Player Matchup

Bacchus
Bacchus
DemiGlenn
Bacchus
Level 89
God Stats
0W - 1L
1,584 SR
Queue Stats
6W - 7L
1,490 Elo+
Party 2
Kukulkan
Kukulkan
Gunnman1984
Kukulkan
Level 156
God Stats
90W - 126L
1,445 SR
Queue Stats
389W - 662L
1,304 Elo+
Solo
Charybdis
Charybdis
Rouge_Zniper
Charybdis
Level 67
God Stats
0W - 2L
1,303 SR
Queue Stats
6W - 7L
1,490 Elo+
Party 2
Team Averages
Level 104
1,444 SR
1,428 Elo+

VS

Team Averages
Level 132
1,487 SR
1,532 Elo+
Hercules
Hercules
 
Hercules
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Ninth Poobah
Fenrir
Level 149
God Stats
8W - 7L
1,399 SR
Queue Stats
471W - 301L
1,551 Elo+
Party 1
Tiamat
Tiamat
Zephond
Tiamat
Level 124
God Stats
49W - 24L
1,562 SR
Queue Stats
472W - 297L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DemiGlenn
Bacchus
12
1 / 2 / 1
7,627
636
7,017
10,248
12,088
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Gunnman1984
Kukulkan
14
3 / 2 / 1
8,800
733
7,178
6,530
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Rouge_Zniper
Charybdis
12
0 / 3 / 2
7,655
638
6,191
9,567
3,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
0 / 0 / 7
9,702
809
5,781
14,393
10,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
13
3 / 4 / 3
8,578
715
6,622
11,677
5,196
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
Zephond
Tiamat
16
4 / 0 / 3
9,949
829
9,239
8,268
7,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
4
Kills
7
7
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
0
7
3.5
L
Bacchus
DemiGlenn
Bacchus
1
2
1
0.75
L
Kukulkan
Gunnman1984
Kukulkan
3
2
1
1.75
W
Fenrir
3
4
3
1.13
L
Charybdis
Rouge_Zniper
Charybdis
0
3
2
0.33
W
Tiamat
Zephond
Tiamat
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,386
Damage
21,642
26,345
Taken
34,338
18,589
Mitigated
23,632
7,664
Healing
14,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,781
540
751
9,225
14,393
10,915
78
6,707
7,686
73
12,477
L
Bacchus
DemiGlenn
Bacchus
7,017
681
336
3,347
10,248
12,088
0
3,984
6,264
21,177
0
L
Kukulkan
Gunnman1984
Kukulkan
7,178
442
0
882
6,530
2,751
0
1,579
4,951
33,357
0
W
Fenrir
6,622
798
0
2,723
11,677
5,196
1,104
3,333
8,344
0
40,221
L
Charybdis
Rouge_Zniper
Charybdis
6,191
3,484
216
2,883
9,567
3,750
0
3,724
5,843
0
24,661
W
Tiamat
Zephond
Tiamat
9,239
346
0
2,212
8,268
7,521
221
4,297
3,971
52,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,082
Gold Earned
28,229
134
Minions Killed
169
0
Camps Cleared
0
607,266
Distance Traveled
715,563
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,702
809
12
1
0
244,768
3
L
Bacchus
7,627
636
22
2
0
208,541
4
L
Kukulkan
8,800
733
57
5
0
188,422
1
W
Fenrir
8,578
715
44
4
0
228,136
1
L
Charybdis
7,655
638
55
5
0
210,303
4
W
Tiamat
9,949
829
113
9
0
242,659
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role