Player Matchup

Vamana
Vamana
Breumby
Vamana
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 31L
1,385 Elo+
Party 3
Hades
Hades
Haalinna
Hades
Level 40
God Stats
2W - 1L
1,375 SR
Queue Stats
105W - 90L
1,405 Elo+
Party 1
Chang'e
Chang'e
LEELOO33
Chang'e
Level 55
God Stats
6W - 3L
1,479 SR
Queue Stats
243W - 228L
1,431 Elo+
Party 1
Ullr
Ullr
coolschool
Ullr
Level 129
God Stats
4W - 10L
1,358 SR
Queue Stats
190W - 213L
1,361 Elo+
Solo
Merlin
Merlin
extramix
Merlin
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,426 Elo+
Party 3
Team Averages
Level 61
1,442 SR
1,402 Elo+

VS

Team Averages
Level 103
1,425 SR
1,437 Elo+
Danzaburou
Danzaburou
Alky cHemist
Danzaburou
Level 126
God Stats
4W - 5L
1,345 SR
Queue Stats
181W - 198L
1,377 Elo+
Party 2
Sylvanus
Sylvanus
GrandXMaster G
Sylvanus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,414 Elo+
Party 2
Loki
Loki
JipeYflinSs-
Loki
Level 87
God Stats
3W - 4L
1,360 SR
Queue Stats
329W - 325L
1,460 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PopoLab38
Ah Muzen Cab
Level 115
God Stats
9W - 6L
1,686 SR
Queue Stats
548W - 554L
1,458 Elo+
Solo
Zhong Kui
Zhong Kui
ThEvilScotsman
Zhong Kui
Level 125
God Stats
0W - 1L
1,232 SR
Queue Stats
90W - 77L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Breumby
Vamana
19
2 / 7 / 19
13,360
703
21,844
36,632
28,018
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hades
Haalinna
Hades
20
24 / 8 / 13
16,797
884
37,327
32,202
30,692
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chang'e
LEELOO33
Chang'e
20
5 / 5 / 26
14,006
737
24,453
27,519
15,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
9 / 6 / 20
14,569
767
14,579
25,565
11,384
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
extramix
Merlin
20
4 / 6 / 25
13,750
724
28,684
18,566
7,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alky cHemist
Danzaburou
20
4 / 9 / 11
13,530
712
15,036
25,008
13,286
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
20
8 / 5 / 14
14,907
785
9,306
30,843
55,004
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
6 / 11 / 10
13,881
731
23,645
27,562
14,387
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
PopoLab38
Ah Muzen Cab
19
2 / 9 / 11
12,257
645
20,453
21,908
10,354
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
ThEvilScotsman
Zhong Kui
20
12 / 10 / 14
14,749
776
41,064
37,102
30,886
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
92
44
Kills
32
32
Deaths
44
103
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Alky cHemist
Danzaburou
4
9
11
1.06
W
Vamana
Breumby
Vamana
2
7
19
1.64
L
Sylvanus
8
5
14
3
W
Hades
Haalinna
Hades
24
8
13
3.81
L
6
11
10
1
W
Chang'e
LEELOO33
Chang'e
5
5
26
3.6
L
Ah Muzen Cab
PopoLab38
Ah Muzen Cab
2
9
11
0.83
L
Zhong Kui
ThEvilScotsman
Zhong Kui
12
10
14
1.9
W
9
6
20
3.17
W
Merlin
extramix
Merlin
4
6
25
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,887
Damage
109,504
140,484
Taken
142,423
92,854
Mitigated
123,917
64,492
Healing
41,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Alky cHemist
Danzaburou
15,036
6,148
606
4,554
25,008
13,286
1,905
16,224
8,522
0
41,003
W
Vamana
Breumby
Vamana
21,844
9,769
5,025
11,249
36,632
28,018
168
13,801
22,831
1,917
33,217
L
Sylvanus
9,306
2,579
2,192
5,246
30,843
55,004
477
19,743
10,686
13,510
0
W
Hades
Haalinna
Hades
37,327
3,758
2,153
7,767
32,202
30,692
2,047
8,173
24,029
54,525
0
L
23,645
4,976
2,024
5,842
27,562
14,387
230
17,818
9,359
0
44,247
W
Chang'e
LEELOO33
Chang'e
24,453
1,514
11,788
13,394
27,519
15,224
1,822
9,188
18,331
41,316
0
L
Ah Muzen Cab
PopoLab38
Ah Muzen Cab
20,453
9,317
668
2,906
21,908
10,354
816
16,936
4,797
0
46,962
L
Zhong Kui
ThEvilScotsman
Zhong Kui
41,064
826
2,932
14,132
37,102
30,886
772
18,979
17,725
58,369
0
W
14,579
10,775
1,993
7,038
25,565
11,384
4,931
10,507
15,058
0
35,494
W
Merlin
extramix
Merlin
28,684
1,409
1,959
2,126
18,566
7,536
848
8,701
9,865
53,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,482
Gold Earned
69,324
275
Minions Killed
185
0
Camps Cleared
0
1,633,817
Distance Traveled
1,504,809
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,530
712
62
3
0
298,203
0
W
Vamana
13,360
703
27
1
0
383,142
0
L
Sylvanus
14,907
785
3
0
0
286,572
0
W
Hades
16,797
884
43
2
0
271,446
0
L
Loki
13,881
731
30
2
0
318,404
2
W
Chang'e
14,006
737
57
3
0
352,262
0
L
Ah Muzen Cab
12,257
645
57
3
0
294,419
1
L
Zhong Kui
14,749
776
33
2
0
307,211
0
W
Ullr
14,569
767
87
5
0
304,759
0
W
Merlin
13,750
724
61
3
0
322,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role