Player Matchup

Neith
Neith
 
Neith
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
EarlessFalcon
Guan Yu
Level 119
God Stats
9W - 13L
1,561 SR
Queue Stats
110W - 86L
1,517 Elo+
Party 1
Hades
Hades
Earlesspugnator
Hades
Level 121
God Stats
10W - 6L
1,731 SR
Queue Stats
149W - 166L
1,525 Elo+
Party 1
Horus
Horus
Stouwie
Horus
Level 67
God Stats
19W - 16L
1,625 SR
Queue Stats
99W - 90L
1,567 Elo+
Solo
Achilles
Achilles
lokorik
Achilles
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 93L
1,536 Elo+
Solo
Team Averages
Level 111
1,584 SR
1,529 Elo+

VS

Team Averages
Level 76
1,680 SR
1,522 Elo+
Chiron
Chiron
 
Chiron
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Vardal
Nike
Level 114
God Stats
12W - 10L
1,540 SR
Queue Stats
140W - 137L
1,504 Elo+
Solo
Anubis
Anubis
Vetjemetautisme
Anubis
Level 81
God Stats
4W - 1L
1,877 SR
Queue Stats
18W - 13L
1,566 Elo+
Party 2
Kali
Kali
kindershokolade
Kali
Level 46
God Stats
12W - 9L
1,699 SR
Queue Stats
59W - 74L
1,447 Elo+
Solo
Susano
Susano
ogzib
Susano
Level 40
God Stats
9W - 5L
1,785 SR
Queue Stats
82W - 42L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
3 / 4 / 2
10,070
504
9,994
12,224
5,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
16
0 / 3 / 3
10,033
502
14,694
20,327
18,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
7 / 3 / 1
9,984
499
14,316
18,587
13,179
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Horus
Stouwie
Horus
14
1 / 2 / 8
9,113
456
11,969
17,737
20,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
lokorik
Achilles
15
2 / 5 / 4
9,369
468
10,129
22,394
14,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
4 / 1 / 6
10,807
540
18,221
13,109
5,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
Vardal
Nike
18
4 / 1 / 5
11,164
558
19,677
20,446
13,786
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 4 / 2
9,497
475
4,791
14,904
7,483
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 5 / 4
9,497
475
7,541
20,372
9,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
ogzib
Susano
17
5 / 2 / 6
11,103
555
14,286
23,379
33,315
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
40
13
Kills
17
17
Deaths
13
18
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
4
2
1
W
Chiron
 
Chiron
4
1
6
7
L
Guan Yu
0
3
3
0.5
L
7
3
1
2.5
L
Horus
Stouwie
Horus
1
2
8
2.5
W
Nike
Vardal
Nike
4
1
5
6.5
W
2
4
2
0.75
W
2
5
4
0.8
L
Achilles
lokorik
Achilles
2
5
4
0.8
W
Susano
ogzib
Susano
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,102
Damage
64,516
91,269
Taken
92,210
71,574
Mitigated
69,758
31,352
Healing
31,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,994
3,211
0
4,332
12,224
5,353
1,122
611
11,613
0
101,397
W
Chiron
 
Chiron
18,221
8,271
1,562
4,338
13,109
5,747
0
1,883
11,226
0
104,146
L
Guan Yu
14,694
1,720
704
6,536
20,327
18,329
0
527
19,800
0
90,882
L
14,316
1,532
1,977
10,213
18,587
13,179
0
2,271
16,316
72,201
0
L
Horus
Stouwie
Horus
11,969
4,800
1,162
4,719
17,737
20,385
0
1,888
15,849
0
40,265
W
Nike
Vardal
Nike
19,677
1,680
0
7,971
20,446
13,786
392
489
18,930
69
98,612
W
4,791
403
0
7,735
14,904
7,483
400
3,621
11,175
91,710
0
W
7,541
3,936
0
5,289
20,372
9,427
1,142
2,271
18,012
0
81,267
L
Achilles
lokorik
Achilles
10,129
3,444
0
1,709
22,394
14,328
0
1,255
21,139
0
60,815
W
Susano
ogzib
Susano
14,286
3,187
630
4,086
23,379
33,315
0
6,052
17,147
0
48,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,569
Gold Earned
52,068
577
Minions Killed
672
0
Camps Cleared
0
1,918,454
Distance Traveled
1,927,748
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,070
504
150
8
0
355,421
7
W
Chiron
10,807
540
178
9
0
392,177
5
L
Guan Yu
10,033
502
160
8
0
397,233
4
L
Hades
9,984
499
139
7
0
351,797
3
L
Horus
9,113
456
50
3
0
386,896
2
W
Nike
11,164
558
171
9
0
389,231
1
W
Anubis
9,497
475
142
7
0
338,829
3
W
Kali
9,497
475
122
6
0
411,270
0
L
Achilles
9,369
468
78
4
0
427,107
8
W
Susano
11,103
555
59
3
0
396,241
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role