Player Matchup

Bakasura
Bakasura
Blazeddonuts
Bakasura
Level 65
God Stats
13W - 6L
1,610 SR
Queue Stats
137W - 119L
1,558 Elo+
Solo
Maui
Maui
DJTireSwing
Maui
Level 136
God Stats
4W - 5L
1,368 SR
Queue Stats
77W - 84L
1,470 Elo+
Solo
Merlin
Merlin
Daniell18X
Merlin
Level 65
God Stats
8W - 12L
1,403 SR
Queue Stats
69W - 70L
1,468 Elo+
Solo
Heimdallr
Heimdallr
POLOCR8ZY89
Heimdallr
Level 125
God Stats
41W - 59L
1,423 SR
Queue Stats
926W - 975L
1,466 Elo+
Solo
Nox
Nox
shadowfrost21
Nox
Level 144
God Stats
49W - 47L
1,610 SR
Queue Stats
499W - 502L
1,563 Elo+
Solo
Team Averages
Level 107
1,483 SR
1,505 Elo+

VS

Team Averages
Level 125
1,500 SR
1,520 Elo+
Discordia
Discordia
FBdavidminaj94
Discordia
Level 122
God Stats
28W - 32L
1,613 SR
Queue Stats
1,740W - 1,591L
1,542 Elo+
Solo
Cliodhna
Cliodhna
Jarrington
Cliodhna
Level 156
God Stats
3W - 3L
1,247 SR
Queue Stats
241W - 245L
1,558 Elo+
Solo
Aphrodite
Aphrodite
MissPyroTea
Aphrodite
Level 118
God Stats
104W - 84L
1,571 SR
Queue Stats
352W - 355L
1,501 Elo+
Solo
Bacchus
Bacchus
SI1ENT RAVEN
Bacchus
Level 124
God Stats
33W - 40L
1,471 SR
Queue Stats
1,598W - 1,701L
1,429 Elo+
Solo
Tyr
Tyr
inwished
Tyr
Level 107
God Stats
11W - 10L
1,599 SR
Queue Stats
123W - 98L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Blazeddonuts
Bakasura
16
4 / 0 / 4
11,140
1,013
10,253
13,204
9,031
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 4 / 7
10,500
955
6,383
19,277
23,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Daniell18X
Merlin
16
2 / 0 / 7
10,670
970
20,726
6,296
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
POLOCR8ZY89
Heimdallr
16
1 / 0 / 7
10,323
938
11,032
10,688
5,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 1 / 4
11,899
1,082
9,592
7,786
4,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

262

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FBdavidminaj94
Discordia
15
2 / 1 / 1
10,344
940
10,067
4,515
1,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Jarrington
Cliodhna
15
0 / 2 / 3
9,892
899
13,748
13,391
6,091
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
MissPyroTea
Aphrodite
15
0 / 2 / 3
9,646
877
7,170
10,405
8,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
SI1ENT RAVEN
Bacchus
15
2 / 1 / 1
10,995
1,000
7,066
14,596
19,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
1 / 3 / 4
9,958
905
14,387
19,188
24,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
9
Kills
5
5
Deaths
9
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Blazeddonuts
Bakasura
4
0
4
6
W
0
4
7
0.88
W
Merlin
Daniell18X
Merlin
2
0
7
5.5
L
Discordia
FBdavidminaj94
Discordia
2
1
1
2.5
L
Cliodhna
Jarrington
Cliodhna
0
2
3
0.75
L
Aphrodite
MissPyroTea
Aphrodite
0
2
3
0.75
W
Heimdallr
POLOCR8ZY89
Heimdallr
1
0
7
4.5
L
Bacchus
SI1ENT RAVEN
Bacchus
2
1
1
2.5
L
1
3
4
1
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,986
Damage
52,438
57,251
Taken
62,095
45,766
Mitigated
60,264
10,908
Healing
19,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Blazeddonuts
Bakasura
10,253
7,806
0
2,558
13,204
9,031
0
6,401
6,710
0
21,308
W
6,383
1,217
2,782
3,135
19,277
23,666
0
6,815
11,814
12,968
0
W
Merlin
Daniell18X
Merlin
20,726
812
0
230
6,296
2,822
0
2,136
4,115
42,504
0
L
Discordia
FBdavidminaj94
Discordia
10,067
538
0
0
4,515
1,989
0
2,634
1,837
32,312
0
L
Cliodhna
Jarrington
Cliodhna
13,748
814
0
250
13,391
6,091
0
9,244
4,087
0
35,993
L
Aphrodite
MissPyroTea
Aphrodite
7,170
478
6,545
5,521
10,405
8,170
0
7,802
2,098
19,752
0
W
Heimdallr
POLOCR8ZY89
Heimdallr
11,032
6,600
0
829
10,688
5,438
0
5,329
5,227
0
34,711
L
Bacchus
SI1ENT RAVEN
Bacchus
7,066
988
0
1,387
14,596
19,478
0
7,150
6,590
22,783
0
L
14,387
1,988
0
5,900
19,188
24,536
0
9,871
9,045
48
22,869
W
9,592
1,026
0
1,374
7,786
4,809
0
3,670
3,936
28,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,532
Gold Earned
50,835
216
Minions Killed
206
11
Camps Cleared
5
1,090,007
Distance Traveled
1,153,280
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,140
1,013
50
5
4
265,369
1
W
Maui
10,500
955
17
2
0
206,857
1
W
Merlin
10,670
970
40
4
0
216,893
0
L
Discordia
10,344
940
59
5
2
212,054
0
L
Cliodhna
9,892
899
57
5
2
237,302
2
L
Aphrodite
9,646
877
39
4
1
197,571
3
W
Heimdallr
10,323
938
73
7
1
184,028
0
L
Bacchus
10,995
1,000
34
3
0
235,306
1
L
Tyr
9,958
905
17
2
0
271,047
0
W
Nox
11,899
1,082
36
3
6
216,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role