Player Matchup

Neith
Neith
 
Neith
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
 
Mulan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
NDraggin
Ah Muzen Cab
Level 80
God Stats
20W - 21L
1,516 SR
Queue Stats
69W - 70L
1,428 Elo+
Party 3
Yu Huang
Yu Huang
Vilidrict
Yu Huang
Level 69
God Stats
0W - 7L
1,079 SR
Queue Stats
298W - 327L
1,428 Elo+
Party 2
Ares
Ares
andrewisvibing
Ares
Level 59
God Stats
7W - 13L
1,472 SR
Queue Stats
392W - 469L
1,415 Elo+
Party 2
Team Averages
Level 73
1,414 SR
1,454 Elo+

VS

Team Averages
Level 100
1,503 SR
1,605 Elo+
Merlin
Merlin
MadDiablo
Merlin
Level 128
God Stats
3W - 3L
1,552 SR
Queue Stats
113W - 96L
1,569 Elo+
Party 1
Hachiman
Hachiman
Mehtev4S
Hachiman
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
234W - 180L
1,637 Elo+
Party 1
Awilix
Awilix
beachbabe43
Awilix
Level 89
God Stats
2W - 3L
1,702 SR
Queue Stats
109W - 60L
1,677 Elo+
Party 1
Bellona
Bellona
coMMonFIRE
Bellona
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,635 Elo+
Party 1
Maui
Maui
horndawg
Maui
Level 109
God Stats
1W - 1L
1,263 SR
Queue Stats
104W - 85L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 5 / 1
7,021
502
7,604
9,403
4,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mulan
 
Mulan
11
3 / 6 / 1
6,708
479
9,316
15,513
6,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
NDraggin
Ah Muzen Cab
12
1 / 4 / 1
7,169
512
5,809
9,640
3,020
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yu Huang
Vilidrict
Yu Huang
11
1 / 4 / 0
6,421
459
5,548
8,334
3,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 0 / 1
6,092
435
5,410
10,510
7,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MadDiablo
Merlin
13
4 / 0 / 1
7,738
553
6,756
9,305
3,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Mehtev4S
Hachiman
13
3 / 1 / 2
7,524
537
6,443
10,587
3,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
14
8 / 2 / 3
8,445
603
14,015
12,976
5,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
coMMonFIRE
Bellona
13
2 / 3 / 3
7,577
541
9,493
16,271
11,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Maui
12
2 / 0 / 5
7,088
506
2,956
11,097
8,307
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
6
Kills
19
19
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
5
1
0.3
L
Mulan
 
Mulan
3
6
1
0.58
W
Merlin
MadDiablo
Merlin
4
0
1
4.5
W
Hachiman
Mehtev4S
Hachiman
3
1
2
4
L
Ah Muzen Cab
NDraggin
Ah Muzen Cab
1
4
1
0.38
L
Yu Huang
Vilidrict
Yu Huang
1
4
0
0.25
L
0
0
1
0.5
W
Awilix
8
2
3
4.75
W
Bellona
coMMonFIRE
Bellona
2
3
3
1.17
W
Maui
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,687
Damage
39,663
53,400
Taken
60,236
25,233
Mitigated
32,330
14,602
Healing
24,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,604
2,992
0
1,474
9,403
4,553
0
1,010
8,393
0
53,056
L
Mulan
 
Mulan
9,316
2,081
0
4,751
15,513
6,888
0
2,737
12,776
0
41,252
W
Merlin
MadDiablo
Merlin
6,756
490
87
2,271
9,305
3,805
0
4,682
4,269
64,586
0
W
Hachiman
Mehtev4S
Hachiman
6,443
3,627
0
3,802
10,587
3,875
59
306
10,256
0
63,053
L
Ah Muzen Cab
NDraggin
Ah Muzen Cab
5,809
2,769
0
3,506
9,640
3,020
0
155
9,485
0
47,343
L
Yu Huang
Vilidrict
Yu Huang
5,548
160
0
608
8,334
3,313
0
3,131
5,203
39,423
0
L
5,410
275
0
4,263
10,510
7,459
0
2,480
8,030
25,901
0
W
Awilix
14,015
6,707
0
4,109
12,976
5,031
0
2,352
10,426
0
60,862
W
Bellona
coMMonFIRE
Bellona
9,493
3,328
0
10,016
16,271
11,312
53
0
16,271
0
54,383
W
Maui
2,956
699
561
3,266
11,097
8,307
0
2,405
8,056
26,309
2,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,411
Gold Earned
38,372
367
Minions Killed
445
0
Camps Cleared
0
1,279,427
Distance Traveled
1,383,384
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,021
502
91
7
0
233,135
6
L
Mulan
6,708
479
72
5
0
273,740
0
W
Merlin
7,738
553
123
9
0
267,234
0
W
Hachiman
7,524
537
97
7
0
268,769
1
L
Ah Muzen Cab
7,169
512
88
6
0
229,384
0
L
Yu Huang
6,421
459
82
6
0
263,679
2
L
Ares
6,092
435
34
2
0
279,489
10
W
Awilix
8,445
603
73
5
0
319,063
1
W
Bellona
7,577
541
106
8
0
252,004
0
W
Maui
7,088
506
46
3
0
276,314
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role