,734
4,040
506
4,226
6,361
40,973
0
L
Yemoja
WAR-BOAR
Yemoja
3,690
818
1,163
974
9,414
8,513
0
4,686
4,728
25,100
0
W
8,270
628
18
3,670
8,204
6,376
3,199
2,422
5,782
70,290
0
L
5,905
1,447
0
4,622
13,024
5,186
0
3,891
9,086
0
48,344
W
Ne Zha
joka28
Ne Zha
4,146
1,635
0
7,159
14,905
6,492
1,309
519
14,386
0
78,031
L
3,442
2,101
0
3,737
11,880
3,843
248
3,637
8,243
0
29,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,613
Gold Earned
34,841
502
Minions Killed
306
0
Camps Cleared
0
1,556,912
Distance Traveled
1,586,671
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,921
642
125
7
0
328,159
2
W
Hou Yi
8,306
489
71
4
0
333,560
4
W
Jormungandr
9,111
536
53
3
0
267,151
0
L
Cu Chulainn
7,149
421
64
4
0
312,545
4
L
Merlin
6,942
408
58
3
0
298,668
0
L
Yemoja
6,412
377
39
2
0
310,280
5
W
Hades
9,865
580
140
8
0
299,862
0
L
Loki
7,956
468
88
5
0
366,319
1
W
Ne Zha
9,410
554
113
7
0
328,180
0
L
Anhur
6,382
375
57
3
0
298,859
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role