Player Matchup

Hou Yi
Hou Yi
GameCraver
Hou Yi
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 28L
1,621 Elo+
Party 1
Maui
Maui
Krayzie Acez
Maui
Level 140
God Stats
1W - 3L
1,402 SR
Queue Stats
159W - 158L
1,458 Elo+
Party 1
Kukulkan
Kukulkan
Speedking87
Kukulkan
Level 65
God Stats
4W - 4L
1,711 SR
Queue Stats
4W - 4L
1,664 Elo+
Party 1
Gilgamesh
Gilgamesh
TrollNinja00
Gilgamesh
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 40L
1,655 Elo+
Party 1
Fenrir
Fenrir
nickopdagreatest
Fenrir
Level 129
God Stats
38W - 48L
1,505 SR
Queue Stats
397W - 396L
1,534 Elo+
Party 1
Team Averages
Level 115
1,524 SR
1,587 Elo+

VS

Team Averages
Level 133
1,649 SR
1,562 Elo+
Baron Samedi
Baron Samedi
AIImightyTechno
Baron Samedi
Level 108
God Stats
23W - 20L
1,621 SR
Queue Stats
67W - 50L
1,535 Elo+
Solo
Horus
Horus
DayDays__
Horus
Level 145
God Stats
7W - 1L
1,854 SR
Queue Stats
516W - 411L
1,588 Elo+
Solo
Maui
Maui
Drumming4Life
Maui
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 34L
1,583 Elo+
Solo
Cliodhna
Cliodhna
HammerT1me10
Cliodhna
Level 154
God Stats
17W - 14L
1,677 SR
Queue Stats
234W - 198L
1,586 Elo+
Solo
Sol
Sol
panpistols
Sol
Level 127
God Stats
7W - 9L
1,594 SR
Queue Stats
234W - 232L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
GameCraver
Hou Yi
16
0 / 2 / 3
10,231
930
6,628
10,660
3,780
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
0 / 2 / 4
10,286
935
3,383
19,377
17,699
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Speedking87
Kukulkan
16
0 / 6 / 3
10,235
930
7,791
15,022
5,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
TrollNinja00
Gilgamesh
16
1 / 3 / 3
11,214
1,019
8,857
35,988
16,089
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
3 / 4 / 1
11,171
1,016
8,580
22,827
9,064
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

116

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AIImightyTechno
Baron Samedi
17
1 / 1 / 12
11,244
1,022
20,524
5,474
3,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
DayDays__
Horus
18
4 / 2 / 12
13,110
1,192
20,787
14,548
21,873
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 0 / 10
11,899
1,082
6,463
8,499
10,607
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
HammerT1me10
Cliodhna
18
4 / 0 / 9
12,561
1,142
27,621
9,586
6,402
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
4 / 1 / 9
11,362
1,033
21,373
6,691
4,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
69
4
Kills
17
17
Deaths
4
14
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AIImightyTechno
Baron Samedi
1
1
12
7
W
Horus
DayDays__
Horus
4
2
12
5
W
4
0
10
9
L
Hou Yi
GameCraver
Hou Yi
0
2
3
0.75
W
Cliodhna
HammerT1me10
Cliodhna
4
0
9
8.5
L
0
2
4
1
L
Kukulkan
Speedking87
Kukulkan
0
6
3
0.25
L
Gilgamesh
TrollNinja00
Gilgamesh
1
3
3
0.83
L
3
4
1
0.88
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,239
Damage
96,768
103,874
Taken
44,798
52,369
Mitigated
47,093
8,994
Healing
19,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AIImightyTechno
Baron Samedi
20,524
1,750
2,439
1,757
5,474
3,761
0
1,305
4,169
37,401
0
W
Horus
DayDays__
Horus
20,787
8,095
3,642
5,084
14,548
21,873
0
3,767
10,587
0
23,899
W
6,463
2,604
0
0
8,499
10,607
0
3,380
5,119
16,191
0
L
Hou Yi
GameCraver
Hou Yi
6,628
2,771
0
44
10,660
3,780
0
4,037
6,623
0
26,965
W
Cliodhna
HammerT1me10
Cliodhna
27,621
2,322
0
3,689
9,586
6,402
0
2,078
7,508
0
68,270
L
3,383
540
0
1
19,377
17,699
0
9,454
9,923
12,426
0
L
Kukulkan
Speedking87
Kukulkan
7,791
603
0
202
15,022
5,737
0
6,505
8,517
32,850
0
L
Gilgamesh
TrollNinja00
Gilgamesh
8,857
2,305
1,824
6,656
35,988
16,089
0
16,805
19,183
439
19,814
L
8,580
2,598
0
267
22,827
9,064
0
9,066
13,761
0
19,742
W
21,373
10,502
0
2,735
6,691
4,450
0
988
5,703
44,624
5,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,137
Gold Earned
60,176
187
Minions Killed
240
6
Camps Cleared
12
1,020,390
Distance Traveled
1,137,949
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,244
1,022
45
4
3
230,962
0
W
Horus
13,110
1,192
15
1
0
233,869
0
W
Maui
11,899
1,082
21
2
1
222,932
0
L
Hou Yi
10,231
930
49
4
0
148,387
0
W
Cliodhna
12,561
1,142
91
8
5
273,115
3
L
Maui
10,286
935
22
2
0
246,091
0
L
Kukulkan
10,235
930
69
6
1
162,191
7
L
Gilgamesh
11,214
1,019
23
2
1
228,622
1
L
Fenrir
11,171
1,016
24
2
4
235,099
1
W
Sol
11,362
1,033
68
6
3
177,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role