Player Matchup

Izanami
Izanami
ArEtHeYDrUnK
Izanami
Level 27
God Stats
2W - 1L
1,552 SR
Queue Stats
2W - 1L
1,093 Elo+
Party 1
Chronos
Chronos
Zephaulus
Chronos
Level 105
God Stats
11W - 13L
1,426 SR
Queue Stats
427W - 406L
1,490 Elo+
Solo
Bacchus
Bacchus
jaybird_1324
Bacchus
Level 44
God Stats
2W - 0L
1,503 SR
Queue Stats
2W - 1L
1,093 Elo+
Party 1
Team Averages
Level 59
1,494 SR
1,225 Elo+

VS

Team Averages
Level 56
1,691 SR
1,584 Elo+
Thoth
Thoth
PrePoppedMyBeads
Thoth
Level 24
God Stats
6W - 2L
1,731 SR
Queue Stats
25W - 16L
1,823 Elo+
Party 2
Ishtar
Ishtar
Thatguy3222
Ishtar
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 14L
1,320 Elo+
Solo
Cerberus
Cerberus
brybar
Cerberus
Level 82
God Stats
9W - 4L
1,841 SR
Queue Stats
122W - 98L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArEtHeYDrUnK
Izanami
14
6 / 0 / 8
8,882
888
11,235
7,302
2,877
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Zephaulus
Chronos
14
5 / 0 / 8
8,629
863
10,507
10,874
4,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
jaybird_1324
Bacchus
13
3 / 2 / 10
8,677
868
8,682
12,394
13,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 0
6,782
678
6,893
8,844
3,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ishtar
11
0 / 5 / 2
6,307
631
6,497
8,944
3,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
brybar
Cerberus
10
0 / 4 / 2
6,705
671
5,403
17,993
15,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
14
Kills
2
2
Deaths
14
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
ArEtHeYDrUnK
Izanami
6
0
8
10
L
2
5
0
0.4
L
Ishtar
0
5
2
0.2
W
Chronos
Zephaulus
Chronos
5
0
8
9
L
Cerberus
brybar
Cerberus
0
4
2
0.25
W
Bacchus
jaybird_1324
Bacchus
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,424
Damage
18,793
30,570
Taken
35,781
20,890
Mitigated
22,717
9,097
Healing
3,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ArEtHeYDrUnK
Izanami
11,235
9,024
0
1,562
7,302
2,877
1,295
3,874
3,428
0
47,773
L
6,893
808
0
160
8,844
3,677
0
5,272
3,572
21,704
0
L
Ishtar
6,497
4,221
0
944
8,944
3,685
0
4,393
4,551
0
16,001
W
Chronos
Zephaulus
Chronos
10,507
6,920
0
3,462
10,874
4,209
1,572
3,855
7,019
32,777
0
L
Cerberus
brybar
Cerberus
5,403
424
0
2,347
17,993
15,355
0
9,532
8,461
16,366
0
W
Bacchus
jaybird_1324
Bacchus
8,682
1,293
593
3,480
12,394
13,804
132
4,636
7,758
14,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,188
Gold Earned
19,794
128
Minions Killed
84
0
Camps Cleared
0
591,447
Distance Traveled
480,505
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,882
888
70
7
0
190,679
3
L
Thoth
6,782
678
34
3
0
160,694
1
L
Ishtar
6,307
631
17
2
0
136,380
0
W
Chronos
8,629
863
47
5
0
192,666
0
L
Cerberus
6,705
671
33
3
0
183,431
0
W
Bacchus
8,677
868
11
1
0
208,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role