Player Matchup

Zeus
Zeus
BoiMacccy
Zeus
Level 109
God Stats
2W - 2L
1,815 SR
Queue Stats
85W - 136L
1,399 Elo+
Solo
Ravana
Ravana
TRIA21
Ravana
Level 89
God Stats
0W - 7L
1,028 SR
Queue Stats
129W - 185L
1,472 Elo+
Party 1
Ah Puch
Ah Puch
tria215
Ah Puch
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,259 Elo+
Party 1
Team Averages
Level 92
1,448 SR
1,377 Elo+

VS

Team Averages
Level 69
1,539 SR
1,450 Elo+
Ishtar
Ishtar
FERGANATOR77
Ishtar
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
279W - 444L
1,389 Elo+
Solo
Cabrakan
Cabrakan
NICKxKP
Cabrakan
Level 70
God Stats
17W - 10L
1,598 SR
Queue Stats
204W - 252L
1,487 Elo+
Party 2
Achilles
Achilles
Sassquantch7930
Achilles
Level 69
God Stats
10W - 13L
1,518 SR
Queue Stats
245W - 303L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
3 / 4 / 4
12,698
668
19,699
12,891
5,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ravana
TRIA21
Ravana
16
4 / 6 / 2
11,623
612
16,510
22,177
20,085
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ah Puch
tria215
Ah Puch
17
1 / 4 / 3
11,566
609
12,014
13,037
5,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
17
0 / 4 / 8
11,635
612
7,311
17,093
8,380
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
NICKxKP
Cabrakan
20
7 / 4 / 5
14,822
780
15,722
22,868
19,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
20
7 / 0 / 7
14,610
769
14,257
23,549
32,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
8
Kills
14
14
Deaths
8
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Zeus
3
4
4
1.25
W
Ishtar
0
4
8
1
W
Cabrakan
NICKxKP
Cabrakan
7
4
5
2.38
W
Achilles
7
0
7
10.5
L
Ravana
TRIA21
Ravana
4
6
2
0.83
L
Ah Puch
tria215
Ah Puch
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,223
Damage
37,290
48,105
Taken
63,510
31,099
Mitigated
59,551
9,080
Healing
19,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
19,699
2,332
0
3,179
12,891
5,368
1,196
2,120
10,771
71,417
0
W
Ishtar
7,311
3,748
0
5,638
17,093
8,380
1,669
10,727
6,366
0
53,464
W
Cabrakan
NICKxKP
Cabrakan
15,722
2,236
0
7,207
22,868
19,020
248
12,229
10,639
60,378
0
W
Achilles
14,257
3,420
0
6,343
23,549
32,151
1,480
9,555
13,994
0
52,952
L
Ravana
TRIA21
Ravana
16,510
4,022
0
4,358
22,177
20,085
982
7,275
14,902
521
38,205
L
Ah Puch
tria215
Ah Puch
12,014
1,850
0
1,543
13,037
5,646
354
6,388
6,649
46,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,887
Gold Earned
41,067
200
Minions Killed
253
0
Camps Cleared
0
906,699
Distance Traveled
1,004,723
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,698
668
107
6
0
294,187
0
W
Ishtar
11,635
612
99
5
0
296,070
0
W
Cabrakan
14,822
780
82
4
0
304,820
2
W
Achilles
14,610
769
72
4
0
403,833
4
L
Ravana
11,623
612
35
2
0
300,545
1
L
Ah Puch
11,566
609
58
3
0
311,967
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role