Player Matchup

Ganesha
Ganesha
DerSizzler
Ganesha
Level 104
God Stats
23W - 19L
1,528 SR
Queue Stats
89W - 69L
1,475 Elo+
Solo
Sun Wukong
Sun Wukong
JcVEGETTA
Sun Wukong
Level 155
God Stats
1W - 1L
1,583 SR
Queue Stats
72W - 64L
1,508 Elo+
Party 2
Set
Set
Vorlorenstille
Set
Level 128
God Stats
12W - 8L
1,567 SR
Queue Stats
54W - 42L
1,478 Elo+
Party 3
Sol
Sol
basago25
Sol
Level 160
God Stats
37W - 30L
1,493 SR
Queue Stats
187W - 188L
1,483 Elo+
Party 2
Medusa
Medusa
iAmReloadMike
Medusa
Level 80
God Stats
1W - 0L
1,344 SR
Queue Stats
40W - 39L
1,509 Elo+
Party 3
Team Averages
Level 125
1,503 SR
1,491 Elo+

VS

Team Averages
Level 110
1,550 SR
1,468 Elo+
Maui
Maui
 
Maui
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Barile
Ne Zha
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
129W - 125L
1,471 Elo+
Solo
Anhur
Anhur
DrM1njun
Anhur
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 167L
1,483 Elo+
Party 1
Zeus
Zeus
Hermoso_Diablo47
Zeus
Level 125
God Stats
5W - 4L
1,514 SR
Queue Stats
196W - 187L
1,454 Elo+
Solo
Ymir
Ymir
SKU11CRUSHER85
Ymir
Level 81
God Stats
5W - 4L
1,735 SR
Queue Stats
186W - 175L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DerSizzler
Ganesha
9
0 / 0 / 3
5,339
534
1,836
6,579
2,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
JcVEGETTA
Sun Wukong
10
2 / 0 / 4
5,762
576
3,194
6,846
4,087
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
7 / 1 / 1
6,463
646
5,553
8,253
3,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 0 / 3
5,947
595
3,734
6,856
2,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8
1 / 0 / 3
4,831
483
3,436
2,830
818
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
7
0 / 2 / 0
4,207
421
1,848
6,545
3,303
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
Barile
Ne Zha
9
0 / 1 / 0
5,138
514
1,680
7,694
2,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
DrM1njun
Anhur
8
0 / 2 / 0
4,566
457
2,532
5,538
1,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 3 / 0
4,927
493
4,157
4,456
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
0 / 4 / 1
5,461
546
2,456
7,567
5,164
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
12
Kills
0
1
Deaths
12
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
2
0
0
L
Ne Zha
Barile
Ne Zha
0
1
0
0
W
Ganesha
DerSizzler
Ganesha
0
0
3
1.5
L
Anhur
DrM1njun
Anhur
0
2
0
0
L
0
3
0
0
W
Sun Wukong
JcVEGETTA
Sun Wukong
2
0
4
4
L
0
4
1
0.13
W
7
1
1
7.5
W
2
0
3
3.5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,753
Damage
12,673
31,364
Taken
31,800
13,735
Mitigated
14,282
11,096
Healing
5,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
1,848
595
36
532
6,545
3,303
153
481
6,064
13,617
0
L
Ne Zha
Barile
Ne Zha
1,680
393
0
1,265
7,694
2,600
0
980
6,714
0
35,657
W
Ganesha
DerSizzler
Ganesha
1,836
185
1,323
1,819
6,579
2,680
286
1,409
5,170
15,985
3,549
L
Anhur
DrM1njun
Anhur
2,532
1,355
0
1,861
5,538
1,598
487
258
5,280
0
28,537
L
4,157
650
0
500
4,456
1,617
0
2,545
1,911
32,998
0
W
Sun Wukong
JcVEGETTA
Sun Wukong
3,194
431
0
1,495
6,846
4,087
28
2,493
4,353
0
29,124
L
2,456
862
0
934
7,567
5,164
0
588
6,979
32,129
0
W
5,553
2,919
0
2,025
8,253
3,345
0
556
7,697
0
35,054
W
3,734
1,220
0
3,500
6,856
2,805
1,791
3,359
3,497
35,479
5,281
W
3,436
1,460
0
934
2,830
818
368
644
2,186
0
19,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,342
Gold Earned
24,299
243
Minions Killed
269
0
Camps Cleared
0
995,910
Distance Traveled
841,393
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
4,207
421
27
3
0
173,892
3
L
Ne Zha
5,138
514
71
7
0
193,898
3
W
Ganesha
5,339
534
13
1
0
200,430
7
L
Anhur
4,566
457
42
4
0
167,661
1
L
Zeus
4,927
493
60
6
0
171,681
1
W
Sun Wukong
5,762
576
50
5
0
209,405
6
L
Ymir
5,461
546
69
7
0
134,261
0
W
Set
6,463
646
59
6
0
212,919
1
W
Sol
5,947
595
74
7
0
182,641
3
W
Medusa
4,831
483
47
5
0
190,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role