Player Matchup

Vamana
Vamana
AlexGavr
Vamana
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,391 Elo+
Party 1
Ah Puch
Ah Puch
Kotopec
Ah Puch
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,391 Elo+
Party 1
Khepri
Khepri
Ouchiiii
Khepri
Level 29
God Stats
2W - 2L
1,715 SR
Queue Stats
27W - 20L
1,551 Elo+
Party 3
Artemis
Artemis
Prizeless
Artemis
Level 143
God Stats
4W - 3L
1,409 SR
Queue Stats
92W - 92L
1,450 Elo+
Party 3
Awilix
Awilix
ZzFoxgaming
Awilix
Level 37
God Stats
1W - 3L
1,298 SR
Queue Stats
18W - 21L
1,364 Elo+
Solo
Team Averages
Level 60
1,484 SR
1,430 Elo+

VS

Team Averages
Level 53
1,450 SR
1,313 Elo+
Merlin
Merlin
Darkmoon74
Merlin
Level 26
God Stats
2W - 5L
1,584 SR
Queue Stats
33W - 40L
1,291 Elo+
Party 2
Cernunnos
Cernunnos
Noobik5000
Cernunnos
Level 109
God Stats
11W - 14L
1,463 SR
Queue Stats
265W - 286L
1,485 Elo+
Solo
Mulan
Mulan
Ralandlex
Mulan
Level 41
God Stats
7W - 10L
1,667 SR
Queue Stats
68W - 101L
1,256 Elo+
Party 2
Sylvanus
Sylvanus
ZlojKot
Sylvanus
Level 43
God Stats
21W - 27L
1,308 SR
Queue Stats
71W - 102L
1,269 Elo+
Party 2
Ratatoskr
Ratatoskr
Змеяр
Ratatoskr
Level 44
God Stats
15W - 21L
1,230 SR
Queue Stats
75W - 109L
1,262 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AlexGavr
Vamana
20
3 / 3 / 10
13,036
543
15,738
22,801
22,558
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
Kotopec
Ah Puch
20
5 / 2 / 4
13,460
561
11,010
16,363
8,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Ouchiiii
Khepri
18
2 / 0 / 14
12,294
512
11,450
23,387
36,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Prizeless
Artemis
19
8 / 2 / 4
12,279
512
32,232
20,362
12,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
20
10 / 7 / 5
13,352
556
27,750
24,119
12,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Darkmoon74
Merlin
17
3 / 3 / 4
11,691
487
19,316
20,907
9,725
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Noobik5000
Cernunnos
18
2 / 5 / 4
11,739
489
25,137
32,630
13,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
Ralandlex
Mulan
15
1 / 8 / 5
10,685
445
9,393
24,715
22,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
ZlojKot
Sylvanus
14
0 / 7 / 4
10,287
429
8,999
30,289
23,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ratatoskr
Змеяр
Ratatoskr
18
8 / 5 / 1
12,862
536
12,946
22,649
9,388
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
32
28
Kills
14
14
Deaths
28
37
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Vamana
AlexGavr
Vamana
3
3
10
2.67
L
Merlin
Darkmoon74
Merlin
3
3
4
1.67
W
Ah Puch
Kotopec
Ah Puch
5
2
4
3.5
L
Cernunnos
Noobik5000
Cernunnos
2
5
4
0.8
W
Khepri
Ouchiiii
Khepri
2
0
14
9
W
Artemis
Prizeless
Artemis
8
2
4
5
L
Mulan
Ralandlex
Mulan
1
8
5
0.44
L
Sylvanus
ZlojKot
Sylvanus
0
7
4
0.29
W
Awilix
10
7
5
1.79
L
Ratatoskr
Змеяр
Ratatoskr
8
5
1
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,180
Damage
75,791
107,032
Taken
131,190
92,426
Mitigated
78,778
23,291
Healing
44,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
AlexGavr
Vamana
15,738
7,521
0
5,689
22,801
22,558
2,848
5,174
16,870
0
101,846
L
Merlin
Darkmoon74
Merlin
19,316
2,219
0
9,063
20,907
9,725
539
4,997
15,910
87,673
0
W
Ah Puch
Kotopec
Ah Puch
11,010
958
0
5,929
16,363
8,202
2,484
3,143
13,168
116,509
0
L
Cernunnos
Noobik5000
Cernunnos
25,137
15,454
0
11,343
32,630
13,702
680
5,423
27,207
0
114,599
W
Khepri
Ouchiiii
Khepri
11,450
371
366
2,866
23,387
36,630
0
7,765
15,518
49,102
7,777
W
Artemis
Prizeless
Artemis
32,232
17,305
0
8,111
20,362
12,629
1,200
5,891
14,422
0
105,786
L
Mulan
Ralandlex
Mulan
9,393
951
0
3,394
24,715
22,646
205
3,617
21,098
0
47,571
L
Sylvanus
ZlojKot
Sylvanus
8,999
2,728
8,927
7,586
30,289
23,317
31
5,062
25,227
31,709
1,562
W
Awilix
27,750
13,231
0
330
24,119
12,407
260
6,442
17,464
0
133,040
L
Ratatoskr
Змеяр
Ratatoskr
12,946
4,644
0
4,554
22,649
9,388
0
2,269
20,380
0
115,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,421
Gold Earned
57,264
696
Minions Killed
607
0
Camps Cleared
0
2,307,145
Distance Traveled
2,150,422
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
13,036
543
168
7
0
497,547
3
L
Merlin
11,691
487
148
6
0
417,390
0
W
Ah Puch
13,460
561
203
8
0
399,539
3
L
Cernunnos
11,739
489
146
6
0
373,818
4
W
Khepri
12,294
512
54
2
0
476,670
1
W
Artemis
12,279
512
130
5
0
434,965
2
L
Mulan
10,685
445
97
4
0
439,805
1
L
Sylvanus
10,287
429
55
2
0
400,684
10
W
Awilix
13,352
556
141
6
0
498,424
1
L
Ratatoskr
12,862
536
161
7
0
518,725
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role