Player Matchup

Da Ji
Da Ji
bouli85
Da Ji
Level 105
God Stats
3W - 2L
1,285 SR
Queue Stats
61W - 72L
1,414 Elo+
Solo
Baron Samedi
Baron Samedi
darrom011
Baron Samedi
Level 100
God Stats
1W - 1L
1,280 SR
Queue Stats
29W - 57L
1,334 Elo+
Party 2
Medusa
Medusa
picis05441
Medusa
Level 86
God Stats
1W - 5L
1,608 SR
Queue Stats
19W - 44L
1,269 Elo+
Party 2
Team Averages
Level 97
1,391 SR
1,339 Elo+

VS

Team Averages
Level 79
1,608 SR
1,365 Elo+
Ishtar
Ishtar
FERGANATOR77
Ishtar
Level 69
God Stats
1W - 2L
1,701 SR
Queue Stats
279W - 444L
1,400 Elo+
Solo
Amaterasu
Amaterasu
TRIA21
Amaterasu
Level 89
God Stats
3W - 2L
1,623 SR
Queue Stats
129W - 185L
1,460 Elo+
Party 1
Bakasura
Bakasura
tria215
Bakasura
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
bouli85
Da Ji
16
7 / 2 / 8
10,366
864
14,463
12,138
5,380
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
darrom011
Baron Samedi
16
5 / 1 / 11
10,047
837
9,624
5,973
3,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
picis05441
Medusa
15
4 / 0 / 12
9,723
810
13,001
10,686
4,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
0 / 4 / 3
8,097
675
8,070
13,619
5,865
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Amaterasu
TRIA21
Amaterasu
12
0 / 7 / 3
8,237
686
7,735
19,998
19,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
tria215
Bakasura
13
3 / 5 / 0
8,921
743
7,198
11,376
5,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
16
Kills
3
3
Deaths
16
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ishtar
0
4
3
0.38
L
Amaterasu
TRIA21
Amaterasu
0
7
3
0.21
W
Da Ji
bouli85
Da Ji
7
2
8
5.5
W
Baron Samedi
darrom011
Baron Samedi
5
1
11
10.5
W
Medusa
picis05441
Medusa
4
0
12
10
L
Bakasura
tria215
Bakasura
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,088
Damage
23,003
28,797
Taken
44,993
13,183
Mitigated
31,248
10,921
Healing
8,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
8,070
3,595
0
3,843
13,619
5,865
150
3,340
10,279
0
38,976
L
Amaterasu
TRIA21
Amaterasu
7,735
3,041
1,303
2,056
19,998
19,392
0
4,218
15,780
0
20,128
W
Da Ji
bouli85
Da Ji
14,463
5,489
0
1,935
12,138
5,380
1,636
30
11,737
0
51,747
W
Baron Samedi
darrom011
Baron Samedi
9,624
1,308
2,489
2,779
5,973
3,188
591
12
5,760
36,981
0
W
Medusa
picis05441
Medusa
13,001
7,813
67
3,651
10,686
4,615
1,190
0
10,451
0
42,617
L
Bakasura
tria215
Bakasura
7,198
5,001
0
1,172
11,376
5,991
0
2,114
9,262
0
21,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,136
Gold Earned
25,255
174
Minions Killed
140
0
Camps Cleared
0
681,097
Distance Traveled
677,376
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,097
675
69
6
0
191,980
0
L
Amaterasu
8,237
686
28
2
0
223,887
0
W
Da Ji
10,366
864
67
6
0
232,887
0
W
Baron Samedi
10,047
837
55
5
0
212,712
0
W
Medusa
9,723
810
52
4
0
235,498
1
L
Bakasura
8,921
743
43
4
0
261,509
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role