Player Matchup

Hun Batz
Hun Batz
DnBb_OwNeR_4GOLD
Hun Batz
Level 101
God Stats
1W - 1L
1,695 SR
Queue Stats
40W - 31L
1,574 Elo+
Party 2
Danzaburou
Danzaburou
GAME OVER5168
Danzaburou
Level 104
God Stats
4W - 13L
1,219 SR
Queue Stats
696W - 844L
1,399 Elo+
Solo
Zeus
Zeus
Matbat X
Zeus
Level 125
God Stats
4W - 6L
1,500 SR
Queue Stats
44W - 57L
1,366 Elo+
Solo
Hou Yi
Hou Yi
Mexicanpugg
Hou Yi
Level 84
God Stats
14W - 13L
1,536 SR
Queue Stats
697W - 730L
1,502 Elo+
Solo
Khepri
Khepri
rodilon
Khepri
Level 104
God Stats
2W - 0L
1,599 SR
Queue Stats
45W - 42L
1,509 Elo+
Party 2
Team Averages
Level 104
1,510 SR
1,470 Elo+

VS

Team Averages
Level 94
1,400 SR
1,499 Elo+
Serqet
Serqet
 
Serqet
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Diamond_Luis16
Nox
Level 147
God Stats
2W - 4L
1,471 SR
Queue Stats
53W - 62L
1,511 Elo+
Solo
Yemoja
Yemoja
Jeff_the_Lord
Yemoja
Level 98
God Stats
1W - 1L
1,588 SR
Queue Stats
312W - 347L
1,469 Elo+
Solo
Vulcan
Vulcan
Megafutzy
Vulcan
Level 76
God Stats
26W - 28L
1,531 SR
Queue Stats
292W - 315L
1,498 Elo+
Party 1
Izanami
Izanami
Mopsi-91
Izanami
Level 68
God Stats
0W - 14L
913 SR
Queue Stats
257W - 268L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 11
10,022
1,002
14,359
11,881
4,762
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
GAME OVER5168
Danzaburou
17
7 / 0 / 10
12,199
1,220
18,923
5,205
2,338
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zeus
16
2 / 2 / 9
9,882
988
14,239
7,868
2,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
17
9 / 0 / 10
11,498
1,150
20,018
5,843
2,675
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
rodilon
Khepri
17
3 / 0 / 17
11,894
1,189
6,456
8,958
10,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

272

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
1 / 6 / 0
9,212
921
8,683
15,214
8,552
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
2 / 5 / 1
9,627
963
8,707
14,861
6,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 4 / 2
9,982
998
2,634
21,748
15,415
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Vulcan
Megafutzy
Vulcan
15
0 / 4 / 1
9,118
912
12,247
10,793
4,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Mopsi-91
Izanami
15
1 / 3 / 1
9,394
939
5,655
15,538
6,247
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
9
22
Kills
4
4
Deaths
22
57
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
6
0
0.17
L
2
5
1
0.5
W
1
2
11
3.25
W
Danzaburou
GAME OVER5168
Danzaburou
7
0
10
12
L
0
4
2
0.25
W
Zeus
2
2
9
3.25
L
Vulcan
Megafutzy
Vulcan
0
4
1
0.13
W
Hou Yi
9
0
10
14
L
Izanami
Mopsi-91
Izanami
1
3
1
0.5
W
Khepri
rodilon
Khepri
3
0
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,995
Damage
37,926
39,755
Taken
78,154
23,440
Mitigated
41,204
8,801
Healing
10,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
8,683
1,727
0
0
15,214
8,552
0
3,367
11,847
0
18,653
L
8,707
424
0
462
14,861
6,793
0
6,378
8,483
30,046
0
W
14,359
1,795
0
0
11,881
4,762
0
6,228
5,353
0
38,617
W
Danzaburou
GAME OVER5168
Danzaburou
18,923
2,687
0
742
5,205
2,338
0
2,879
2,164
0
31,567
L
2,634
976
6,484
2,977
21,748
15,415
0
3,801
17,947
9,344
0
W
Zeus
14,239
629
0
100
7,868
2,876
0
4,304
3,201
33,555
0
L
Vulcan
Megafutzy
Vulcan
12,247
2,836
0
36
10,793
4,197
0
3,802
6,991
34,505
0
W
Hou Yi
20,018
10,612
0
1,264
5,843
2,675
0
3,858
1,985
0
28,618
L
Izanami
Mopsi-91
Izanami
5,655
4,039
0
365
15,538
6,247
0
3,347
12,191
0
30,906
W
Khepri
rodilon
Khepri
6,456
527
3,119
3,576
8,958
10,789
0
6,319
2,639
22,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,495
Gold Earned
47,333
201
Minions Killed
211
8
Camps Cleared
8
948,918
Distance Traveled
920,727
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,212
921
18
2
3
202,381
2
L
Nox
9,627
963
57
6
1
188,882
3
W
Hun Batz
10,022
1,002
62
6
1
202,546
1
W
Danzaburou
12,199
1,220
40
4
1
193,695
2
L
Yemoja
9,982
998
13
1
0
171,282
1
W
Zeus
9,882
988
59
6
3
168,514
0
L
Vulcan
9,118
912
56
6
2
192,386
1
W
Hou Yi
11,498
1,150
18
2
2
189,328
0
L
Izanami
9,394
939
67
7
2
165,796
0
W
Khepri
11,894
1,189
22
2
1
194,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role