Player Matchup

Set
Set
AstroTenshi
Set
Level 81
God Stats
1W - 3L
1,281 SR
Queue Stats
65W - 69L
1,426 Elo+
Party 1
Atlas
Atlas
Citricifty
Atlas
Level 48
God Stats
3W - 3L
1,744 SR
Queue Stats
82W - 90L
1,369 Elo+
Solo
Tsukuyomi
Tsukuyomi
Hiso-Chan
Tsukuyomi
Level 127
God Stats
10W - 12L
1,490 SR
Queue Stats
253W - 278L
1,381 Elo+
Party 1
Persephone
Persephone
StrawberryBobaXO
Persephone
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,292 Elo+
Party 1
Neith
Neith
kheckart
Neith
Level 89
God Stats
3W - 6L
1,316 SR
Queue Stats
16W - 23L
1,376 Elo+
Party 1
Team Averages
Level 71
1,466 SR
1,369 Elo+

VS

Team Averages
Level 98
1,576 SR
1,487 Elo+
Arachne
Arachne
ElsewhereHere
Arachne
Level 66
God Stats
70W - 46L
1,544 SR
Queue Stats
246W - 242L
1,472 Elo+
Party 2
Mulan
Mulan
Frostilutherous
Mulan
Level 38
God Stats
8W - 2L
1,624 SR
Queue Stats
26W - 17L
1,548 Elo+
Party 2
Cernunnos
Cernunnos
JuniorUsatiy
Cernunnos
Level 157
God Stats
43W - 41L
1,566 SR
Queue Stats
140W - 132L
1,495 Elo+
Solo
Anhur
Anhur
donimique
Anhur
Level 68
God Stats
5W - 1L
1,709 SR
Queue Stats
341W - 336L
1,473 Elo+
Party 2
Heimdallr
Heimdallr
specldark
Heimdallr
Level 160
God Stats
214W - 267L
1,437 SR
Queue Stats
607W - 690L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 1
12,393
496
11,572
25,249
12,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
15
2 / 4 / 2
10,893
436
16,353
23,856
20,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tsukuyomi
Hiso-Chan
Tsukuyomi
19
1 / 8 / 3
12,373
495
20,044
33,171
32,284
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
StrawberryBobaXO
Persephone
14
0 / 12 / 0
9,237
369
5,834
17,867
4,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
kheckart
Neith
16
1 / 7 / 1
9,948
398
9,790
15,710
7,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
8 / 1 / 8
15,066
603
15,910
24,065
14,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
11 / 3 / 6
14,209
568
21,076
24,276
17,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cernunnos
JuniorUsatiy
Cernunnos
20
11 / 0 / 10
15,304
612
24,910
28,935
15,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
donimique
Anhur
16
5 / 3 / 10
11,818
473
9,157
16,434
7,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
specldark
Heimdallr
20
4 / 2 / 10
14,442
578
18,969
16,801
14,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
83
9
Kills
39
38
Deaths
9
7
Assists
44
Player
Kills
Deaths
Assists
KDA
L
5
7
1
0.79
L
Atlas
2
4
2
0.75
W
Arachne
8
1
8
12
W
11
3
6
4.67
L
Tsukuyomi
Hiso-Chan
Tsukuyomi
1
8
3
0.31
W
Cernunnos
JuniorUsatiy
Cernunnos
11
0
10
16
L
Persephone
StrawberryBobaXO
Persephone
0
12
0
0
W
Anhur
donimique
Anhur
5
3
10
3.33
L
Neith
kheckart
Neith
1
7
1
0.21
W
Heimdallr
specldark
Heimdallr
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,593
Damage
90,022
115,853
Taken
110,511
76,949
Mitigated
70,219
22,119
Healing
58,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,572
5,435
0
3,352
25,249
12,006
0
0
24,601
0
84,207
L
Atlas
16,353
5,763
510
6,438
23,856
20,706
0
0
23,856
64,415
1,322
W
Arachne
15,910
11,378
0
16,247
24,065
14,920
4,802
1,820
22,245
0
153,587
W
21,076
2,032
0
10,982
24,276
17,401
711
4,661
19,615
0
72,192
L
Tsukuyomi
Hiso-Chan
Tsukuyomi
20,044
3,556
0
8,925
33,171
32,284
2,270
0
33,170
0
108,476
W
Cernunnos
JuniorUsatiy
Cernunnos
24,910
15,266
0
20,782
28,935
15,548
10,299
8,687
20,248
0
149,048
L
Persephone
StrawberryBobaXO
Persephone
5,834
1,159
0
551
17,867
4,949
316
0
17,855
33,983
0
W
Anhur
donimique
Anhur
9,157
4,408
0
5,817
16,434
7,496
1,131
4,201
12,233
0
57,081
L
Neith
kheckart
Neith
9,790
4,132
0
2,343
15,710
7,004
210
0
15,710
0
76,586
W
Heimdallr
specldark
Heimdallr
18,969
6,275
0
5,078
16,801
14,854
2,900
2,817
13,984
0
117,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,844
Gold Earned
70,839
574
Minions Killed
705
0
Camps Cleared
0
2,216,877
Distance Traveled
2,418,698
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
12,393
496
121
5
0
503,402
0
L
Atlas
10,893
436
70
3
0
480,648
2
W
Arachne
15,066
603
204
8
0
606,710
5
W
Mulan
14,209
568
80
3
0
473,457
0
L
Tsukuyomi
12,373
495
192
8
0
499,073
6
W
Cernunnos
15,304
612
180
7
0
475,119
1
L
Persephone
9,237
369
56
2
0
385,274
0
W
Anhur
11,818
473
77
3
0
473,201
2
L
Neith
9,948
398
135
5
0
348,480
2
W
Heimdallr
14,442
578
164
7
0
390,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role