Player Matchup

Kuzenbo
Kuzenbo
Danut01
Kuzenbo
Level 160
God Stats
2W - 0L
1,473 SR
Queue Stats
102W - 115L
1,426 Elo+
Solo
Yemoja
Yemoja
ERMHS
Yemoja
Level 155
God Stats
4W - 3L
1,473 SR
Queue Stats
515W - 556L
1,420 Elo+
Solo
Freya
Freya
SalSuppo
Freya
Level 108
God Stats
1W - 0L
1,370 SR
Queue Stats
102W - 108L
1,407 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SmokieOG
Ah Muzen Cab
Level 24
God Stats
1W - 1L
1,285 SR
Queue Stats
16W - 29L
1,404 Elo+
Solo
Jormungandr
Jormungandr
Zichte
Jormungandr
Level 73
God Stats
2W - 4L
1,248 SR
Queue Stats
96W - 118L
1,415 Elo+
Solo
Team Averages
Level 104
1,370 SR
1,414 Elo+

VS

Team Averages
Level 63
1,450 SR
1,437 Elo+
Anhur
Anhur
DONDIRTYXXXX
Anhur
Level 29
God Stats
1W - 2L
1,248 SR
Queue Stats
37W - 41L
1,327 Elo+
Party 1
Bellona
Bellona
Djonradon
Bellona
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 121L
1,442 Elo+
Party 1
Aphrodite
Aphrodite
LauchSuppe1543
Aphrodite
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 73L
1,517 Elo+
Solo
Freya
Freya
Yoshiii14K5
Freya
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
111W - 102L
1,496 Elo+
Party 1
Janus
Janus
vitalikksk
Janus
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
156W - 177L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Danut01
Kuzenbo
20
3 / 2 / 22
15,097
656
16,420
34,086
56,107
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Yemoja
ERMHS
Yemoja
20
3 / 4 / 19
14,398
626
8,529
28,892
33,180
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Freya
SalSuppo
Freya
20
8 / 11 / 15
15,104
657
30,206
40,002
21,779
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
SmokieOG
Ah Muzen Cab
20
18 / 5 / 14
18,394
800
57,274
37,422
22,489
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Zichte
Jormungandr
20
5 / 6 / 15
14,148
615
29,342
34,762
36,163
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 9 / 16
11,628
506
17,038
28,105
10,594
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Djonradon
Bellona
19
3 / 11 / 16
12,431
540
20,116
39,387
34,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
LauchSuppe1543
Aphrodite
20
4 / 3 / 20
15,309
666
27,305
27,335
24,508
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

20
16 / 7 / 7
16,422
714
46,832
40,004
18,442
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Janus
20
4 / 7 / 12
14,244
619
37,039
23,027
10,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
98
37
Kills
27
28
Deaths
37
85
Assists
71
Player
Kills
Deaths
Assists
KDA
L
0
9
16
0.89
W
Kuzenbo
Danut01
Kuzenbo
3
2
22
7
L
Bellona
Djonradon
Bellona
3
11
16
1
W
Yemoja
ERMHS
Yemoja
3
4
19
3.13
L
Aphrodite
LauchSuppe1543
Aphrodite
4
3
20
4.67
W
Freya
SalSuppo
Freya
8
11
15
1.41
W
Ah Muzen Cab
SmokieOG
Ah Muzen Cab
18
5
14
5
L
16
7
7
2.79
W
Jormungandr
Zichte
Jormungandr
5
6
15
2.08
L
Janus
4
7
12
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,771
Damage
148,330
175,164
Taken
157,858
169,718
Mitigated
99,170
82,100
Healing
75,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,038
13,802
1,210
5,554
28,105
10,594
91
14,064
14,041
0
31,631
W
Kuzenbo
Danut01
Kuzenbo
16,420
5,016
4,718
11,701
34,086
56,107
806
15,484
18,602
32,417
0
L
Bellona
Djonradon
Bellona
20,116
5,009
1,343
4,643
39,387
34,939
49
22,690
16,697
245
29,288
W
Yemoja
ERMHS
Yemoja
8,529
2,225
23,074
9,002
28,892
33,180
1,195
20,811
8,081
18,729
0
L
Aphrodite
LauchSuppe1543
Aphrodite
27,305
3,229
21,020
18,357
27,335
24,508
31
14,432
12,903
62,420
0
W
Freya
SalSuppo
Freya
30,206
9,265
4,036
10,735
40,002
21,779
3,676
28,174
11,828
47,528
0
W
Ah Muzen Cab
SmokieOG
Ah Muzen Cab
57,274
16,045
2,298
11,987
37,422
22,489
3,409
25,772
11,650
0
116,701
L
46,832
13,711
1,460
17,362
40,004
18,442
328
20,253
19,751
73,199
0
W
Jormungandr
Zichte
Jormungandr
29,342
6,731
2,218
2,331
34,762
36,163
564
21,153
13,609
53,692
0
L
Janus
37,039
3,415
1,744
2,321
23,027
10,687
0
13,058
9,969
80,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,141
Gold Earned
70,034
237
Minions Killed
312
0
Camps Cleared
0
1,930,628
Distance Traveled
1,792,740
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,628
506
50
2
0
314,789
0
W
Kuzenbo
15,097
656
21
1
0
450,990
2
L
Bellona
12,431
540
22
1
0
390,476
0
W
Yemoja
14,398
626
25
1
0
390,908
0
L
Aphrodite
15,309
666
83
4
0
420,966
0
W
Freya
15,104
657
42
2
0
336,302
1
W
Ah Muzen Cab
18,394
800
105
5
0
391,728
0
L
Freya
16,422
714
54
2
0
355,950
0
W
Jormungandr
14,148
615
44
2
0
360,700
0
L
Janus
14,244
619
103
4
0
310,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role