Player Matchup

He Bo
He Bo
Kalebdj
He Bo
Level 139
God Stats
1W - 0L
1,733 SR
Queue Stats
39W - 33L
1,572 Elo+
Party 1
Tyr
Tyr
SoloMaiin
Tyr
Level 7
God Stats
3W - 0L
1,690 SR
Queue Stats
14W - 5L
1,658 Elo+
Party 1
Loki
Loki
lIlIllIlIIl
Loki
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,808 Elo+
Party 1
Team Averages
Level 62
1,641 SR
1,679 Elo+

VS

Team Averages
Level 83
1,523 SR
1,396 Elo+
Guan Yu
Guan Yu
Guegrza
Guan Yu
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 10L
1,420 Elo+
Party 2
Serqet
Serqet
monkamanjer229
Serqet
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,369 Elo+
Party 2
Baron Samedi
Baron Samedi
saga12-barna
Baron Samedi
Level 156
God Stats
2W - 1L
1,569 SR
Queue Stats
250W - 345L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Kalebdj
He Bo
14
1 / 2 / 9
8,872
682
11,527
6,815
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 0 / 6
9,091
699
8,622
9,298
8,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
6 / 0 / 3
9,486
730
7,663
7,491
2,671
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Guegrza
Guan Yu
14
1 / 0 / 1
8,573
659
6,015
13,286
12,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 7 / 0
7,026
540
4,956
11,599
6,679
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
saga12-barna
Baron Samedi
12
0 / 3 / 2
7,441
572
4,395
9,935
4,743
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
10
Kills
2
2
Deaths
10
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Guegrza
Guan Yu
1
0
1
1.5
W
He Bo
Kalebdj
He Bo
1
2
9
2.75
W
3
0
6
6
W
6
0
3
7.5
L
1
7
0
0.14
L
Baron Samedi
saga12-barna
Baron Samedi
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,812
Damage
15,366
23,604
Taken
34,820
13,371
Mitigated
24,365
5,854
Healing
8,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Guegrza
Guan Yu
6,015
1,041
1,308
3,998
13,286
12,943
0
4,798
8,396
0
22,228
W
He Bo
Kalebdj
He Bo
11,527
89
58
1,468
6,815
1,936
328
971
5,658
43,559
0
W
8,622
524
0
3,480
9,298
8,764
0
2,382
6,400
0
26,282
W
7,663
1,773
0
848
7,491
2,671
18
1,383
5,854
0
39,785
L
4,956
967
0
0
11,599
6,679
0
3,098
8,247
0
7,685
L
Baron Samedi
saga12-barna
Baron Samedi
4,395
148
1,183
2,475
9,935
4,743
100
3,664
5,994
23,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,449
Gold Earned
23,040
147
Minions Killed
73
0
Camps Cleared
0
805,339
Distance Traveled
595,336
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,573
659
29
2
0
244,495
4
W
He Bo
8,872
682
63
5
0
257,736
4
W
Tyr
9,091
699
31
2
0
273,525
4
W
Loki
9,486
730
53
4
0
274,078
2
L
Serqet
7,026
540
13
1
0
202,312
0
L
Baron Samedi
7,441
572
31
2
0
148,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role