Player Matchup

Nike
Nike
PeachyKibbles
Nike
Level 104
God Stats
2W - 1L
1,734 SR
Queue Stats
54W - 27L
1,692 Elo+
Party 1
Horus
Horus
Pixal8
Horus
Level 124
God Stats
4W - 2L
1,755 SR
Queue Stats
83W - 52L
1,697 Elo+
Party 1
Olorun
Olorun
s4t0
Olorun
Level 120
God Stats
2W - 1L
1,794 SR
Queue Stats
70W - 45L
1,678 Elo+
Party 1
Team Averages
Level 116
1,761 SR
1,689 Elo+

VS

Team Averages
Level 122
1,748 SR
1,738 Elo+
Chaac
Chaac
Ayye Its Fluffy
Chaac
Level 79
God Stats
138W - 166L
1,523 SR
Queue Stats
352W - 390L
1,464 Elo+
Solo
Sol
Sol
Quavo
Sol
Level 160
God Stats
35W - 3L
2,030 SR
Queue Stats
459W - 71L
2,121 Elo+
Solo
Skadi
Skadi
SaltyJtizzle
Skadi
Level 126
God Stats
3W - 3L
1,691 SR
Queue Stats
209W - 126L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 5
13,358
786
23,101
16,736
24,318
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Horus
Pixal8
Horus
18
3 / 3 / 8
13,108
771
11,607
26,117
34,438
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
s4t0
Olorun
18
2 / 5 / 10
12,131
714
18,008
24,246
15,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 6
11,375
669
15,279
26,480
30,973
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sol
Quavo
Sol
17
1 / 5 / 9
12,150
715
27,107
23,402
11,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
6 / 3 / 3
12,001
706
13,275
11,691
6,232
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
28
12
Kills
10
10
Deaths
12
23
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
4
6
1.5
W
7
2
5
4.75
W
Horus
Pixal8
Horus
3
3
8
2.33
L
Sol
Quavo
Sol
1
5
9
1.1
L
6
3
3
2.5
W
Olorun
s4t0
Olorun
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,716
Damage
55,661
67,099
Taken
61,573
74,013
Mitigated
48,472
30,549
Healing
21,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,279
2,330
388
7,705
26,480
30,973
179
9,615
16,865
0
50,678
W
23,101
2,418
0
1,226
16,736
24,318
498
4,870
11,866
229
67,236
W
Horus
Pixal8
Horus
11,607
5,047
3,911
11,521
26,117
34,438
200
8,080
18,037
0
26,984
L
Sol
Quavo
Sol
27,107
10,465
0
11,755
23,402
11,267
822
5,096
18,306
73,755
8,666
L
13,275
5,691
0
1,177
11,691
6,232
568
1,782
9,909
0
45,539
W
Olorun
s4t0
Olorun
18,008
8,544
2,219
11,672
24,246
15,257
1,242
11,278
12,968
68,392
7,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,597
Gold Earned
35,526
204
Minions Killed
238
0
Camps Cleared
0
914,317
Distance Traveled
874,805
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,375
669
56
3
0
315,161
1
W
Nike
13,358
786
64
4
0
329,150
4
W
Horus
13,108
771
37
2
0
309,101
1
L
Sol
12,150
715
114
7
0
270,283
3
L
Skadi
12,001
706
68
4
0
289,361
1
W
Olorun
12,131
714
103
6
0
276,066
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role