Player Matchup

Kumbhakarna
Kumbhakarna
Cristobal522
Kumbhakarna
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,357 Elo+
Solo
Charybdis
Charybdis
Marinhobd
Charybdis
Level 114
God Stats
6W - 12L
1,765 SR
Queue Stats
103W - 120L
1,368 Elo+
Solo
Anubis
Anubis
SirDarvos
Anubis
Level 160
God Stats
5W - 13L
1,316 SR
Queue Stats
363W - 419L
1,423 Elo+
Solo
Ares
Ares
Sr TeIen
Ares
Level 52
God Stats
0W - 2L
1,433 SR
Queue Stats
2W - 9L
1,130 Elo+
Party 1
Nemesis
Nemesis
Sra Telen
Nemesis
Level 7
God Stats
0W - 3L
1,233 SR
Queue Stats
2W - 9L
1,130 Elo+
Party 1
Team Averages
Level 84
1,449 SR
1,282 Elo+

VS

Team Averages
Level 68
1,406 SR
1,370 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
Gaby6amer
Fenrir
Level 48
God Stats
15W - 29L
1,273 SR
Queue Stats
48W - 128L
1,183 Elo+
Party 2
Izanami
Izanami
JetArtifact5523
Izanami
Level 24
God Stats
3W - 7L
1,258 SR
Queue Stats
44W - 124L
1,122 Elo+
Party 2
Hera
Hera
TheBigBoyY
Hera
Level 129
God Stats
3W - 6L
1,500 SR
Queue Stats
124W - 124L
1,545 Elo+
Solo
Rama
Rama
uyuyuyuyuyu9674
Rama
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Cristobal522
Kumbhakarna
10
0 / 3 / 2
6,533
408
3,917
13,480
10,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Charybdis
Marinhobd
Charybdis
11
0 / 2 / 1
6,488
406
9,950
13,354
4,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
SirDarvos
Anubis
16
5 / 2 / 0
9,279
580
10,084
14,622
7,752
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
12
3 / 4 / 1
7,124
445
5,586
11,644
7,495
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Nemesis
Sra Telen
Nemesis
10
1 / 4 / 4
6,806
425
3,867
11,147
3,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
3 / 0 / 2
8,435
527
6,107
13,945
17,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
Gaby6amer
Fenrir
13
6 / 2 / 3
8,422
526
6,313
7,896
3,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 5 / 5
8,884
555
6,045
10,735
3,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 2 / 0
9,217
576
9,752
7,568
2,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 1 / 5
7,873
492
12,362
11,994
4,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
9
Kills
15
15
Deaths
10
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
0
2
4
L
Kumbhakarna
Cristobal522
Kumbhakarna
0
3
2
0.33
W
Fenrir
Gaby6amer
Fenrir
6
2
3
3.75
W
3
5
5
1.1
L
Charybdis
Marinhobd
Charybdis
0
2
1
0.25
L
Anubis
SirDarvos
Anubis
5
2
0
2.5
L
Ares
3
4
1
0.88
L
Nemesis
Sra Telen
Nemesis
1
4
4
0.75
W
3
2
0
1.5
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,404
Damage
40,579
64,247
Taken
52,138
34,666
Mitigated
32,112
19,405
Healing
19,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,107
1,796
0
5,024
13,945
17,878
0
2,752
11,193
27,283
0
L
Kumbhakarna
Cristobal522
Kumbhakarna
3,917
285
0
2,509
13,480
10,941
14
2,702
10,770
14,947
0
W
Fenrir
Gaby6amer
Fenrir
6,313
1,652
0
2,047
7,896
3,585
1,315
2,561
5,335
0
26,170
W
6,045
3,758
0
3,223
10,735
3,488
3,059
4,062
6,673
0
76,009
L
Charybdis
Marinhobd
Charybdis
9,950
5,537
0
6,462
13,354
4,693
313
3,077
10,273
0
61,715
L
Anubis
SirDarvos
Anubis
10,084
657
0
9,515
14,622
7,752
132
7,994
6,178
83,244
0
L
Ares
5,586
228
0
528
11,644
7,495
670
755
10,845
29,261
0
L
Nemesis
Sra Telen
Nemesis
3,867
1,058
0
391
11,147
3,785
0
785
10,322
0
34,583
W
9,752
2,310
0
1,500
7,568
2,691
312
5,403
2,165
62,294
0
W
12,362
9,477
0
7,880
11,994
4,470
513
4,809
7,185
0
69,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,230
Gold Earned
42,831
361
Minions Killed
410
0
Camps Cleared
0
1,399,209
Distance Traveled
1,443,477
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,435
527
31
2
0
308,405
4
L
Kumbhakarna
6,533
408
20
1
0
296,953
0
W
Fenrir
8,422
526
41
3
0
307,082
5
W
Izanami
8,884
555
117
7
0
290,581
0
L
Charybdis
6,488
406
98
6
0
258,200
1
L
Anubis
9,279
580
149
9
0
240,663
3
L
Ares
7,124
445
40
3
0
271,146
0
L
Nemesis
6,806
425
54
3
0
332,247
0
W
Hera
9,217
576
109
7
0
280,440
2
W
Rama
7,873
492
112
7
0
256,969
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role