Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
Embhy
Zhong Kui
Level 108
God Stats
7W - 6L
1,555 SR
Queue Stats
128W - 121L
1,503 Elo+
Party 1
Lancelot
Lancelot
Gíga
Lancelot
Level 68
God Stats
6W - 5L
1,462 SR
Queue Stats
38W - 33L
1,575 Elo+
Party 1
Ishtar
Ishtar
P00fy
Ishtar
Level 147
God Stats
13W - 16L
1,391 SR
Queue Stats
122W - 130L
1,475 Elo+
Party 3
Team Averages
Level 110
1,482 SR
1,511 Elo+

VS

Team Averages
Level 90
1,498 SR
1,514 Elo+
Chiron
Chiron
Elpepe33
Chiron
Level 80
God Stats
4W - 4L
1,447 SR
Queue Stats
85W - 90L
1,453 Elo+
Party 2
Cerberus
Cerberus
EstevanGames
Cerberus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,527 Elo+
Party 2
Janus
Janus
SeekNDstroy21
Janus
Level 120
God Stats
0W - 5L
1,317 SR
Queue Stats
175W - 187L
1,499 Elo+
Solo
Tsukuyomi
Tsukuyomi
SirKolek
Tsukuyomi
Level 67
God Stats
3W - 9L
1,476 SR
Queue Stats
79W - 78L
1,492 Elo+
Party 2
Zhong Kui
Zhong Kui
WoopieBoi
Zhong Kui
Level 60
God Stats
1W - 1L
1,748 SR
Queue Stats
24W - 20L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
5 / 1 / 5
7,881
563
5,577
10,388
6,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
 
Ganesha
11
0 / 0 / 8
7,280
520
2,919
8,370
6,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Zhong Kui
Embhy
Zhong Kui
13
2 / 2 / 3
7,809
558
9,467
10,656
7,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
Gíga
Lancelot
14
3 / 1 / 4
8,327
595
8,314
12,807
9,511
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ishtar
P00fy
Ishtar
13
4 / 1 / 4
8,111
579
14,348
10,263
3,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Elpepe33
Chiron
11
1 / 3 / 0
6,148
439
5,983
12,028
3,839
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
EstevanGames
Cerberus
10
0 / 2 / 4
6,325
452
2,769
12,391
10,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
2 / 1 / 1
7,339
524
8,923
9,791
4,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
SirKolek
Tsukuyomi
12
1 / 5 / 2
6,671
477
8,973
12,064
5,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
WoopieBoi
Zhong Kui
14
1 / 3 / 0
8,105
579
6,654
11,154
8,707
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
14
Kills
5
5
Deaths
14
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
1
5
7.5
W
Ganesha
 
Ganesha
0
0
8
4
L
Chiron
Elpepe33
Chiron
1
3
0
0.33
W
Zhong Kui
Embhy
Zhong Kui
2
2
3
1.75
L
Cerberus
EstevanGames
Cerberus
0
2
4
1
W
Lancelot
Gíga
Lancelot
3
1
4
5
W
Ishtar
P00fy
Ishtar
4
1
4
6
L
2
1
1
2.5
L
Tsukuyomi
SirKolek
Tsukuyomi
1
5
2
0.4
L
Zhong Kui
WoopieBoi
Zhong Kui
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,625
Damage
33,302
52,484
Taken
57,428
34,401
Mitigated
31,830
17,774
Healing
19,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,577
842
0
1,684
10,388
6,830
0
2,951
7,437
47,966
0
W
Ganesha
 
Ganesha
2,919
296
872
2,284
8,370
6,870
0
2,757
5,613
18,741
6,099
L
Chiron
Elpepe33
Chiron
5,983
2,860
590
2,356
12,028
3,839
0
1,759
10,202
0
45,870
W
Zhong Kui
Embhy
Zhong Kui
9,467
1,878
182
4,496
10,656
7,609
0
5,043
5,613
56,366
0
L
Cerberus
EstevanGames
Cerberus
2,769
224
0
2,524
12,391
10,127
0
3,766
8,625
23,633
0
W
Lancelot
Gíga
Lancelot
8,314
1,004
0
3,495
12,807
9,511
0
6,128
6,679
0
57,463
W
Ishtar
P00fy
Ishtar
14,348
8,648
0
4,761
10,263
3,581
1,297
2,069
8,194
0
71,677
L
8,923
770
188
2,992
9,791
4,032
0
5,769
4,022
66,497
0
L
Tsukuyomi
SirKolek
Tsukuyomi
8,973
2,610
0
4,004
12,064
5,125
0
4,422
7,642
0
49,588
L
Zhong Kui
WoopieBoi
Zhong Kui
6,654
1,849
0
6,627
11,154
8,707
0
1,490
9,664
67,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,408
Gold Earned
34,588
431
Minions Killed
486
0
Camps Cleared
0
1,346,210
Distance Traveled
1,300,969
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,881
563
83
6
0
274,582
2
W
Ganesha
7,280
520
7
1
0
271,775
2
L
Chiron
6,148
439
83
6
0
241,660
1
W
Zhong Kui
7,809
558
100
7
0
256,552
4
L
Cerberus
6,325
452
44
3
0
258,167
2
W
Lancelot
8,327
595
108
8
0
301,873
5
W
Ishtar
8,111
579
133
10
0
241,428
1
L
Janus
7,339
524
128
9
0
266,615
5
L
Tsukuyomi
6,671
477
79
6
0
304,609
4
L
Zhong Kui
8,105
579
152
11
0
229,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role