Player Matchup

King Arthur
King Arthur
Augustinhocarra
King Arthur
Level 8
God Stats
1W - 3L
1,236 SR
Queue Stats
7W - 8L
1,345 Elo+
Party 2
Horus
Horus
CrankyAir
Horus
Level 133
God Stats
2W - 2L
1,636 SR
Queue Stats
167W - 158L
1,470 Elo+
Solo
Rama
Rama
Nicolasgamer_RTO
Rama
Level 52
God Stats
6W - 2L
1,893 SR
Queue Stats
42W - 80L
1,306 Elo+
Party 3
Ymir
Ymir
Sverre-RTO
Ymir
Level 27
God Stats
1W - 2L
1,253 SR
Queue Stats
61W - 91L
1,328 Elo+
Party 3
Sol
Sol
draklord667
Sol
Level 61
God Stats
3W - 2L
1,719 SR
Queue Stats
90W - 65L
1,513 Elo+
Party 2
Team Averages
Level 56
1,547 SR
1,393 Elo+

VS

Team Averages
Level 87
1,624 SR
1,410 Elo+
Persephone
Persephone
Nycolas1NMS
Persephone
Level 57
God Stats
0W - 1L
1,737 SR
Queue Stats
113W - 125L
1,435 Elo+
Solo
Vulcan
Vulcan
TheBaconzitos
Vulcan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 39L
1,425 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ZzMr_CL3ANxX
Tsukuyomi
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 55L
1,373 Elo+
Party 1
Gilgamesh
Gilgamesh
pedro1239
Gilgamesh
Level 106
God Stats
3W - 1L
1,833 SR
Queue Stats
170W - 161L
1,362 Elo+
Solo
Arachne
Arachne
whatevermyname-o
Arachne
Level 127
God Stats
13W - 13L
1,549 SR
Queue Stats
423W - 454L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Augustinhocarra
King Arthur
15
1 / 3 / 4
9,206
460
8,367
15,455
14,760
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
CrankyAir
Horus
13
5 / 3 / 9
10,001
500
8,664
17,452
20,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
2 / 2 / 5
8,827
441
6,213
11,550
3,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
6 / 5 / 8
9,883
494
9,557
15,103
8,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

17
9 / 3 / 9
11,229
561
23,498
21,791
9,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Nycolas1NMS
Persephone
3
0 / 2 / 0
5,724
286
726
1,812
670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
2 / 5 / 3
8,665
433
15,801
13,066
5,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
ZzMr_CL3ANxX
Tsukuyomi
14
2 / 7 / 5
8,770
439
11,592
19,107
6,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
pedro1239
Gilgamesh
13
7 / 5 / 1
9,643
482
11,534
22,286
22,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
5 / 4 / 4
9,703
485
11,839
20,653
9,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
29
23
Kills
16
16
Deaths
23
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Augustinhocarra
King Arthur
1
3
4
1
W
Horus
CrankyAir
Horus
5
3
9
3.17
W
2
2
5
2.25
L
Persephone
Nycolas1NMS
Persephone
0
2
0
0
W
6
5
8
2
L
2
5
3
0.7
L
Tsukuyomi
ZzMr_CL3ANxX
Tsukuyomi
2
7
5
0.64
W
9
3
9
4.5
L
Gilgamesh
pedro1239
Gilgamesh
7
5
1
1.5
L
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,299
Damage
51,492
81,351
Taken
76,924
57,783
Mitigated
45,283
24,293
Healing
15,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Augustinhocarra
King Arthur
8,367
725
0
0
15,455
14,760
0
3,685
11,770
49
53,756
W
Horus
CrankyAir
Horus
8,664
3,014
1,759
4,964
17,452
20,832
451
4,959
12,493
358
35,152
W
6,213
5,452
0
2,700
11,550
3,987
3,905
771
10,779
0
45,293
L
Persephone
Nycolas1NMS
Persephone
726
113
0
163
1,812
670
0
1,357
453
5,060
0
W
9,557
2,096
0
895
15,103
8,698
785
4,270
10,833
42,082
0
L
15,801
5,478
0
3,448
13,066
5,591
236
4,928
8,138
54,572
0
L
Tsukuyomi
ZzMr_CL3ANxX
Tsukuyomi
11,592
2,868
0
3,692
19,107
6,916
963
8,292
10,815
15
53,881
W
23,498
9,097
0
13,975
21,791
9,506
2,761
3,175
18,616
112,337
0
L
Gilgamesh
pedro1239
Gilgamesh
11,534
3,311
0
4,949
22,286
22,860
0
9,230
13,056
282
48,493
L
11,839
8,343
0
3,211
20,653
9,246
0
9,653
11,000
36
74,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,146
Gold Earned
42,505
411
Minions Killed
337
0
Camps Cleared
0
1,866,987
Distance Traveled
1,573,804
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,206
460
85
4
0
405,774
0
W
Horus
10,001
500
32
2
0
388,093
4
W
Rama
8,827
441
77
4
0
358,697
0
L
Persephone
5,724
286
6
0
0
70,314
0
W
Ymir
9,883
494
68
3
0
374,472
0
L
Vulcan
8,665
433
85
4
0
335,406
0
L
Tsukuyomi
8,770
439
73
4
0
376,216
1
W
Sol
11,229
561
149
7
0
339,951
0
L
Gilgamesh
9,643
482
71
4
0
339,650
1
L
Arachne
9,703
485
102
5
0
452,218
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role