Player Matchup

Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Stepbro692
Ne Zha
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
1,761 Elo+
Party 1
Horus
Horus
yurstepsister
Horus
Level 62
God Stats
5W - 4L
1,658 SR
Queue Stats
105W - 88L
1,604 Elo+
Party 1
Team Averages
Level 76
1,553 SR
1,622 Elo+

VS

Team Averages
Level 86
1,636 SR
1,514 Elo+
Ullr
Ullr
 
Ullr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Daviwoo
Baron Samedi
Level 61
God Stats
19W - 14L
1,582 SR
Queue Stats
58W - 88L
1,441 Elo+
Solo
Ares
Ares
zzibx
Ares
Level 49
God Stats
17W - 6L
1,827 SR
Queue Stats
21W - 15L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
3 / 1 / 7
8,079
808
7,497
7,204
3,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ne Zha
Stepbro692
Ne Zha
15
5 / 2 / 6
8,674
867
12,276
8,581
5,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

15
3 / 0 / 8
8,106
811
9,893
10,568
9,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
1 / 3 / 2
7,380
738
2,218
9,276
3,481
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Daviwoo
Baron Samedi
12
1 / 5 / 1
7,514
751
8,327
9,705
4,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
zzibx
Ares
12
1 / 3 / 2
7,820
782
6,575
14,749
14,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
11
Kills
3
3
Deaths
11
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
7
6.5
L
Ullr
 
Ullr
1
3
2
0.67
L
Baron Samedi
Daviwoo
Baron Samedi
1
5
1
0.3
W
Ne Zha
Stepbro692
Ne Zha
5
2
6
4
W
3
0
8
7
L
Ares
zzibx
Ares
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,666
Damage
17,120
26,353
Taken
33,730
18,836
Mitigated
22,010
12,397
Healing
7,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,497
2,108
0
3,155
7,204
3,084
1,609
4,703
2,501
28,869
0
L
Ullr
 
Ullr
2,218
600
0
250
9,276
3,481
0
1,417
7,160
0
26,415
L
Baron Samedi
Daviwoo
Baron Samedi
8,327
205
1,240
2,219
9,705
4,160
0
1,247
7,921
32,726
0
W
Ne Zha
Stepbro692
Ne Zha
12,276
2,129
0
2,909
8,581
5,888
0
4,387
4,194
0
37,614
W
9,893
3,279
1,452
4,881
10,568
9,864
0
5,841
4,727
0
27,311
L
Ares
zzibx
Ares
6,575
296
231
3,779
14,749
14,369
0
4,886
9,134
15,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,859
Gold Earned
22,714
129
Minions Killed
124
0
Camps Cleared
0
618,949
Distance Traveled
545,265
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,079
808
46
5
0
179,489
1
L
Ullr
7,380
738
53
5
0
177,419
2
L
Baron Samedi
7,514
751
59
6
0
176,037
3
W
Ne Zha
8,674
867
56
6
0
213,596
2
W
Horus
8,106
811
27
3
0
225,864
3
L
Ares
7,820
782
12
1
0
191,809
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role