Player Matchup

Ishtar
Ishtar
Chris01_AUA
Ishtar
Level 152
God Stats
14W - 13L
1,539 SR
Queue Stats
237W - 232L
1,532 Elo+
Party 1
Hera
Hera
KooshNoXx-
Hera
Level 71
God Stats
1W - 1L
1,297 SR
Queue Stats
78W - 51L
1,635 Elo+
Party 1
Shiva
Shiva
XenoChapi
Shiva
Level 55
God Stats
3W - 0L
1,819 SR
Queue Stats
8W - 3L
1,681 Elo+
Party 1
Team Averages
Level 93
1,552 SR
1,616 Elo+

VS

Team Averages
Level 82
1,490 SR
1,440 Elo+
Sobek
Sobek
ChubbsBeDaMan03
Sobek
Level 67
God Stats
13W - 16L
1,511 SR
Queue Stats
266W - 285L
1,518 Elo+
Party 2
Thor
Thor
SUPERWOLF1218
Thor
Level 97
God Stats
81W - 113L
1,429 SR
Queue Stats
109W - 177L
1,320 Elo+
Solo
Mulan
Mulan
UwU Phasma
Mulan
Level 81
God Stats
26W - 21L
1,531 SR
Queue Stats
319W - 310L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
15
1 / 2 / 4
10,320
688
10,241
10,394
5,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 1 / 3
10,890
726
16,451
7,254
2,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
XenoChapi
Shiva
16
2 / 1 / 3
11,114
741
14,505
13,355
16,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 2
9,874
658
6,866
21,382
33,369
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 3 / 0
9,831
655
5,641
11,071
5,447
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
15
0 / 3 / 4
9,282
619
9,437
19,329
23,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
6
Kills
4
4
Deaths
6
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ishtar
1
2
4
1.5
L
2
0
2
3
W
3
1
3
4.5
L
2
3
0
0.67
L
Mulan
0
3
4
0.67
W
Shiva
XenoChapi
Shiva
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,197
Damage
21,944
31,003
Taken
51,782
25,535
Mitigated
61,865
9,608
Healing
11,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
10,241
6,674
0
2,406
10,394
5,974
2,175
2,014
8,135
0
47,065
L
6,866
767
741
3,749
21,382
33,369
0
6,044
15,338
34,430
0
W
16,451
2,770
0
1,921
7,254
2,914
600
1,705
5,470
68,050
0
L
5,641
1,995
0
700
11,071
5,447
94
3,728
7,343
0
32,063
L
Mulan
9,437
1,585
580
5,315
19,329
23,049
17
7,203
12,126
0
37,955
W
Shiva
XenoChapi
Shiva
14,505
3,067
605
4,676
13,355
16,647
521
3,202
9,542
434
33,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,324
Gold Earned
28,987
189
Minions Killed
173
0
Camps Cleared
0
807,190
Distance Traveled
858,091
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,320
688
62
4
0
224,605
1
L
Sobek
9,874
658
48
3
0
288,319
0
W
Hera
10,890
726
101
7
0
279,704
3
L
Thor
9,831
655
65
4
0
279,029
0
L
Mulan
9,282
619
60
4
0
290,743
2
W
Shiva
11,114
741
26
2
0
302,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role