Player Matchup

Kali
Kali
GusBus4444
Kali
Level 107
God Stats
7W - 1L
1,840 SR
Queue Stats
80W - 50L
1,696 Elo+
Party 2
Olorun
Olorun
ILoveJuan69
Olorun
Level 100
God Stats
3W - 0L
1,548 SR
Queue Stats
85W - 40L
1,787 Elo+
Party 2
Sobek
Sobek
SlirmEater
Sobek
Level 109
God Stats
2W - 1L
1,692 SR
Queue Stats
62W - 34L
1,749 Elo+
Party 2
Team Averages
Level 105
1,693 SR
1,744 Elo+

VS

Team Averages
Level 116
1,888 SR
1,702 Elo+
Nike
Nike
PeachyKibbles
Nike
Level 104
God Stats
2W - 1L
1,892 SR
Queue Stats
54W - 27L
1,706 Elo+
Party 1
Horus
Horus
Pixal8
Horus
Level 124
God Stats
4W - 2L
1,840 SR
Queue Stats
83W - 52L
1,710 Elo+
Party 1
Olorun
Olorun
s4t0
Olorun
Level 120
God Stats
2W - 1L
1,931 SR
Queue Stats
70W - 45L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 4
12,080
711
15,837
17,781
10,786
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
18
6 / 0 / 2
12,405
730
24,818
13,880
9,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
18
0 / 0 / 9
12,721
748
14,757
23,572
35,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 0
10,143
597
19,556
18,341
21,020
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Horus
Pixal8
Horus
15
0 / 3 / 0
10,782
634
7,357
25,782
37,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Olorun
s4t0
Olorun
17
0 / 4 / 0
10,670
628
16,902
19,360
12,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
9
Kills
0
0
Deaths
9
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
W
Olorun
6
0
2
7
L
0
2
0
0
L
Horus
Pixal8
Horus
0
3
0
0
W
Sobek
0
0
9
4.5
L
Olorun
s4t0
Olorun
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,412
Damage
43,815
55,233
Taken
63,483
56,299
Mitigated
70,760
31,286
Healing
22,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,837
9,550
0
7,270
17,781
10,786
753
4,786
12,995
0
63,814
W
Olorun
24,818
13,071
5,619
8,830
13,880
9,532
1,977
3,835
10,045
71,621
7,543
L
19,556
1,285
0
685
18,341
21,020
0
11,034
7,307
453
55,420
L
Horus
Pixal8
Horus
7,357
3,801
4,365
6,874
25,782
37,388
0
14,714
11,068
49
16,685
W
Sobek
14,757
1,316
0
9,567
23,572
35,981
222
6,655
16,917
50,690
0
L
Olorun
s4t0
Olorun
16,902
7,691
1,554
8,621
19,360
12,352
1,437
10,893
8,467
72,361
8,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,206
Gold Earned
31,595
243
Minions Killed
215
0
Camps Cleared
0
1,099,027
Distance Traveled
917,631
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,080
711
68
4
0
389,054
3
W
Olorun
12,405
730
103
6
0
329,265
2
L
Nike
10,143
597
67
4
0
323,346
5
L
Horus
10,782
634
32
2
0
319,951
1
W
Sobek
12,721
748
72
4
0
380,708
4
L
Olorun
10,670
628
116
7
0
274,334
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role