Player Matchup

King Arthur
King Arthur
Gold IV
DjAzael
King Arthur
Gold IV
Level 122
God Stats
8W - 15L
1,442 SR
Queue Stats
490W - 494L
1,201 MMR
Solo
Kali
Kali
Silver I
GEROIN666
Kali
Silver I
Level 128
God Stats
2W - 3L
1,512 SR
Queue Stats
257W - 249L
1,251 MMR
Party 2
Merlin
Merlin
Silver IV
GodZilas
Merlin
Silver IV
Level 160
God Stats
1W - 3L
1,542 SR
Queue Stats
17W - 24L
1,371 MMR
Solo
Artemis
Artemis
Silver V
TheCoxx
Artemis
Silver V
Level 139
God Stats
2W - 1L
1,552 SR
Queue Stats
37W - 46L
1,218 MMR
Solo
Khepri
Khepri
Silver II
blackflamingo13
Khepri
Silver II
Level 123
God Stats
3W - 4L
1,601 SR
Queue Stats
201W - 201L
1,196 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 134
1,530 SR
1,247 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,511 SR
1,235 MMR
Serqet
Serqet
Silver II
AgentSefBarosan
Serqet
Silver II
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 31L
1,092 MMR
Solo
Charybdis
Charybdis
Silver I
K3T21
Charybdis
Silver I
Level 160
God Stats
5W - 7L
1,631 SR
Queue Stats
221W - 202L
1,229 MMR
Solo
Maui
Maui
Silver II
Nmarez
Maui
Silver II
Level 128
God Stats
37W - 36L
1,468 SR
Queue Stats
197W - 203L
1,087 MMR
Solo
Vulcan
Vulcan
Gold IV
Sarukami
Vulcan
Gold IV
Level 129
God Stats
2W - 2L
1,440 SR
Queue Stats
238W - 234L
1,384 MMR
Party 1
Hades
Hades
Gold V
Shadeh
Hades
Gold V
Level 107
God Stats
23W - 10L
1,513 SR
Queue Stats
238W - 234L
1,384 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DjAzael
King Arthur
17
3 / 3 / 5
11,161
446
16,125
26,513
32,816
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kali
17
6 / 5 / 3
11,168
447
9,643
28,307
15,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
GodZilas
Merlin
19
2 / 2 / 1
11,869
475
18,887
12,102
5,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
TheCoxx
Artemis
17
0 / 7 / 1
10,197
408
11,284
19,040
7,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 3 / 7
9,421
377
3,825
20,843
21,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
AthenaArachneThorMercury

VS

Bans
LancelotAnubisVamanaChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 4
14,371
575
12,006
23,095
12,616
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
K3T21
Charybdis
20
10 / 0 / 2
16,264
651
27,532
23,032
10,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maui
Nmarez
Maui
16
1 / 2 / 5
11,407
456
5,944
19,046
20,883
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Vulcan
Sarukami
Vulcan
20
3 / 0 / 6
13,880
555
23,459
11,882
5,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hades
Shadeh
Hades
19
2 / 5 / 6
13,502
540
12,883
24,532
17,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
43
11
Kills
20
20
Deaths
12
17
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
5
4
1.2
L
King Arthur
DjAzael
King Arthur
3
3
5
1.83
L
Kali
6
5
3
1.5
L
Merlin
GodZilas
Merlin
2
2
1
1.25
W
Charybdis
K3T21
Charybdis
10
0
2
11
W
Maui
Nmarez
Maui
1
2
5
1.75
W
Vulcan
Sarukami
Vulcan
3
0
6
6
W
Hades
Shadeh
Hades
2
5
6
1
L
Artemis
TheCoxx
Artemis
0
7
1
0.07
L
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,764
Damage
81,824
106,805
Taken
101,587
81,979
Mitigated
67,273
15,449
Healing
43,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,006
2,165
0
2,912
23,095
12,616
816
5,249
17,846
0
131,050
L
King Arthur
DjAzael
King Arthur
16,125
2,856
0
3,188
26,513
32,816
192
11,347
14,926
405
90,131
L
Kali
9,643
3,795
0
3,240
28,307
15,309
0
8,055
19,038
0
95,800
L
Merlin
GodZilas
Merlin
18,887
641
0
1,174
12,102
5,133
0
6,690
5,412
116,568
0
W
Charybdis
K3T21
Charybdis
27,532
17,648
0
19,382
23,032
10,508
18,133
5,950
17,082
0
194,508
W
Maui
Nmarez
Maui
5,944
1,314
706
4,977
19,046
20,883
0
4,878
14,168
25,394
1,440
W
Vulcan
Sarukami
Vulcan
23,459
9,379
0
4,144
11,882
5,525
861
6,039
5,843
139,749
0
W
Hades
Shadeh
Hades
12,883
1,150
635
10,302
24,532
17,741
222
4,408
20,124
94,848
0
L
Artemis
TheCoxx
Artemis
11,284
5,130
0
5,483
19,040
7,091
360
5,972
12,940
0
87,854
L
3,825
190
0
2,364
20,843
21,630
0
10,149
10,315
25,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,816
Gold Earned
69,424
629
Minions Killed
794
0
Camps Cleared
0
2,317,496
Distance Traveled
2,542,376
21
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
14,371
575
172
7
0
553,702
8
L
King Arthur
11,161
446
130
5
0
485,447
5
L
Kali
11,168
447
146
6
0
487,295
4
L
Merlin
11,869
475
198
8
0
467,985
5
W
Charybdis
16,264
651
237
9
0
465,243
3
W
Maui
11,407
456
38
2
0
501,423
8
W
Vulcan
13,880
555
184
7
0
554,576
8
W
Hades
13,502
540
163
7
0
467,432
8
L
Artemis
10,197
408
121
5
0
395,785
3
L
Khepri
9,421
377
34
1
0
480,984
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role