Player Matchup

Chang'e
Chang'e
IZMO 213
Chang'e
Level 153
God Stats
3W - 1L
1,372 SR
Queue Stats
138W - 141L
1,467 Elo+
Solo
Amaterasu
Amaterasu
ProudMisterEs
Amaterasu
Level 110
God Stats
2W - 0L
1,713 SR
Queue Stats
149W - 128L
1,489 Elo+
Party 2
Sun Wukong
Sun Wukong
R3dH3rring
Sun Wukong
Level 106
God Stats
1W - 1L
1,181 SR
Queue Stats
84W - 70L
1,497 Elo+
Solo
Freya
Freya
kiokenkid13
Freya
Level 88
God Stats
2W - 1L
1,627 SR
Queue Stats
126W - 117L
1,481 Elo+
Party 2
Scylla
Scylla
l1verfailur3
Scylla
Level 88
God Stats
7W - 1L
1,741 SR
Queue Stats
146W - 135L
1,481 Elo+
Solo
Team Averages
Level 109
1,527 SR
1,483 Elo+

VS

Team Averages
Level 123
1,362 SR
1,466 Elo+
Anhur
Anhur
GreeneSnipes
Anhur
Level 160
God Stats
3W - 8L
1,300 SR
Queue Stats
570W - 582L
1,468 Elo+
Solo
Charybdis
Charybdis
Jrakenny
Charybdis
Level 109
God Stats
4W - 7L
1,367 SR
Queue Stats
160W - 183L
1,432 Elo+
Party 1
Kuzenbo
Kuzenbo
PsyFresh
Kuzenbo
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 154L
1,401 Elo+
Party 1
Cabrakan
Cabrakan
destroyxa156
Cabrakan
Level 106
God Stats
0W - 1L
1,375 SR
Queue Stats
98W - 91L
1,551 Elo+
Solo
Terra
Terra
xLeoniDx
Terra
Level 129
God Stats
0W - 2L
1,267 SR
Queue Stats
384W - 370L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
IZMO 213
Chang'e
20
1 / 4 / 22
11,532
678
17,865
22,564
17,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Amaterasu
ProudMisterEs
Amaterasu
19
5 / 6 / 17
13,311
783
12,037
39,343
33,376
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
R3dH3rring
Sun Wukong
20
9 / 2 / 18
12,701
747
24,910
29,417
28,025
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
7 / 2 / 12
12,509
736
15,729
21,668
11,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Scylla
20
10 / 1 / 13
14,492
852
34,056
22,321
11,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 5
10,514
618
21,933
20,523
12,222
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charybdis
Jrakenny
Charybdis
20
8 / 4 / 5
12,505
736
31,186
13,949
8,199
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

Kuzenbo
PsyFresh
Kuzenbo
19
2 / 4 / 10
11,064
651
16,596
28,858
32,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
destroyxa156
Cabrakan
15
0 / 9 / 11
9,643
567
11,563
27,684
45,903
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Terra
xLeoniDx
Terra
18
2 / 7 / 12
10,913
642
24,909
24,241
15,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
58
32
Kills
15
15
Deaths
32
82
Assists
43
Player
Kills
Deaths
Assists
KDA
L
3
8
5
0.69
W
Chang'e
IZMO 213
Chang'e
1
4
22
3
L
Charybdis
Jrakenny
Charybdis
8
4
5
2.63
W
Amaterasu
ProudMisterEs
Amaterasu
5
6
17
2.25
L
Kuzenbo
PsyFresh
Kuzenbo
2
4
10
1.75
W
Sun Wukong
R3dH3rring
Sun Wukong
9
2
18
9
L
Cabrakan
destroyxa156
Cabrakan
0
9
11
0.61
W
7
2
12
6.5
W
Scylla
10
1
13
16.5
L
Terra
xLeoniDx
Terra
2
7
12
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,597
Damage
106,187
135,313
Taken
115,255
102,408
Mitigated
113,743
83,648
Healing
33,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,933
9,323
1,512
3,694
20,523
12,222
0
11,376
9,147
0
49,032
W
Chang'e
IZMO 213
Chang'e
17,865
3,263
17,072
10,970
22,564
17,949
1,615
9,371
12,679
39,698
0
L
Charybdis
Jrakenny
Charybdis
31,186
12,953
1,225
1,237
13,949
8,199
1,747
6,682
7,267
0
60,597
W
Amaterasu
ProudMisterEs
Amaterasu
12,037
6,492
3,571
15,856
39,343
33,376
1,179
16,444
22,400
0
20,336
L
Kuzenbo
PsyFresh
Kuzenbo
16,596
5,900
502
8,599
28,858
32,193
75
19,631
9,227
25,164
0
W
Sun Wukong
R3dH3rring
Sun Wukong
24,910
3,226
2,404
9,979
29,417
28,025
2,572
7,960
21,201
0
46,014
L
Cabrakan
destroyxa156
Cabrakan
11,563
1,528
545
1,024
27,684
45,903
0
15,400
12,284
20,130
0
W
15,729
5,557
1,611
6,830
21,668
11,450
1,554
7,334
13,945
33,608
0
W
Scylla
34,056
4,595
3,759
11,596
22,321
11,608
1,174
9,968
12,020
74,381
0
L
Terra
xLeoniDx
Terra
24,909
1,897
9,499
5,980
24,241
15,226
0
14,561
9,680
34,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,545
Gold Earned
54,639
220
Minions Killed
181
0
Camps Cleared
0
1,520,540
Distance Traveled
1,349,231
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,514
618
52
3
0
248,860
5
W
Chang'e
11,532
678
39
2
0
285,463
0
L
Charybdis
12,505
736
69
4
0
271,585
0
W
Amaterasu
13,311
783
7
0
0
262,556
1
L
Kuzenbo
11,064
651
18
1
0
306,586
0
W
Sun Wukong
12,701
747
35
2
0
351,303
0
L
Cabrakan
9,643
567
13
1
0
244,648
1
W
Freya
12,509
736
30
2
0
289,571
0
W
Scylla
14,492
852
109
6
0
331,647
1
L
Terra
10,913
642
29
2
0
277,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role